

Runes of the Abyss
NOBL · 2026 · RPG, Strategy, Party-Based RPG, Roguelike, Strategy RPG
PC
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About Runes of the Abyss
🔥 Runes of the Abyss – A Tactical Roguelike RPG
Delve into a cursed dungeon where every step is a decision—and every battle is your last chance to survive.Runes of the Abyss is a turn-based tactical RPG with roguelike structure, blending party-building, elemental synergy, and permadeath tension. Assemble a party of four unique heroes, each with their own skillset, and dive into handcrafted dungeon floors where enemies, loot, and allies are randomized every run.⚔️ Strategic Combat
the turn-based combat in Runes of the Abyss is fast and punishing, rewarding clever synergy and efficiency:- Elemental Affinities – Some skills are tied to an element (Fire, Ice, Lightning, Wind, Earth, and Light). Enemies and allies have resistances, weaknesses, and interactions—exploit them for critical damage.
- Buffs & Debuffs – Other skills alter the tide of battle with status effects: slow enemies, poison or bleed them over time, increase evasion, or seal enemy abilities.
- Synergy is King – Pair a class that debuffs defense with one that lands massive single-target damage. Use support spells to empower combos, or sacrifice your own party members for forbidden power.
- Synergy Runes – Power up elemental combos or buffs/debuffs (e.g., "Shocked enemies take double Wind damage") or enhance cross-class tactics.
🧙♂️ 12 Unique Classes
Each run starts with one hero—but you’ll recruit three others from a randomized pool. With no repeats allowed, each team feels different. Classes include:- Paladin – A sturdy all-around hero with light healing and protective buffs.
- Thief – High-risk, high-reward critical strikes with shadowy synergy.
- Sorcerer – Unleashes powerful elemental magic but has low physical attacks.
- Druid – Balances Light and Earth spells, and regeneration.
- Gambler – Uses coins and dice to turn probability into power.
- Wizard – Master of time control and magical debuffs.
- Monk – Agile and powerful attacker who packs a mean punch but can't equip anything.
- Rogue – Focused on evasion, poisoning, and quick-strike tactics.
- Ranger – Applies range attacks, bleeds and traps from a distance.
- Warrior – A bruiser that deals heavy damage, your typical tank.
- Fighter – Simple and strong, with limited magic but great early-game skills.
- Cleric – Defensive support who can resurrect allies, but has limited offense.
🏰 A Handcrafted World with Roguelike Progression
Explore three distinct acts:- Act I – A crumbling castle of corrupted monsters.
- Act II – Crystal mines where ancient energy fuels madness and power.
- Act III – A lava-scorched throne where the Warden of Corruption awaits.
🧩 Features
- 💀 Tactical turn-based combat with permadeath tension
- 🔄 Party randomization for high replay value
- 🧠 Strategic synergy between elemental skills and classes
- 💬 Memory shards and dialog events to uncover hidden lore
- 🛠 Fully built in Unreal Engine 5 with Lumen and Nanite
- 🔥A clean, low-poly aesthetic with great lighting and mood
- 🎮 Playable solo with 4-character squad control
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