Slice&Dice

Slice&Dice (2017)

VRotein · June 1, 2017 · Casual, VR

Buy Slice&Dice from Steam at $9.99 — the cheapest of 1 store we compare.

PC
5 user reviews100% · 5
Best price
$9.99
lowest tracked $5.99
Steam Buy at Steam

Prices last checked

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Where to buy Slice&Dice — official stores

Steam
Steam
Standard Edition · Steam
$9.99
Buy

Slice&Dice price by region

Slice&Dice costs £6.99 in the United Kingdom, $6.99 in Georgia (USD), $9.99 in the United States, €9.99 in Europe (EUR), CA$10.99 in Canada, NZ$11.99 in New Zealand and R$19.99 in Brazil right now.

Cheapest Slice&Dice offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £6.99 £6.99 — 1
Georgia (USD) $6.99 $6.99 — 1
United Statesyour region $9.99 $9.99 — 1
Europe (EUR) €9.99 €9.99 — 1
Canada CA$10.99 CA$10.99 — 1
New Zealand NZ$11.99 NZ$11.99 — 1
Brazil R$19.99 R$19.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Slice&Dice

Slice & Dice is a puzzle game where the objective is to place the die in the goal frame. Using realistic physics, the player can move the die by affecting the cubes within the environment through a variety of actions like slicing and destroying them. It’s a party game that players and viewers alike can enjoy!

Slice&Dice — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jun 3, 2017
What an adorable and well made puzzle game! Slice&Dice is a physics puzzle in the tradition of Cut the Rope (the real one, not the cheap clone avaliable for VR). That concept is magnified here, because you can cut whole surfaces producing a tridimensional domino effect trying to push the dice into the escape hole, and maybe even other items to collect. From the technical point of view, the game uses low poly untexturized assets with a good polishing and style, where it really excels is the soundtrack, a sort of Taito inspired collection of 8 bit tunes. Game's description indicates 100 levels and 20 hours, I'm updating my overall time as I'm stuck at 97/100 just now: still 20 hours seems a lot, but I'm at 9 hours and the length depends almost only on your skills and your intuition, the last dozen is a real nightmare to beat. Level design here is a thing, any single stage need to be understood in his logic or has a role in teaching you a new mechanic. In last chapters you're going to see also multi floor rooms and very Portal style kind of puzzles. Difficulty starts low and grows, as a puzzle lover it's exaclty the kind of challenge I was searching for. Not the right title for thos…
5 found this helpful
Recommended Jun 5, 2017
This is a nice puzzle game which fits VR very well. Many problems require that you walk/teleport around and find the correct angle to apply your cutting tools. However at least for me it presents a steep learning curve: the first 32 levels were doable easily with a four star rating. Level 33 was hard and with a lot of trial and error I solved it just to be stuck at level 35 without a glue. The game offers 100 Levels and for me it seems that people loving hard puzzles will have a very good time while others might get frusted and leave the game. Update: With the first update they took care of my notes (see blow) and for me the game is now perfectly enjoyable! Furthermore I figured out how to solve the next few puzzles and this gives a nice satisfaction (and for me there are still 60 more levels to be solved...) Notes from my original review: Two additional notes: 1) While the music is ok, it is not my taste and I would prefer to have an option to turn it off. 2) I play with the Vive in roomscale and I understand that the game tries to offer many styles of movement, but for me it is anoying that teleport also allows for turning and thus requires me to rotate the press on the touchpa…
2 found this helpful

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