

Silk
ihobo games · 2019 · Exploration, Sandbox, Survival, Trading, Difficult
PC
Positive81% · 16
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About Silk
...fifty times larger than Elder Scrolls II: Daggerfall! Explore three million square miles of uncharted terrain from Roman Damascus to Three Kingdoms China in an exploration RPG that transports you onto the Ancient Silk Road of 200AD as an intrepid traveller or a ruthless conqueror.
From a parallel dimension where they still make keyboard-controlled, square-based RPGs in 2019 comes the new game from Chris Bateman (Discworld Noir, Ghost Master, Heretic Kingdoms). Can you puzzle out the secrets of the four distinct challenges await you in Silk?
- Explore the vast expanse of the Silk Road in an epic journey across dangerous wilderness as The Traveller.
- Overthrow Rome's greatest enemy, the powerful Parthian Empire, as The Rebel.
- Master the art of raiding to capture the fortunes of rival kingdoms as The Warlord.
- Carve out a trading empire between the brutal battlegrounds of the Silk Road as The Noble.

- Level up any seven of the thousands of Advisors in the game as you hire your perfect party, each of which unlocks hundreds of unique choices in the world
- Battle, Trade, or Explore: play the game your way as you amass a well-provisioned caravan or build your own renegade army
- Discover the lost genre of tile-based RPGs (Eye of the Beholder, The Bard’s Tale) remastered for the twenty first century
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
People seem to misunderstand what is the goal of this game. It is not a game about trading or warfare and conquest. It is a statement, it's meant to show the sheer scale of the Slik Road. It exists mainly to show you that the journey (remember the game happens at around Roman Empire times) is an incredible, hard to properly fathom distance. The game is not complex because it's more so a piece of art, a happening to be witnessed making you realise something you probably will never truly experience. Silk is great at what it's meant to be, perspective.21 found this helpful
Exelent game, it is a pity that there are not many sounds and music; / but for fans of this type of games great, there is a challenge but also fun :D3 found this helpful
I understand that this is an experimental game, but the UI and controls are plain bad.1 found this helpful
Very immersive trading simulator, where you manually travel across the entire Silk Road. It is minimalistic, and allows you to experience the immense journey that is ancient Silk Road trading. Also pretty cool to see the other travellers whom you can take along on your team, especially because every place has a mix of locals and people from far away, with pretty drawings giving a lot of personality to represent them.1 found this helpful
This is a fun game! This review is specifically focused on the Traveler destiny. As a non-"Gamer" attempting to provide context for other non-"Gamers", this game is spiritually similar to the Oregon Trail, if the Oregon Trail was open-world. You manage supplies (provisions) and livestock, which are necessary (or helpful) for the journey, while also managing/trading for trade goods (Silver, Wool, Spices, Silk). You can take any path you like (or no path at all), visit as many cities/towns/shrines/camps/ruins as you want (or none of them). You can just take a cute little tour of the Silk Road region and fully ignore the destiny tasks (still gotta watch those provisions though!) - which is also really fun, because there's a lot of research that has gone into the history of this region, and the pre-Medieval Silk Road as a phenomena, and the dedication to historicity is so charming and fun (the fast-fact voiceovers at most of the cities/large settlements/shrines of note are awesome!). [side note - I did study the Mediterranean Bronze Age at the postgraduate level, so while this is a bit beyond my scope of time and region, I am specifically someone who appreciates historical research…1 found this helpful
Very well made, though some atmospheric music would be nice.1 found this helpful
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