

The Infinite Grimoire
Cyvana · 2026 · Casual, Strategy, Idler, Incremental, Time Management
PC
Mostly Negative25% · 24 📈 Making a comeback 36%
This game is free to play. Get it on Steam →
Screenshots
About The Infinite Grimoire
Build your own magical academy and shape it into a growing arcane empire.Start with simple production tables and create basic tomes. As you progress, merge your creations into stronger forms, unlock new knowledge, and expand your capabilities. Every decision pushes your academy further.Train students, teach them powerful books, and send them out into the world. Scout new locations, gather resources, and take control of key regions to strengthen your influence.Upgrade your academy, unlock new production lines, and optimize your workflow. Balance production, merging, and expansion to keep everything running smoothly.The world doesn’t stop when you do. Your academy continues to produce, grow, and evolve even while you’re away.
Features
- Build and upgrade your magical academy
- Produce and merge arcane tomes into stronger forms
- Train students and assign them tasks
- Explore, scout, and expand across the world map
- Unlock new production tables and systems
- Manage your economy and optimize your growth
- Fully idle progression — your academy keeps working while you’re offline
DLC & expansions
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
People are being too hard on this game. It isn't perfect but it is fun enough for me to stay interested. I am looking forward to where this game goes. It is an auto game, what do people expect? When you start adventure capitalist it takes time to get started. This game had too low of drop rate on the Manual of Autonomous Crafting for a bit where I only got the initial one then hundreds of thousands of drops over 10 hours I got two more. Now with the update I got 6 in an hour and I am fully auto on my production. There needs to be some automation on merging/crafting and some automation on the Academy to train mages, but honestly this feels really solid for a free game,1 found this helpful
It would be better if our progress were more visible. But the game itself is fun so far.1 found this helpful
its been a fun game so far just wish the quests would tell you where you needed to go for some of them1 found this helpful
game isnt finished sometimes game doesnt save lots of bugs
With all the flaws and random differences to other games this feels a lot like something an AI would spit out, without someone to look over it to iron out hte pecularities. Probably an AI or Model not commonly used for other games.
The only thing that changed since the demo is that the 4th legendary drop (Manual of Autonomous Crafting) that made the game into a semi-idler got nerfed so hard, it doesn't even drop anymore. And it's kinda the least of the problems, since all the major gameplay elements with all the major problems they have remained unchanged. Crafting is abysmal, you either craft one at a time or craft all, there is no scaling whatsoever, and since you need to make all kind of combinations and use the same type of component for multiple crafts, its just a really bad design. Same goes for selling and using booster books, one or all. And the other major part, training and using an army is even worse. You train arcanist individually, you apply number of books to them based on their level and then you go to POIs to fight. However you have no way of knowing how strong you are, or how the different tiered books change the strength of you troops, and in general, theres absolutely no information on anything (active buffs on the tables, active modifieres on the troops or crafting, nothing at all) . So, its all just an incredibly time consuming guessing game, and its definintely doesn't worth the time.
Community reviews
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