

Social Services of the Doomed
Choice of Games · 2022 · RPG, Interactive Fiction, Text-Based, Lore-Rich, Story Rich
PC
Positive80% · 10
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About Social Services of the Doomed
They have magic and fangs. You have red tape! In this epic conflict between fantasy and bureaucracy, will you save your city, or sell your soul?
Social Services of the Doomed is a 400,000-word interactive urban fantasy novel by Fade Manley. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.
As an employee of the Department of Supernatural Social Services, it’s your job to mediate when a dispute breaks out between vampires and werewolves. Which is pretty often, these days. Tensions are rising in your city: not all supernatural citizens think that they have to abide by the law. Flocks of harpies are crowing prophecies of doom; wizards are slinging fireballs; trolls aren’t just having peaceful chats about tunneling technology anymore; there are demons in the werewolf dive bar; and something is up with the ley lines. Sometimes it feels like you’re the only one standing between the supernatural factions and a city in flames.
On the other hand, some factions are willing to cut a deal on the side, so if you really want the city to be in flames - and if you feel like that civil-servant paycheck isn’t stretching as far as you’d like - you could make that happen. Every faction knows that you could be useful to them.
How will you handle it? Will you sneak, fight, negotiate, confuse, or just whip out some obscure county regulations? There’s always more paperwork to be done, and if you fall too far behind, your boss might call you in for a chat about your monthly metrics. (Also, your boss might be a constellation. Don’t ask.)
Demons and trolls, vampires and werewolves, wizards and harpies... and you're standing in the middle with the most fearsome thing of all: paperwork.
Social Services of the Doomed is a 400,000-word interactive urban fantasy novel by Fade Manley. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.
As an employee of the Department of Supernatural Social Services, it’s your job to mediate when a dispute breaks out between vampires and werewolves. Which is pretty often, these days. Tensions are rising in your city: not all supernatural citizens think that they have to abide by the law. Flocks of harpies are crowing prophecies of doom; wizards are slinging fireballs; trolls aren’t just having peaceful chats about tunneling technology anymore; there are demons in the werewolf dive bar; and something is up with the ley lines. Sometimes it feels like you’re the only one standing between the supernatural factions and a city in flames.
On the other hand, some factions are willing to cut a deal on the side, so if you really want the city to be in flames - and if you feel like that civil-servant paycheck isn’t stretching as far as you’d like - you could make that happen. Every faction knows that you could be useful to them.
How will you handle it? Will you sneak, fight, negotiate, confuse, or just whip out some obscure county regulations? There’s always more paperwork to be done, and if you fall too far behind, your boss might call you in for a chat about your monthly metrics. (Also, your boss might be a constellation. Don’t ask.)
- Make your way through the city as a demon, troll, wizard, or completely mundane human.
- Play as male, female, or non-binary; gay, straight, bi, or asexual.
- Advance your career, sink your rival's career, or try to play nice with all your coworkers at once.
- Romance a troll, a demon, a werewolf, a vampire, or your office rival. (Who’s a snake person.)
- Chase demons out of the cubicle farm before everyone gets back from lunch.
- Thwart the dastardly plans of Hell’s minions, or sell your soul to them…or just flirt with a cute demon.
Demons and trolls, vampires and werewolves, wizards and harpies... and you're standing in the middle with the most fearsome thing of all: paperwork.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The Astral Bear is an amazing character and I love it. 10/10. It's not a good sign when the game is $8 and I would recommend it for under $5. I started out thinking this was a positive review. I love the concept of dealing with bureaucratic nonsense, but it's a little too thin. I enjoyed it well enough, but compared to other Choice of Games offerings that seem deep, sprawling, and full of meaningful differences, I'm still not sure how much anything matters in Social Services. Picking a faction lets you favor them in endgame, but not much else. Dating someone doesn't really feel like it matters or provides a lot of insight into the story or their faction. I really don't understand Hell at all, and it feels incredibly shallow, made worse by the fact that it can easily be skipped entirely. I've played COG games where I had no idea what I was doing (Deathless: City of Thirst), but I still felt like my decisions mattered. I've done maybe four or five quick runs through this and really don't think so. You can do better or worse on your office performance review? Which like everything else, is one-note and meaningless overall? Astral Bear content, 10/10, but not the point. As for dep…19 found this helpful
Story ended out of nowhere, many unresolved plot lines. Maybe I did not make the choices the author wanted but all endings should be well developed.3 found this helpful
Starts out great, and moment to moment its a fun read, but I feel there's a lot unresolved at the end of the story. Maybe if I picked different choices I would like it more, but as it is, this is a mystery where I came out not really understanding the reasoning behind it. Despite a weak conclusion, its a nice ride, give it a go.3 found this helpful
Interesting right up until the abrupt end that left more questions than answers, as if there should be a second part to this on its way. The one play-through I've done was just under 2.5 hours and there is obviously a lot more to learn about this integrated world with other choices, which will hopefully flesh out the story some more. It must be said that the author does a good job at creating a world that is almost "normal" in its presentation, in spite of the variety of supernaturals that inhabit it and the strange events that occur. That is probably the strength of this particular story, that the office could be any office anywhere dealing with people, and those people represent any pressure or lobby group found in the average city, they just happen to be other than human, just as the player can be. There is also a lovely humorous undertone to the narrative, as if we are sharing in a private joke, and I am sure most of us can think of someone we know who could be the personification of many of the characters that are introduced throughout this comedy of errors that is the tale of bureaucracy stretched far beyond its limits. I enjoyed it right up until the last page, which really …2 found this helpful
Lots of possibilities and possible endings, choosing where to focus, compelling story. Very original and lots of choices really matter. You can go from the perfect burocrat to the "I'm just here to date a demon" worker.1 found this helpful
Mostly well written, mostly fun. I know the varied sexualities are a selling point of these games... but not every story or game needs references to sexuality (or even gender). Maybe less, frankly pretty average, "romance" - it was probably the worst element in the game - and more varied, or complex story options instead. The back story I encountered was... a little shallow.1 found this helpful
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