

The Magic Circle
Question · 2015 · Adventure, Puzzle, Indie, Story Rich, Simulation
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About The Magic Circle
Play as a powerless protagonist stuck in an unfinished fantasy game, stealing abilities from indecisive designers and remixing mechanics to solve open-ended environmental puzzles your own way. This darkly comic first-person adventure lets you hack the game's own systems and outsmart its god-like creators to escape development hell.
Warning: Some strong language and references to adult subject matter.
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The Magic Circle is one of the most inventive and unconventional indie games released in recent years, blending first-person exploration, puzzle-solving, and metafictional storytelling into an experience that constantly challenges player expectations. Rather than presenting a traditional fantasy adventure, the game places players inside an unfinished project trapped in endless development, where broken mechanics, missing content, and developer arguments become central parts of both the gameplay and the narrative. What initially seems like a strange parody of unfinished videogames slowly transforms into a surprisingly thoughtful commentary about creativity, artistic ambition, player expectations, and the chaotic process of game development itself. The premise is immediately fascinating. Players awaken inside a fantasy game that has remained incomplete for nearly two decades while its creators endlessly argue over design choices and direction. Entire sections of the world are unfinished, mechanics malfunction constantly, and characters remain trapped in abandoned content waiting for a story that may never be completed. Instead of controlling a powerful hero destined to save the worl…2 found this helpful
It's amazing, its awesome, it's one of the most unique things I'ved every played. The story is good, the meta commentary is enjoyable.... aaaaaand it crashes and burns. The game is too short and leaves you longing for more. And on the final bout of the game they scrap it all and turn it into a mario maker.1 found this helpful
This game is very "of it's time." It's a very succinct criticism of the AAA game industry of the early 2010's. For the first time games were becoming so monstrously large that having half-decade gaps between releases from large teams was still relatively new. Stuff like E3 still genuinely brought hype. Experimental new tech was being brought, styles changed constantly, many series directors became miniature celebrities allowed to run wild with their creations for better or worse, and the indie scene was only just beginning to make a name for itself with games like Shovel Knight or Undertale. Is it worth playing these days? Probably not. Most of its criticisms haven't aged the best purely because a lot of the problems it was criticizing have either been addressed or have proper alternatives. But if you're looking for a blast from the past without the rose-tinted glasses this game can and will pull the blinders off, or if you're looking for a short, self-contained story about game development with some genuinely interesting mechanics, then I can certainly recommend the game.1 found this helpful
عمل متذاكي عن تطوير بايوشوك، مثل ما بايوشوك عمل متذاكي عن الراندية.1 found this helpful
All hail Kevin, The BoulderMind! (in all seriousness, if you enjoy the work of daniel mullins (the hex, inscryption, pony island), you'd probably enjoy this.) (expect out-of-the-box puzzle solving and getting attached to your units (you can rename them btw).) (all said, $20 is a hefty price for how short it is...) If this catches your eye, give it a try! 8/10, brainpower required: above average.
The game has remaining bugs that have prevented me form completing the achievements. But the game and story is fun even with some exceptionally baffling choices like no sprint and locking the story behind audio logs your forced to try and find to know what the hell is going on.
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