

The friends of Ringo Ishikawa
yeo · 2018 · Action, Pixel Graphics, RPG, Beat 'em up, Retro
PC
Very Positive89% · 2,874
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About The friends of Ringo Ishikawa
✦ AI summary
Play as Ringo Ishikawa, a high school gang leader savoring his final autumn before graduation through deep friendships, gritty street fights, and everyday moments in a living town full of NPCs and activities. This existential beat'em up blends stylish delinquent aesthetics with genuine coming-of-age storytelling, letting you experience a slice of life that's about feeling and connection rather than conquest.
A highschool gang leader Ringo Ishikawa trying to live through his last autumn before graduation. With his best friends.
You should play it if:
1) You're fond of good stories with strong dialogues (especially about growing up)
2) You're a fight games enthusiast (you'll get your hands on some unique brawl mechanic and I promise you'll be satisfied)
3) You're into some yakuza-delinquent aesthetics
Basically, the game is an existential open world beat'em up with some school sim elements. It has a little of everything: a town to explore, day-night cycle, npc on their schedule, battle grinding, school grinding, mini-games (ping-pong, billiard, video-poker, video-game console with one game...) and so on.
But the main thing is the story I'm trying to tell. And I designed the game to make you feel this story. So it's not about rival gangs, or taking over turfs, or anything. You just live there and feel. And that's all.
You should play it if:
1) You're fond of good stories with strong dialogues (especially about growing up)
2) You're a fight games enthusiast (you'll get your hands on some unique brawl mechanic and I promise you'll be satisfied)
3) You're into some yakuza-delinquent aesthetics
Basically, the game is an existential open world beat'em up with some school sim elements. It has a little of everything: a town to explore, day-night cycle, npc on their schedule, battle grinding, school grinding, mini-games (ping-pong, billiard, video-poker, video-game console with one game...) and so on.
But the main thing is the story I'm trying to tell. And I designed the game to make you feel this story. So it's not about rival gangs, or taking over turfs, or anything. You just live there and feel. And that's all.
DLC & expansions
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
You know how a snow globe sort of encapsulates within itself a certain kind of vibe and scenery? This is the closest way I can describe what this game is like. There is a certain aesthetic and feeling imprinted into this game and it just oozes with it. Themes like love, betrayal, the fleeting of youth, concepts like, coming of age, thinking about the world and your place in it. This entire game is just giving you a little peek through the window into Ringo and his friends lives. A lot of the dialogue is really interesting, even though it's very minimalist, you can get some really memorable quotes sometimes, some things really made me stop and think "Damn". You have about 40-60 days to live through the last days of high school and you are pretty much free to decide how you want to do that. You can be a delinquent all the way through, you can try to study and clean up your act, spend your days fishing, reading books in a cafe or working out, it has a kind of life-sim quality to it. It's a very good game with an overwhelming sense of melancholy attached to it. It's retrospective and almost meditative if you're in the right mindset when playing it. I recommend it wholeheartedly, it'…7 found this helpful
I have pretty mixed feelings about [b]The Friends of Ringo Ishikawa[/b]. I don't really know if I can recommend it. Actually, I don't think I would. Ironically, I found out about this game through a completely random YouTube video about [i] sitting in video games[/i]. Random, right? It sounded and looked interesting, and to be fair, it is an interesting game. [i] A game that even taught me a little bit about myself and how I go through life.[/i] I completely understand why some people love this game. I also think it has real artistic value, and I respect what it's trying to do. The biggest strength of this game is definitely the [b] V I B E S[/b]. It's got atmosphere for days. The pixel art—especially the backgrounds—is absolutely beautiful, and the soundtrack ties everything together perfectly. The story, the town, the characters... there's this constant charm that follows you around wherever you go. But if the question is whether I'd recommend *The Friends of Ringo Ishikawa* to my brain-rot, dopamine-chasing friends, then my answer is no. I already know they'd be completely confused about why I recommended it in the first place. So what are the issues I had with this game t…5 found this helpful
The game probably has some deeper philosophical meaning, but the gameplay doesn’t really reveal it. Nothing changes no matter how much you wander aimlessly around the map, engage in not-very-profound conversations, or occasionally get into fights. A separate note about the home study process. Was this designed specifically so you just press the Z key until enough time has passed and all the required subjects are completed? But that doesn’t accomplish anything either. Whether you studied and read books at home or not, the gameplay remains the same. Overall, the game doesn’t feel playable or re-playable. I honestly tried to figure out what this game was all about, but I failed.1 found this helpful
bought this cause i thought it was about the beatles1 found this helpful
Melancholy and aimlessness of school life. Basically a life sim where you can ignore it and just beat people up sometimes. The game does take a lot of time to get where it is going but it does help fit you into the free time of a teenager that doesn't care about a whole lot. The story is by far the best part of the game but the music and art really all help towards the goal of this mood-piece. Highly recommend for people who don't mind taking some time with it.1 found this helpful
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