

Synonymy
Christopher Cinq-Mars Jarvis · 2015 · Word Game, Casual, Puzzle, Education, Singleplayer
PC
Mixed57% · 70
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About Synonymy
Synonymy is a non-profit, educational word game narrated by Richard Dawkins where players are challenged to find a path between random words through their network of synonyms. By taking the synonym of a word, and then a synonym of that synonym, and so on, you can ultimately arrive at any other word in a language.
The game supports multiplayer, and weekly challenges in which users can compete globally on set start and end words. Every time a path is uncovered by a user, it is tweeted from @synonymygame and posted to our Facebook page. All profits go to educational charities.
A visualization of the game's network can be seen here -- http://tinyurl.com/med6g8b -- In order to compute relative distance, all synonyms were mapped using 3d graphing software, as if each word were a planet that had a gravitational pull proportional to its number of relationships to other nodes. Above is a 2D representation of that model, a 40,000 x 40,000 rendering.
Music by Daduk
The game supports multiplayer, and weekly challenges in which users can compete globally on set start and end words. Every time a path is uncovered by a user, it is tweeted from @synonymygame and posted to our Facebook page. All profits go to educational charities.
A visualization of the game's network can be seen here -- http://tinyurl.com/med6g8b -- In order to compute relative distance, all synonyms were mapped using 3d graphing software, as if each word were a planet that had a gravitational pull proportional to its number of relationships to other nodes. Above is a 2D representation of that model, a 40,000 x 40,000 rendering.
Music by Daduk
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Synonymy, developed and published by Christopher Cinq-Mars Jarvis, is a highly unconventional word-based experience that sits somewhere between a puzzle game, an educational tool, and an abstract exploration of language itself. Rather than presenting vocabulary as something to memorize or recall, it transforms words into a network of interconnected meanings, inviting players to navigate that network in search of connections that are not always immediately obvious. It’s a concept-driven game in the purest sense, one that prioritizes intellectual engagement over traditional notions of fun or progression. The core mechanic is deceptively simple. Players are given a starting word and a target word, often with no clear relationship between the two. From there, the objective is to move step by step through a chain of synonyms, gradually bridging the gap between the two endpoints. What makes this compelling is how it reframes language as a space to explore rather than a system to solve. Each word becomes a node in a vast semantic web, and the challenge lies in understanding how meanings overlap, shift, and sometimes stretch in unexpected directions. The experience quickly moves beyond vo…2 found this helpful
спасибо за профиль1 found this helpful
f oooooofffff
Reading a thesaurus is more helpful than this ♥♥♥♥.
good game
Cute little well-put-together educational game. Not going to win game of the year or anything, but definitely an interesting one worth playing for a while
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