

Steel Ocean
Changyou.com Limited · 2015 · Free to Play, Naval Combat, Naval, World War II, Massively Multiplayer
PC
Mostly Positive75% · 126
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About Steel Ocean
✦ AI summary
Command one of six distinct WWII warship types in intense 16v16 naval battles where teamwork and tactical positioning determine victory. Steel Ocean sets itself apart with historically accurate maps, a deep commander system featuring real naval generals, and multiple game modes that reward coordinated fleet tactics over raw firepower alone.
“Steel Ocean” is a free-to-play, MMO shooting game. As a navy commander, you may choose 6 types of warships used in the World War II to fight the 16vs16 battles. Start the voyage with your warships and fight for the honor of your fleet!
Game Features:
Essence of team play: Tactics first
Game Features:
Essence of team play: Tactics first
- 6 warship types and over 100 famous warships with distinctive features.
Steel Ocean presents the 6 most representative warships of the modern and contemporary naval system, namely, destroyer, light cruiser, heavy cruiser, battleship, carrier, and particularly the “deep sea killer” – submarine, appearing for the first time. - Incorporating hundreds of classic tactics, and supporting the original tactic system.
Steel Ocean also restores hundreds of classic sea battle tactics and sea battle maps. The players may replay the “Wolf pack tactics”, “Competing for T head” and other famous tactics at real time, and independently design the new tactics based on the maps, natural environment, weather conditions, warship combination and other objective factors. - Diversified competition modes, and team play varying from modes.
The actual sea warfare is not merely the exchange of firepower. Steel Ocean provides tens of combat modes, from the MOBA random matching for combat, the battle to seize the isle for testing the team tactics, to the short distance contact battle without isle, combat of small teams in different sizes, and even the super large legion PVP battlefield in the boundless water…, available to meet the different requirements of game players. Each mode includes several sets of applicable tactics and derivative skills, bringing the endless and changeable battlefield experience. - Highly immersive interactive map to restore World War II scenarios.
The development team of Steel Ocean accurately simulates the isles, reefs, buildings, metrological, weather conditions, etc. of many sea areas in the world, based on the results of consulting extensive historic records and many times of site surveys, and the actual geographic environment data. - Separated Damage Calculation system to ensure more accurate attack.
In addition to the original damage calculation by health bars of the TPS vehicle war games, Steel Ocean is incorporated with the separated damage calculation system (“SDC”). - Commanded by hundreds of officers of World War II, providing warships with tactic soul.
Steel Ocean includes the innovative warship commander system, incorporated with hundreds of famous navy generals during the 2nd World War, based on the actual history of the period, to impart the cold warships with the different tactic features. - Unique legion system to create super marine legions.
The fleet guild system provides a big platform for players to communicate on tactics, and also combines the team play and the fleet growth mechanism into one. - Built-in radio voice to effectively restore maritime communication.
One of the most critical factors deciding the success or failure of a military operation is intelligence. The information communication at any place and at any time is the basis for the battle with the team collaboration, and the key for realizing the strategic cooperation of multiple warship types in the modern sea battles.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I'm glad I played Steel Ocean during its heyday (2016-2017). I used to play with my dad, him as a Destroyer attacking kamikaze-style and me as a battleship providing support, haha. The game had submarines well before World of Warships, and it had an exciting battleship targeting system. The Fleet system, a kind of Guild, was also very cool, as was the community. If anyone from that time reads this review, my in-game nickname was "Bismarch" (I misspelled the battleship's name when I created the account) and my dad played with the nickname "shimanenobu".1 found this helpful
better than warthunder.
This is a pretty fun naval combat game if you like big team battles and old-school MMO shooter energy. It’s not the fanciest thing in the world, but it has that nice “pick a ship, join the fight, try not to embarrass your fleet” loop that works better than it probably should. What I liked most is the variety between ship types. Battleships feel heavy, destroyers are sneaky little troublemakers, cruisers do a bit of everything, carriers change the rhythm of the match, and submarines add that extra layer of “why is my ship suddenly having a very bad day?” It gives battles more personality than just everyone floating around trading shots. The pace is also nice. It feels more active and arcade-friendly than some slower naval games, so you spend more time fighting, positioning, spotting, firing torpedoes, and trying to help the team instead of just sailing politely toward your funeral. It has some old free-to-play rough edges, sure, but the core idea is fun. Big ships, team fights, torpedoes, submarines, and enough chaos on the water to keep matches interesting.
⭐ 6/10
Great fun. Sorry it is gone.
An utter waste of time. RIP
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