

Vampire: The Masquerade - Shadows of New York
Draw Distance · 2020 · Vampires, Visual Novel, Indie, Story Rich, Female Protagonist
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About Vampire: The Masquerade - Shadows of New York
Investigate a murder in New York's vampire underworld as a disillusioned Lasombra caught in a deadly political game, where your choices reshape your mind and determine your fate. This narrative-driven visual novel explores personal and political horror through the eyes of a well-defined character navigating the shadows of the World of Darkness.
But when New York’s Anarch leader meets a gruesome end, out of all the bloodsuckers in the metropolis, you’re the one picked to investigate. Make no mistake: this is obviously a trap, yet another move in the horrible game of Jyhad, the eternal struggle for power between warring vampire generations. But you’re Lasombra, and if there’s one thing you know, it’s this: if the Ventrue Prince and her followers underestimate you, they’re going to deeply regret it.
Vampire: The Masquerade – Shadows of New York is a visual novel set in the rich universe of Vampire: The Masquerade. It's a continuation of our previous title, Coteries of New York. While Coteries was a general introduction to the world depicted in the 5th Edition of the hit tabletop role-playing game, Shadows presents a more personal and unique tale.
- A visual novel tackling themes of personal and political horror, suitable for both Vampire: The Masquerade veterans, and fans of narrative-driven games who are newcomers to the setting.
- A continuation of Coteries of New York. See the familiar metropolis through entirely different eyes. Expect new characters, new locations and a fresh original soundtrack.
- Play as a member of the Lasombra clan. Formerly vicious foes of the Camarilla, the Magisters decided to search for safety in the ranks of their former enemies. Master the shadows and communicate with the inhabitants of the Other Side, but beware – Oblivion is always lurking out there, ready to devour you whole.
- Explore the streets of the Big Apple. While you search for ways to satiate your bloodthirst, catch glimpses of various fascinating vignettes and forge connections with the eccentric inhabitants of the city. One playthrough won’t be enough to see it all.
- Shape your mind, shape your fate. You used to avoid defining yourself and tried to stay neutral, but given your situation, you can no longer afford to do so. The choices you make will alter the way you think, and your thinking will alter the paths you take.
If it’s called Vampire: The Masquerade, does that mean you have something in common with World of Darkness, Bloodlines 2, Redemption, the cult tabletop RPG system, or...?
Yes. Shadows of New York is set in the same shared universe, but offers independent experiences and stories. You may spot some connections with the other titles, but Shadows is not a sequel to any existing products. The World of Darkness is a media franchise and shared universe, shaped by various creators and participants, meaning: all stand-alone stories play into a greater whole. Berlin falling to the Anarchs during an official LARP, the Lasombra clan joining forces with the Camarilla in the Vampire: The Masquerade - Chicago By Night 5th Edition sourcebook, Sophie Langley’s plot to take control of New York in Coteries of New York – all of these events subtly influence and interact with each other.
Do I need to play Coteries of New York to understand and enjoy the story of Shadows of New York?
Not at all. Shadows of New York is a continuation of Coteries of New York, which means it shares the New York City setting and a large part of the supporting cast with our previous title, but is designed to offer a different experience. Coteries served as an introduction to the basics of Vampire: The Masquerade 5th Edition – it was focused on showcasing different vampire Clans and core concepts of the setting through the point of view of a newly-fledged vampire, a character who did have a defined backstory, but by and large meant to serve as a player avatar.
Shadows of New York is a more personal story, told from the perspective of a well-defined character who’s already integrated into the Kindred society and has a developed inner monologue of her own (which means you influence her personality instead of shaping it). Those who are familiar with Coteries will already know a large part of the cast and catch some references that would otherwise go unnoticed, but those who decide to start with Shadows and get back to Coteries later should be able to enjoy both experiences just as much as they would if they played them in their release order. The two stories are essentially separate, different both tonally and thematically.
Which platforms is Shadows of New York available on?
Shadows of New York launched simultaneously on PC (Windows/Mac OS/Linux), PS4, Xbox One and Nintendo Switch in September 2020.
Does the game support controllers?
Yes. You’re able to play both with mouse and keyboard, as well as with a controller.
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
the previous game was written better and had more role play in dialogues. this one feels like excessive teenage novel. pass for me4 found this helpful
The last game in this series was better at being a game. This is very much an experience on-rails, like a visual novel. The writing wasn't consistently good, the central mystery [spoiler] was not resolvable that I could tell,[/spoiler] I found myself skipping through the writing as it was nearing the end. If the game isn't going to be a great game, it could at least be good at being a book, but this one didn't land for me. I guess, on sale, I did play it through to the finish? So, not the worst game. But bummed me out to not be more similar to the first one, which I very much liked. Oh, and I did not like the TOTAL change-of-character for some characters from the previous game. Writer really hated Benoit for some reason, and I consistently liked him in the first game, they made him a troll in this one for no reason that I can discern. I'm waffling between recommend and not recommend. I'm going to hit recommend, but if there was an in-between of "meh," I would be selecting that.2 found this helpful
Really disappointing. The story spends nearly all of its time establishing some grand kind of vampire politics plot only to end up in a nothingburger. Durrr here's your fall guy, now take it or leave it. The main chracter also feels obnoxious and way too overpowered for who she is. I also couldn't wrap my head around the obvious Masquerade violations of her being allowed to keep ties with her mortal past life (writing about it in a vague manner as to avoid spoilers), and her super-advanced L33T clan abilities she technically shouldn't possess whatsoever. Sure, let's make her not just a sassy goth girl vampire, but also an overpowered sassy goth girl vampire. Other characters don't really feel like they exist in the story for any other reason but to serve as lego bricks for the whole 'mystery conflict' of the game, and even that didn't pay off as the conclusion to it all was absolutely pathetic. Didn't enjoy, can't recommend.1 found this helpful
i adore julia! she's a fantastic character with her own agenda, and i really liked getting the chance to play as a clan i'd never explored before. this game has different endings, which is a nice touch. i think they did a really good job at showing the politics of the world of darkness. i love all the games in this series, but julia steals this one for me <3
amazing art and a decent story about a vampire finding her place in the world of darkness with some cameos (and new art) from the first game's cast. i would recommending looking up the 3-4 decisions early if you want to just do one satisfying run with the good ending(which requires you to be a cutthroat selfish ♥♥♥♥♥♥♥). definitely worth it on sale especially if you like the art and are interested in the world of darkness.
the writing is only sometimes senorita awesome writing
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