

Smile'N'Slide
Mykhail Konokh · August 3, 2018 · Action, Indie, Casual, Platformer, Great Soundtrack
Buy the Smile'N'Slide key for Steam from Gameseal at $1.06 — the cheapest of 4 stores we compare.
Where to buy Smile'N'Slide — official stores
Cheapest Smile'N'Slide keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Smile'N'Slide price by region
Smile'N'Slide costs £0.78 in the United Kingdom, €0.90 in Europe (EUR), $1.06 in the United States, $1.06 in Georgia (USD), CA$2.49 in Canada, A$2.95 in Australia, NZ$2.99 in New Zealand, zł5.02 in Poland and R$6.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.78 −54% | £1.69 | £0.78 | 2 | |
| €0.90 −55% | €1.99 | €0.90 | 4 | |
| $1.06 −47% | $1.99 | $1.06 | 4 | |
| $1.06 −24% | $1.39 | $1.06 | 4 | |
| CA$2.49 | CA$2.49 | — | 1 | |
| A$2.95 | A$2.95 | — | 1 | |
| NZ$2.99 | NZ$2.99 | — | 1 | |
| zł5.02 −44% | zł8.99 | zł5.02 | 2 | |
| R$6.99 | R$6.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Smile'N'Slide
A fun and colorful game about a little dude who loves to play the ape in his day-to-day life by sliding on inclined surfaces.
Smile'N'Slide — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Smile'N'Slide is a deceptively challenging physics-based platformer with charming visuals and responsive controls that hides significant depth beneath its casual appearance. While players praise its polished presentation and unique sliding mechanics that reward optimization and speed, most agree it demands considerable mastery of its physics system and punishing point-loss mechanics, with a steep learning curve that frustrates casual players and requires significant trial-and-error to find optimal paths. The game succeeds as a competitive challenge for skilled players willing to invest time in
The cute physics based casually looking plat-former that quickly loses it's skin as anything but casual. Understanding 100% of the mechanics and physics is required to master any level. Mastery is not difficult though the majority of playtime will be spent figuring out paths and the correct balance between speed and player initiated acceleration. Levels are short and there aren't many though Smile'N'Slide is in itself uniquely redeeming. If you do not read the guide in the community section you will not be smiling. Each level starts you out with points which are yours to lose or increment based on your actions. There is not one way to play though I can't see myself repeating levels, perhaps to beat the developers score. The hook here are the slides. Think chutes and ladders, the childhood board game absent the ladders. Chutes come in many sizes, long, short, angled up, angled down and at different degrees. Angles play a huge role in this plat-former as the quicker you are to conform to the angles the more speed and points are generated. Looks simple but it's not. The game may not support all controllers and does not have full controller support but is 3rd party control…20 found this helpful
Difficult sliding game where reaching the finish line isn’t enough. You play a cube who enjoys sliding across everything. It can move left and right, jump, and rotate since it does not want to land on its head. The goal is to cross the finish line while earning the required number of points. Points are won by sliding down inclined ramps; the faster you go, the more points you get. However, you lose points more quickly than you acquire them. The first problem is time, because points are always decreasing, and the second is any additional movement. Every sliding across a flat surface results in a loss of extra points. A stage typically includes multiple ramps and at least two paths, but only one path receives the most points. You'll have to go through a stage numerous times to find the best path. It might seem hard at first, but it becomes a lot easier once you learn to use “down” to quickly start sliding.3 found this helpful
I didn't care for the game at all.3 found this helpful
Update: You need to take time to get used to the controls. This would be a good game for competitive players to challenge each other. For us casual players it is a bit more work to get through even the first level. It is a well-made game, should have a bigger fan-base, especially among expert players (which I am not lol). Nicely made game with responsive controls, runs smoothly. The backgrounds are pleasing and colorful, and the music is upbeat. The quality is very professional for a game made by a small development team. You have to learn to respond quickly to the physics of the game. I'm still getting used to the controls, will update more when I have played further. This is less of an easy casual game and more one for those who enjoy improving and perfecting their techniques. A good level of arcade gaming skill is needed. It is good practice for spatial skills and reflexes.3 found this helpful
https://youtu.be/B18GY_S4ru0 Despite having a cheerful theme, the high level of difficulty combined with near impossible controls makes it almost impossible to progress in this game.1 found this helpful
[b] Beforehand [/b] I saw this game in my Steam recommendations once, thought it looks pretty fun, bought it in the Steam Summer Sale of 2020. [b] Story [/b] There is none, only thing we know for certain is that we are a block. [b] Gameplay [/b] You are a block, every time you move left or right it costs you points, the points also slowly disappear with time. You can regain those points by sliding down ramps, just make sure you are put upright, which you can do with Q (Rotate left) and E (Rotate right), in the first level, you need 100 points to continue. It is way more difficult than it sounds though. [b] Performance [/b] I am pretty sure you can run this if you can atleast run MineSweeper. [b] Additional notes [/b] I want to repeat that this game is very, very difficult. NES era difficult if I had to say so. [b] My thoughts [/b] While this game looks decent and plays well, the difficulty is what refrains me from giving it a good review, I could no even get past level 1. Maybe I am just a bad player, but I'd rather not spend my time mastering this game. I rate this game a 6. I can imagine it being fun if you've mastered it.
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