

SweatShop
DUCK · 2016 · Casual, Indie, Strategy, Incremental
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About SweatShop
Build your clothing empire from a dingy basement sweatshop by hiring workers, selling products, and buying upgrades to multiply your profits in this addictive incremental clicker. Expand your operation, unlock 53 achievements, and watch your fortune grow as you optimize every aspect of your garment-producing machine.
SweatShop is a incremental game where you're the owner of a sweatshop, you have to hire more staff to work for you and sell products to gain more money. Buy many different upgrades for your workers and make even more money than before. Get as far as expanding the store to get more workspace and even more workers.
Main Features:
- Hire more staff
- Sell Products
- Expand your shop
- Catch bonuses
- Buy upgrades
- 53 STEAM achievements included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
SweatShop, developed by DUCK and published by Sometimes You, is a minimalist incremental simulation game that offers a deliberately simple take on the idle-management genre. It puts players in the role of a factory owner running a low-cost clothing operation—a “sweatshop”—and challenges them to grow the business by hiring workers, upgrading production, and maximizing profit. It’s a premise that is at once darkly ironic and mechanically straightforward: a game about exploitation that functions as an endlessly repeating loop of numbers going up. Like many clicker-style titles, it relies on the inherent satisfaction of progression rather than deep systems or complex storytelling. The player’s goal is singular and unrelenting—make as much money as possible, as quickly as possible. The gameplay follows the familiar rhythm of idle and incremental games. You begin with limited resources and a handful of employees working on the production line. As revenue accumulates, you reinvest in additional workers, purchase upgrades to improve efficiency, and unlock new levels of productivity. Every upgrade accelerates your progress, allowing the game to gradually play itself as you automate more of…1 found this helpful
Pretty bad progression/incremental pace, and kind of annoyingly built like an idle game that also requires you to click every 5 seconds (there's also just a single music track that loops the entire time that you get annoyed of after 15 seconds) Those on their own are bad, but maybe forgivable. The other issue however is that this game is like pretty clearly unfinished and buggy. There are many buggy states you will find yourself in after just playing the game I think I got this from a bundle or something so I didn't pay for it directly, but kind of insane to be charging money for this IMO
It's a typical day in China. I haven't been there, but I think it's like this
Previously, people achievement about not being able to obtain achievements in this game due to a technical glitch in the game itself .. After testing the game, it became clear that the developer had fixed this bug and enabled the achievement feature during gameplay .. This is more than excellent ... but there are some problems with the game .. When you add a walker, sometimes the same walker you have moves from the second row to the third, so the number of walkers in the same row becomes two at the same time .. After that, no matter how many new walker you add, they move to the new line, and the old line remains empty without walker .. You must receive the files yourself.
Just for the cards
the game is bugged and i do not see this getting fixed ever. do not buy this even for less then a dollar. 0/10 is not worth your time.
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