

Tales of Nebezem RPG: Red Peril
GrayTower · 2019 · Adventure, Indie, RPG
PC
8 user reviews75% · 8
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About Tales of Nebezem RPG: Red Peril
A freshly graduated Militia soldier comes home to find his house burned to the ground. As he begins to investigate, he finds out that someone is setting fire to houses all over the region. But the real truth behind the fires is dire and it turns out that the safety of the whole world is at stake.The game is set in the magical, lore-rich world of Nebezem, as known from the previous episodes.

- 8 playable classes, ~100 different battle skills
- Over 40 types of enemies to fight
- Over 150 different equippable items
- 20 side quests
- 24 hours of gameplay (12 with the first party of heroes)
- Strategic battles
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players praise the game as a worthwhile addition to the Tales of Nebezem series, highlighting its engaging combat system, good music, strong storytelling, and attractive graphics. However, common complaints center on balance issues, particularly with enemies being too difficult early on and battles dragging out, along with some tedious grinding sections and expensive equipment progression that can feel grindy.
Great little cheap game. Totally worth the money. I am a fan of all of their work. Support this small developer so they can make more games in the future.3 found this helpful
The game is pretty short and I think there are some balancing issues that make it a bit more of a tedious grind. I really enjoyed playing the game. The graphics are great. The dialogue was a little difficult to get into, but it wasn't bad. The soundtrack is very good!2 found this helpful
I really liked all other "Tales of Nebezem" games, and this one was no exception. The change from puzzle/adventure games to an RPG felt a little off, but I soon grew accustomed to it. This game features a nice story, great characters and good music and scenery, which combined create a very enjoyable experience. The only bad thing about Red Peril is that the enemies are too strong in the beggining, and the battles can drag on too long. But if you can look past these issues, I believe you'll find Red Peril very enjoyable. Having said all this, I highly recommend that you play the rest of the "Tales of Nebezem" series before this one (specially if you care about the story), since this is the last game in chronological order and is full of spoilers.1 found this helpful
A great game. This latest part of the Tales of Nebezem series is more combat driven. At first i thought that i wouldn’t like it, but in the end i really enjoyed the great combat system it has. A lot of useful spells with great synergy effects.
This is a really great addition to the Nebezem line of games. Highly recommended, really fun!
It's quite enjoyable game, but has some problems: (Good things listed below these) - Wishing that IF no-one of the party members is HEALER, shops would have more heal items&less mana items. - Level 10 equipment are so expensive, maybe an cave that gives lots of gold, but has very hard monsters would be useful. - Kinda thinking that troll-like creatures have bit too much HP. Good things: + Only major grind I noticed was swamp, to me balance was pretty successful. + Really liked side-quests, favorite was getting new home to person who's previous was burned. + Being able to select party member from two options is interesting, but not sure how much it will add for second play-through.
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