

Solstice Chronicles: MIA
Ironward · 2017 · Top-Down Shooter, Twin Stick Shooter, Local Co-Op, Futuristic, Action
PC
Mostly Positive70% · 24468Metacritic
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About Solstice Chronicles: MIA

Description
Solstice Chronicles: MIA is a top down shooter in which players control the difficulty by managing their threat level through special skills.
Story
In a dead colony, a corporate marine is left far behind enemy lines. With an unlikely help of an insurgent drone, he faces the battle for survival against an army of murderous, mindless mutants... and worse things.
Features
- Master fluid twin-stick combat to blast through waves of mutants on Mars.
- Use your drone's abilities tactically, weighing the risk and reward of decisions that drastically change the threat you face.
- Decide between scavenging for supplies and upgrades in the face of the oncoming menace, or pushing forward, potentially unprepared for the enemies still to come.
- Decimate the mutant onslaught with upgradeable weaponry, including shotguns, rocket launchers, and more, as well as special Heavy weapons, like the autocannon and flamethrower, which will obliterate everything in their path.
- Develop your own skill tree from across four classes--Assault, Demolition, Hellfire, and Terminator--to become the ultimate instrument of destruction.
Universe - The Red Solstice
The Earth was overrun by STROL virus. What little was left of man kind colonized Mars, and established a society ruled by powerful corporations. But Mars isn't welcoming, and a violent storm threatens to tear the colonies apart. In a race against time, both the corporation and insurgents will stop at nothing to find the cure and reclaim the Earth. As the virus inevitably spreads through Tharsis colony, the players must fight the mutants, the storm and the odds to find the cure before it's too late.

Developer Note
We from Ironward want to take a different approach to twin-stick shooters. We learned that tactics can be great in our first game The Red Solstice, and we're trying to add a bit of that tactic into Solstice Chronicles: MIA, we feel that if players prepare themselves, the reward will be much more satisfying.
Solstice Chronicles: MIA is the second Fig funded game to be released. Its crowd funding campaign succeeded with 103% of its goal and was supported by 512 backers. Supporters of the game could both pledge and invest during the Fig campaign.Compatible Eye Tracking Devices: Tobii Eye Tracker 4C, Alienware 17 Notebook, Acer Predator Notebook 21 X, MSI GT72 Notebook, Acer Predator Monitors Z301CT, Z271T, XB271HUT
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
$18.48
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It is so junky it gave me a headache
Pros: - Nice shooter to beat Cons: - No waves of enemies or anything. They are just spamming endlessly. So it's better to run through than shoot through - As a soldier, you can't Open some doors. Unexpectedly, you need to shoot it until it gives up. There are no buttons - Drone. It can do thing or not do, like ChatGPT. You never know will he pick up turret or not - You never shoot straight - You drop grenades where you facing to, not where you pointing at - Big battles (and scenario) ends unexpectedly - Upgrade tree is mostly useless Overall, game is a total mess. Sometimes I laughed aloud over it. But somehow I had fun, I don't know. Pew-pew, easy, fast
Decent, but it does crash quite a lot and the achievements don't work at the moment.
Awesome.
good game
Hi, Great if you want to play a game for one time, I Liked it partially. Weapons: There Are not much of them but the limited options offer enough vareirity. Ammo is lying all over the place and can be found infinitely with a skill. The more you use more the weapons upgrade system is a good idea but in execution it is poor as you get constant level ups for your weapons which add tiny buffs, overall it does add up. The problem being that it is almost a system that just exist in the game that plays itself. Classes: The balance of the classes is all over the place as I found them mostly boring nothing special. The Special skill tree offers few options that are mostly similar to the shared skill tree. The Drone skills are great if you only count the first and last one, the other 2 were basically for me non existing. Enemies: Shooting hordes of enemies is great yeah but when only the form, speed and health changes it gets boring, different type of enemies but they all act the same. The game has great foundation but it should had more puzzle pieces such ass more unique encounters challenging events-missions. The constant action is what I liked mostly about the game as you …
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