

Sattelite
STEVE SEVERDIJA · December 10, 2024 · Casual, Point & Click, Incremental, 2D, Pixel Graphics
No store is selling Sattelite right now. We track it and will show a price as soon as one appears.
Prices last checked
No store is currently selling Sattelite. It released on December 10, 2024 and was developed by STEVE SEVERDIJA. We keep tracking it across every store we cover, so set an alert below and you will know the moment it is on sale again.
Screenshots
About Sattelite
Sattelite is a clicker game where you tap satellite signals and crunch numbers to reach victory. This casual stress-tester combines leaderboard competition with item drops that reward your clicking consistency over time.
- Steam Leaderboard
- Item Drops
- 1 common item card per 60min
- 50% chance of uncommon item card
- 20% chance of of rare item card
- Leader Mode \
Sattelite — game info
- Platforms
- Windows, Linux / SteamOS
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
DLC & expansions
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Sattelite is a minimalist clicker game that offers simple, meditative clicking gameplay for short bursts of play. Players appreciate its straightforward accessibility and relaxing nature for casual gaming or distraction, though the experience is quite limited in depth and complexity. The game is being removed from the store soon according to the developer's announcement, so interested players should act accordingly if they wish to purchase it.
App will be Removed soon https://steamcommunity.com/games/3361280/announcements/detail/690896126641964840 [quote]App Ending Well it was fun to make and especially learn that i could successfully implement DLC and all the steamworks features working exactly as intended. Finally bug fixing the only two(only two! Problems) one of which was a device that could not run the app and i remote fixed that problem to work and the other being implementing random drops. Today i'm ending this message as a game and retiring the app.[/quote]3 found this helpful
my index finger achieves transcendence2 found this helpful
⣀⠤⠿⢤⢖⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⡔⢩⠂⠀⠒⠗⠈⠀⠉⠢⠄⣀⠠⠤⠄⠒⢖⡒⢒⠂⠤⢄⠀⠀⠀⠀ ⠇⠤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠀⠈⠀⠈⠈⡨⢀⠡⡪⠢⡀⠀ ⠈⠒⠀⠤⠤⣄⡆⡂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠢⠀⢕⠱⠀ ⠀⠀⠀⠀⠀⠈⢳⣐⡐⠐⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠁⠇ ⠀⠀⠀⠀⠀⠀⠀⠑⢤⢁⠀⠆⠀⠀⠀⠀⠀⢀⢰⠀⠀⠀⡀⢄⡜⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠘⡦⠄⡷⠢⠤⠤⠤⠤⢬⢈⡇⢠⣈⣰⠎⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣃⢸⡇⠀⠀⠀⠀⠀⠈⢪⢀⣺⡅⢈⠆⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠶⡿⠤⠚⠁⠀⠀⠀⢀⣠⡤⢺⣥⠟⢡⠃⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉⠀⠀⠀⠀⠀⠀⠀⠀ Here I will leave this beautiful Capybara, whoever passes by can pet it and give it a thumbs up (I need Steam Points).2 found this helpful
Click click click click click click click click.1 found this helpful
Sattelite is a deliberately simple clicker game that turns the concept of receiving signals from space into a compact numerical progression experience. Developed and published by STEVE SEVERDIJA, it embraces a minimalist approach rather than attempting to build an elaborate simulation around its satellite theme. The basic objective is easy to understand: interact with incoming signals, increase the relevant numbers, and continue until the required goal has been reached. This straightforward design makes it accessible almost immediately, although it also means players looking for complicated systems or a lengthy progression curve should keep their expectations modest. The main attraction is the repetitive satisfaction associated with traditional clicker games. Instead of exploration, combat, elaborate puzzles, or a narrative campaign, most of the experience revolves around repeatedly interacting with signals and watching numerical progress accumulate. There is practically no learning barrier, making it suitable for short sessions when you simply want something uncomplicated to play. The downside is that the limited range of interactions can become monotonous relatively quickly. Pla…1 found this helpful
Cute, short clicker game to zone out to for 10-30mins. Will distract kids and adhd peeps for a min unless they have bad fingers lol1 found this helpful
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