

Taking Root - Academic Version
Taking Root Team · November 8, 2023 · Puzzle, Surreal, Lore-Rich, Singleplayer, Cute
Taking Root - Academic Version is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Taking Root - Academic Version price
Taking Root - Academic Version is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Taking Root - Academic Version
An emotional Odyssey
Embark on a heartfelt journey in “Taking Root”, a game which depicts the emotional experience of escape on an abstract level. Its purpose is to encourage players to empathize with people having experienced such a journey in their lifes.
Intervined Fates
In this unique experience, you'll step into the shoes of a stone creature and its devoted plant companion. Sharing a deep, symbiotic friendship from birth, they choose to navigate the challenges of finding a new home after their once-pristine homeland transformed into a concrete-laden metropolis.
Think outside the Garden
As the player, you'll keep watch over this extraordinary pair and guide them on their arduous escape. You'll encounter a multitude of perspective-based puzzles along the way, requiring you to perceive the world differently and think outside the box. These puzzles will test your creativity and problem-solving skills.
Immerse Yourself
The colors and soundscapes used in each area reflect the emotional state of our endearing protagonists to provide an immersive experience.
Will you be able to lead this inseperable duo to a new sanctuary where they can Take Root?
Root for us!
This game was created during our studies at the University of Applied Sciences Salzburg as our bachelor's project.
Game Design / Art
Pascal Patrice Vincent Betsche
Sarah Hagleitner
Vivienne Estella Depauli
Game Design / Programming
Benjamin Kunz
Cedric Elias Ferstl
Helen Hinrichs
Music
Michael Paul Thelonious Hamel
Logo / UI
Sophie Marie Hennerbichler
Taking Root - Academic Version — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Gameplay: https://youtu.be/gatuIGC1nck This is a lovely short puzzle game all about perspective, literally and figuratively. The puzzles are engaging and some require a little hunting, and the characters are adorable, it's about 15 minutes worth so give it a go.4 found this helpful
I love this type of game- hand crafted and produced with love. It feels similar to some of Amanita's work, with the soundtrack also remeniscent of Floex. I loved it and will definately support their future work.3 found this helpful
Taking Root is a lovely little puzzle game in which you help a rock and his companion overcome a series of challenges in their journey to find a new place to call home. The soundtrack and visuals are very atmospheric and even though you are meant to be escaping from a concrete jungle, the different locations look quite cozy at times. At the start, the game presents you with some visual clues, allowing you to piece together the backstory. The puzzles are not too difficult and the game itself is rather short. It is recommended to play the game with controllers but I had no issues playing with keyboard and mouse. Overall, if you have a bit of time to spare, like puzzle games and especially ones involving perspective, I definitely recommend you to try this little gem.2 found this helpful
Taking Root - Academic Version is one of literally thousands of student projects infesting Steam. It's from University of Applied Sciences, Salzburg, in Germany. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. This is a somewhat mediocre and narrative heavy third person adventure game where you take on the role of a rock and his plant and try to "escape". In terms of visuals, this features fairly low quality low poly 3D visuals which will deter a lot of gamers, understandably. Gaming is a visual medium, and while some developers struggle with c…
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