

Room Rules
Distant Games · December 25, 2025 · Adventure, Puzzle, Walking Simulator, Hidden Object, 3D
Buy Room Rules from Steam at $1.99 — the cheapest of 1 store we compare.
Where to buy Room Rules — official stores
Room Rules price by region
Room Rules costs $1.39 in Georgia (USD), £1.69 in the United Kingdom, $1.99 in the United States, €1.99 in Europe (EUR), CA$2.59 in Canada, A$2.95 in Australia, NZ$2.99 in New Zealand, R$6.99 in Brazil and zł8.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $1.39 | $1.39 | — | 1 | |
| £1.69 | £1.69 | — | 1 | |
| $1.99 | $1.99 | — | 1 | |
| €1.99 | €1.99 | — | 1 | |
| CA$2.59 | CA$2.59 | — | 1 | |
| A$2.95 | A$2.95 | — | 1 | |
| NZ$2.99 | NZ$2.99 | — | 1 | |
| R$6.99 | R$6.99 | — | 1 | |
| zł8.99 | zł8.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Room Rules
Room Rules is a first-person procedural experiment where you act as an Operator conducting timed trials to locate and correctly place anomalous objects within an unstable spatial zone, with each failure resetting your progress and demanding strict adherence to established protocols. What sets it apart is its minimalist laboratory aesthetic and psychological tension built through rule-based decision-making and repetition rather than traditional horror, creating a meditation on procedure and control in the face of the incomprehensible.
Each action is part of a protocol.
Failure does not end the trial — it returns you to the beginning.
Core Gameplay Loop
You begin each session inside a research hub.Here you:- review instructions on a tablet,
- interact with control terminals,
- monitor best completion times.
The Trial
Upon entering the house, the timer starts.Inside is the Room — the primary anomalous testing zone.Screens display an object that must be located.Your actions depend on the situation:- if the object is absent, you must exit the Room through the left door;
- if the object is present, it must be correctly placed before exiting through the right door;
- if time expires, side exits are blocked and only the central corridor remains accessible.
Rules and Consequences
- A correct decision reduces the remaining level counter
- An incorrect decision resets progress to the starting value
- The objective is to complete all levels without violating the procedure
The timer stops.
Return and Analysis
After returning to the hub, you can:- review your final completion time,
- compare it against previous attempts,
- immediately restart the trial cycle.
Key Features
- Procedural, rule-based gameplay
- Observation and decision-focused challenges
- Timer-based trials with best-time tracking
- Minimalist laboratory-inspired visual style
- Psychological tension without jumpscares
- Short sessions designed for replayability
The Experience
This is not a traditional horror game or a classic puzzle experience.It is a simulation of working with an object that cannot be fully understood.You are not exploring the Room.
You are executing a procedure.
PRODUCT DESCRIPTION PROTOCOL RR–00
Document Status: Internal Use OnlyAccess Level: ███
Object: Interactive Research System Room Rules
Purpose: Operator training for interaction with anomalous spatial entities classified as “Room”.
1. General Information
1.1. Room Rules is a simulation environment designed to model procedures for controlling and studying unstable spatial anomalies.1.2. The user receives the status of “Operator” and is granted access to Test Sessions.
1.3. The primary ANOMALOUS OBJECT CONTROL PROTOCOL: “ROOM” is currently active.
1.4. Information regarding additional objects is under review: ███████████████████.
1.5. Expansion of the Research Zone is planned after the completion of phase ██/██.
2. Purpose and Objectives
2.1. Preparation of Operators for work involving spatial anomalies of varying instability.2.2. Analysis of Operator behavior under exposure to unpredictable environmental factors.
2.3. Evaluation of procedural accuracy and compliance with Protocol regulations.
2.4. Collection of data required for further Protocol revisions: ███████.
3. Procedural Section
\3.1. The full sequence of Operator actions has been redacted under directive from the Control Department.3.2. Access to sections 3.3–3.7 is prohibited (status: CLASSIFIED).
3.3. ██████████████████████████████████████████████████
3.4. ███████ interaction ████████ transition point ███
3.5. In the event of deviations from procedure, Protocol ███–FAILSAFE will activate.
3.6. ██████████████████████████████ (removed).
3.7. The Operator must follow all current terminal instructions.
4. System Features
4.1. Interface presented in the form of protocols, reports, printed instructions, and technical documents.4.2. The environment reflects a minimalist laboratory design fully aligned with active procedures.
4.3. Psychological tension is created through the uncertainty of the anomalous object and the requirement for strict rule adherence.
4.4. The system supports expansion. New “Room”–class objects will be integrated following classification: ██ class, ██ stability rating, access level █ or higher.
5. Current Development Status
5.1. The primary Protocol is fully operational.5.2. Preliminary research on additional objects is ongoing.
5.3. Phases ██–██ completed. Phase ██ is currently undergoing internal testing.
5.4. Documentation on object “Room–██” is temporarily unavailable.
6. Control Department Notice
6.1. Non-compliance increases the probability of Error to ██%.6.2. An Error will result in immediate Operator evacuation and full data reset.
6.3. Re-training is permitted and recommended.
6.4. Information regarding consequences of three or more consecutive Errors is classified: ████████████████.
Room Rules — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
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