Sephiria

Sephiria

TEAM HORAY · April 3, 2025 · Multiplayer, Action Roguelike, Pixel Graphics, Inventory Management, Roguelite

Buy Sephiria from Steam at $17.99 — the cheapest of 1 store we compare.

PC
Very Positive94% · 12,0312,098playing now
Best price
$17.99
lowest tracked $7.40
Steam Buy at Steam

Prices last checked

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Where to buy Sephiria — official stores

Steam
Steam
Standard Edition · Steam
$17.99
Buy

Sephiria price by region

Sephiria costs £15.99 in the United Kingdom, $17.99 in the United States, $17.99 in Georgia (USD), €18.25 in Europe (EUR), CA$21.75 in Canada, A$25.50 in Australia, NZ$27.99 in New Zealand, R$62.99 in Brazil and zł76.99 in Poland right now.

Cheapest Sephiria offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £15.99 £15.99 — 1
United Statesyour region $17.99 $17.99 — 1
Georgia (USD) $17.99 $17.99 — 1
Europe (EUR) €18.25 €18.25 — 1
Canada CA$21.75 CA$21.75 — 1
Australia A$25.50 A$25.50 — 1
New Zealand NZ$27.99 NZ$27.99 — 1
Brazil R$62.99 R$62.99 — 1
Poland zł76.99 zł76.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Sephiria

✦ AI summary

Descend a perilous tower as a rabbit, fighting dozens of unique enemies and bosses while strategically arranging artifacts and tablets to customize your power in this pixel-art rogue-lite. Master six distinct weapons, layer multiple growth systems, and team up with friends in online co-op to uncover the mystery threatening the tower's fate.

Sephiria is a top-down rogue-lite that blends fast-paced action with a strategic inventory management system.
Play as a rabbit from the village atop the tower and change the fate of a tower where ruin has taken root. Descend through its floors, meet a cast of animals, and uncover the threat waiting at journey's end — all rendered in beautiful pixel art.

Strategic Inventory System


Collect and arrange Artifacts — which grant unique effects the moment you pick them up — alongside Tablets, which empower the Artifacts placed next to them.
How you arrange your inventory decides how strong you become.

Your Own Way to Fight


Master 6 distinct weapons and over 50 unique upgrades branching from them.
Combine a wide range of growth systems to forge your own path: unleash devastating attacks with Magic at the cost of MP, push your stats to the limit with Miracles, and shape your playstyle before each run with Talents.

Threats That Stand in Your Way


The tower is filled with threats determined to stop you. Face more than 60 distinct and dangerous enemies, and over 10 unique bosses. Across a journey spanning 6 chapters, the challenges ahead grow ever greater.
(The Early Access build currently includes Chapters 1–5.)

Join Forces


Team up with friends — or strangers — in online co-op for up to 4 players to explore the tower together. Trade items, revive fallen companions, and claim victory as a team!

Early Access


Sephiria is our second title following Dungreed. Throughout Early Access, we'll continue adding new items, new chapters, and refining the balance based on your feedback. Join us on this journey — we want to complete this tower together with you.

Sephiria — game info

Platforms
Windows, macOS
Steam Deck
Verified
Player modes
Single-player, Online co-op
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Sephiria is a roguelike that players praise for its engaging build variety and unique inventory management system that adds strategic depth to runs, with a catchy soundtrack that stands up well despite the pixel art aesthetic. While comparisons to Hades are inevitable and the graphics are understandably less polished, players feel the game delivers compelling value with solid pacing and story, and most reviewers suggest it's worth buying, particularly at its accessible price point.

Recommended Sep 4, 2026
[h1] true Hades roguelike successor despite the pixel design [/h1] It's just not your typical [b] "level-up, choose a skill and proceed" [/b] roguelike. The [u] build variety [/u] is intense in this game and unlike other roguelikes, this has a mechanic where you manage your inventory like your run depends on it, literally! 50% of your time in the run is the puzzly [u] inventory management [/u] to slow down your pace and give you a little breather in leveling up hence it will be your entirely your fault if you can't [u] get good [/u] in this aspect of the game lmao. I wish many games will adapt this game mechanic honestly especially roguelikes as it give DEPTH to your runs even more. Music is catchy af. fnd myself and my wife humming it lol Having Hades as one of the founders of roguelikes like this, as a Hades fan, Sephiria feels more of a true Hades successor than its sequel imo. had to 100% it.
1 found this helpful
Recommended Sep 4, 2026
Very fun, especially for the price.
Recommended Sep 4, 2026
Highly reacamend
Recommended Sep 4, 2026
So I’ve played Sephiria for a little bit now, and one of the most obvious comparisons to make is the Hades franchise (which is a hopeless comparison for most games). But I think even when directly compared it still has compelling value: Music: only slightly worse than hades. Normal tracks are very nice, and the boss music has been very good from what I’ve heard so far. (only slightly worse than hades is still far better than the average game.) Story: dunno yet, haven’t finished it. Seems about as good as hades so far. Pacing has been great. Graphics: obviously worse. You didn't need me to tell you that. It’s pixel graphics, which some people (including myself) find somewhat charming, but there can be no favorable comparison with the art and animation of hades. Build Mechanics: you’re gonna wanna sit down for this one. It’s definitely better than Hades in terms of character building. It uses a very nifty inventory management system, the stat system is far more nuanced, and most of all it makes you feel like every single artifact (boon) meaningfully contributes to your build. Combat: about the same quality, maybe marginally worse. There are many different types of e…
Recommended Sep 4, 2026
little bunny backpackslop
Recommended Sep 4, 2026
200 hours already and I still have many combo to try!

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