

The Spirit of the Samurai
Digital Mind Games · 2024 · Gore, Action-Adventure, 2D, Indie, Action
PC
Mixed60% · 391
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About The Spirit of the Samurai
Assume the role of Takeshi, a Japanese samurai who has to protect his village from the onslaught of an Oni attempting to conquer the land with his undead army. Fight against his army of tengu, undead and the horrifying Jorogumo, all inspired by Japanese mythology, in a unique, brutal stop-motion cinematic adventure.
Defend the Forbidden Village
Explore a meticulously crafted world alive with Japanese mythology and folklore. Wander through ruined villages, mountain caves, desolate cemeteries, and more. Battle yokai, undead monsters, and demons, all expertly rendered in a highly detailed, Ray Harryhausen-esque stop-motion style.
Three Spirits Bound by Fate
Fight through the undead hordes as three distinct characters: Takeshi, a skilled samurai; Kodama, a brave but tiny spirit; and Chisai, a warrior cat. Each interacts with the world in a different way, from intense sword combat to precise platforming and exploration.
Wield Legendary Power
Confront legions of demons armed with the weapons of ancient Japan: the iconic katana, the versatile yari spear, and the formidable bow. Unleash devastating special power attacks and combos unique to each character as you fight your way to the Oni’s castle.
Every step taken and foe vanquished grants you invaluable experience. Harness this to unlock the true potential within you, enhancing your abilities, honing your stats, and above all mastering an array of awe-inspiring moves that you can form into custom combos.
Features:
- Unique stop-motion-style animation, character design, and cinematics
- 2D Action Adventure gameplay with Metroidvania elements
- Detailed, atmospheric levels full of secrets to discover
- Fast, smooth and varied controls ranging from a combo-based combat system to linked magical powers
- Dynamic enemy AI makes every encounter challenging and unique
- Customizable combat through an in-game combo editor
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The art style is what pulled me in. Very stop-motiony with Claymation vibes. Gameplay is similar to Oddworld but adds side-scrolling combat involving blocking with a parry/deflect system & custom katana combos. includes maybe 6-7 Hrs of gameplay fir a normal run.2 found this helpful
This is a brief review as I plan a more detailed one but the game some played and I did must be 100% different. Maybe its after all the updates that now its better than it was at launch but man this was a great game. The art style is fantastic especially the enemy designs. The game legit felt like a horror game just with a sword instead of guns. The atmosphere has this dark and oppressive feeling and you get it all the way through and it makes those victories you get feel great. The length its perfect for what it is and it took me about 6hrs and change. I love the feel of the combat as its heavy and then you get those gratifying final blows. I hear some complain about the platforming but I never got a death from it and if you time your jumps right there shouldn't be a problem. Also the check points are very generous so you never feel like you wasted time if you fall in combat or a trap kills you. Now I did have some negatives but these feel like they could be fixed. One is pressing x and direction sometimes didn't make my move come out but when I used the stick there was no problem so I would suggest players use the stick. It might feel weird at first but you get use to it. Also …
Great graphics and a good history!
After almost 1,5 years after release this game is still an absolute lag fest, bug fest and fps drops. Ive played it the first time today, after theyve updated the game with combat, movement and controls fixes and changes. But its probably the worst controls ive ever seen in a game. Combat is not good either, but had potential. Most of the time you cant trigger the combos, no matter if you spamm the button or press it slowly. Crouching is the most annoying thing ive ever seen. You trigger it unintentionally all the time and you cant get out of it many times. Enemies have like low fps because of the concept art, but in some combat situations you cant read anything because its so laggy. Then sometimes boss attacks have slowmotion activated and sometimes not. Its totally ridiculous and messes with ur timings. Slow motion should never be in a game, only maybe to assist noob players if you enable it in the options. But never switch between slow motion and normal speed during the fight. What a horrible decision. Map layout and platforming is very minimal. Platforming is the worst ive ever seen. Its buggy, you stuck in the plattform most of the time and cant walk. Then many plattforms h…
GG
Unique Artwork. Lots of Patches. (Edited Review).
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