Sattelite

Sattelite

STEVE SEVERDIJA · December 10, 2024 · Casual, Point & Click, Incremental, 2D, Pixel Graphics

No store is selling Sattelite right now. We track it and will show a price as soon as one appears.

PC
Mostly Positive76% · 34
Best price
No offers

Prices last checked

No store is currently selling Sattelite. It released on December 10, 2024 and was developed by STEVE SEVERDIJA. We keep tracking it across every store we cover, so set an alert below and you will know the moment it is on sale again.

Screenshots

About Sattelite

✦ AI summary

Sattelite is a clicker game where you tap satellite signals and crunch numbers to reach victory. This casual stress-tester combines leaderboard competition with item drops that reward your clicking consistency over time.

SatteliteSattelite is a clicker game about a satellite and signals. Click the signal of the Sattelite and crunch numbers till you win.A casual clicker stress testing satellite signals. Features:
  • Steam Leaderboard
  • Item Drops
Drops:
  • 1 common item card per 60min
  • 50% chance of uncommon item card
  • 20% chance of of rare item card
Game Modes:
  • Leader Mode \

Sattelite — game info

Platforms
Windows, Linux / SteamOS
Steam Deck
Verified
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

DLC & expansions

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Sattelite is a minimalist clicker game that offers simple, meditative clicking gameplay for short bursts of play. Players appreciate its straightforward accessibility and relaxing nature for casual gaming or distraction, though the experience is quite limited in depth and complexity. The game is being removed from the store soon according to the developer's announcement, so interested players should act accordingly if they wish to purchase it.

Recommended Oct 4, 2026
App will be Removed soon https://steamcommunity.com/games/3361280/announcements/detail/690896126641964840 [quote]App Ending Well it was fun to make and especially learn that i could successfully implement DLC and all the steamworks features working exactly as intended. Finally bug fixing the only two(only two! Problems) one of which was a device that could not run the app and i remote fixed that problem to work and the other being implementing random drops. Today i'm ending this message as a game and retiring the app.[/quote]
3 found this helpful
Recommended Oct 5, 2026
my index finger achieves transcendence
2 found this helpful
Recommended Oct 5, 2026
⣀⠤⠿⢤⢖⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⡔⢩⠂⠀⠒⠗⠈⠀⠉⠢⠄⣀⠠⠤⠄⠒⢖⡒⢒⠂⠤⢄⠀⠀⠀⠀ ⠇⠤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠀⠈⠀⠈⠈⡨⢀⠡⡪⠢⡀⠀ ⠈⠒⠀⠤⠤⣄⡆⡂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠢⠀⢕⠱⠀ ⠀⠀⠀⠀⠀⠈⢳⣐⡐⠐⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠁⠇ ⠀⠀⠀⠀⠀⠀⠀⠑⢤⢁⠀⠆⠀⠀⠀⠀⠀⢀⢰⠀⠀⠀⡀⢄⡜⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠘⡦⠄⡷⠢⠤⠤⠤⠤⢬⢈⡇⢠⣈⣰⠎⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣃⢸⡇⠀⠀⠀⠀⠀⠈⢪⢀⣺⡅⢈⠆⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠶⡿⠤⠚⠁⠀⠀⠀⢀⣠⡤⢺⣥⠟⢡⠃⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉⠀⠀⠀⠀⠀⠀⠀⠀ Here I will leave this beautiful Capybara, whoever passes by can pet it and give it a thumbs up (I need Steam Points).
2 found this helpful
Recommended Oct 7, 2026
Click click click click click click click click.
1 found this helpful
Recommended Sep 21, 2026
Sattelite is a deliberately simple clicker game that turns the concept of receiving signals from space into a compact numerical progression experience. Developed and published by STEVE SEVERDIJA, it embraces a minimalist approach rather than attempting to build an elaborate simulation around its satellite theme. The basic objective is easy to understand: interact with incoming signals, increase the relevant numbers, and continue until the required goal has been reached. This straightforward design makes it accessible almost immediately, although it also means players looking for complicated systems or a lengthy progression curve should keep their expectations modest. The main attraction is the repetitive satisfaction associated with traditional clicker games. Instead of exploration, combat, elaborate puzzles, or a narrative campaign, most of the experience revolves around repeatedly interacting with signals and watching numerical progress accumulate. There is practically no learning barrier, making it suitable for short sessions when you simply want something uncomplicated to play. The downside is that the limited range of interactions can become monotonous relatively quickly. Pla…
1 found this helpful
Recommended Mar 8, 2026
Cute, short clicker game to zone out to for 10-30mins. Will distract kids and adhd peeps for a min unless they have bad fingers lol
1 found this helpful

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