Runes of the Abyss

Runes of the Abyss

NOBL · 2026 · RPG, Strategy, Party-Based RPG, Roguelike, Strategy RPG

PC
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About Runes of the Abyss

🔥 Runes of the Abyss – A Tactical Roguelike RPG

Delve into a cursed dungeon where every step is a decision—and every battle is your last chance to survive.Runes of the Abyss is a turn-based tactical RPG with roguelike structure, blending party-building, elemental synergy, and permadeath tension. Assemble a party of four unique heroes, each with their own skillset, and dive into handcrafted dungeon floors where enemies, loot, and allies are randomized every run.

⚔️ Strategic Combat

the turn-based combat in Runes of the Abyss is fast and punishing, rewarding clever synergy and efficiency:
  • Elemental Affinities – Some skills are tied to an element (Fire, Ice, Lightning, Wind, Earth, and Light). Enemies and allies have resistances, weaknesses, and interactions—exploit them for critical damage.
  • Buffs & Debuffs – Other skills alter the tide of battle with status effects: slow enemies, poison or bleed them over time, increase evasion, or seal enemy abilities.
  • Synergy is King – Pair a class that debuffs defense with one that lands massive single-target damage. Use support spells to empower combos, or sacrifice your own party members for forbidden power.
  • Synergy Runes – Power up elemental combos or buffs/debuffs (e.g., "Shocked enemies take double Wind damage") or enhance cross-class tactics.

🧙‍♂️ 12 Unique Classes

Each run starts with one hero—but you’ll recruit three others from a randomized pool. With no repeats allowed, each team feels different. Classes include:
  • Paladin – A sturdy all-around hero with light healing and protective buffs.
  • Thief – High-risk, high-reward critical strikes with shadowy synergy.
  • Sorcerer – Unleashes powerful elemental magic but has low physical attacks.
  • Druid – Balances Light and Earth spells, and regeneration.
  • Gambler – Uses coins and dice to turn probability into power.
  • Wizard – Master of time control and magical debuffs.
  • Monk – Agile and powerful attacker who packs a mean punch but can't equip anything.
  • Rogue – Focused on evasion, poisoning, and quick-strike tactics.
  • Ranger – Applies range attacks, bleeds and traps from a distance.
  • Warrior – A bruiser that deals heavy damage, your typical tank. 
  • Fighter – Simple and strong, with limited magic but great early-game skills.
  • Cleric – Defensive support who can resurrect allies, but has limited offense.
Each with 8 unique skills, including passives, elemental spells, and synergy tools.

🏰 A Handcrafted World with Roguelike Progression

Explore three distinct acts:
  • Act I – A crumbling castle of corrupted monsters.
  • Act II – Crystal mines where ancient energy fuels madness and power.
  • Act III – A lava-scorched throne where the Warden of Corruption awaits.
Each run reveals fragments of the fragments of truth—until you're ready to face what lies beneath the Abyss.

🧩 Features

  • 💀 Tactical turn-based combat with permadeath tension
  • 🔄 Party randomization for high replay value
  • 🧠 Strategic synergy between elemental skills and classes
  • 💬 Memory shards and dialog events to uncover hidden lore
  • 🛠 Fully built in Unreal Engine 5 with Lumen and Nanite
  • 🔥A clean, low-poly aesthetic with great lighting and mood
  • 🎮 Playable solo with 4-character squad control

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