

TINY METAL
AREA 35, Inc. · 2017 · Strategy, Turn-Based Strategy, Turn-Based Combat, Turn-Based, Wargame
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About TINY METAL
It's WAR in TINY METAL, the revival of Japanese arcade war gaming!
The golden age of turn-based tactics returns with a distinct Japanese flavor. A story filled with political intrigue and personal conflict follows the assassination of the Artemesian king. Command your infantry, roll out the tanks, and take to the skies to exact swift retribution against your foes. Artemesia is awaiting your orders!
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Inspired by turn-based strategy games of the past, TINY METAL takes the finely honed gameplay of classical Japanese war gaming and brings it into the modern era with great graphics, 15 unique units, and never-before-seen gameplay mechanics. TINY METAL is the Japanese arcade war game you wish you had as a kid.
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Play as Artemisian Lieutenant Nathan Gries as he commands his units to victory against the villainous nation of Zipang. There will be several friends and enemies along the way with varied factions, units, and abilities in the 20 hours of single-player campaign gameplay. Players will have to carefully consider varying terrain, positioning for attacks, and strategic advancements and defenses.
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Nathan Gries
Lieutenant Nathan Gries hails from a family of military lineage. His father died in the last war when Nathan was still young. Col. Lindberg was a friend of Nathan's father and came to offer guidance to Nathan. Nathan is well-regarded by his superiors and peers alike with a promising future and noble intentions... Although Nathan is a model officer, his lack of experience may lead to situations where he could be exploited.
Wolfram
Commander Wolfram, a fierce, strategic, independent, business-minded soldier, and leader of the White Fangs. She lost her brother in the previous Artemisia/Zipang war. He fought, foolishly, for a nation that cared little for him. Which is irrelevant. He died believing he was fighting for a greater cause. She vowed never to make the same mistake. Wolfram will take any job that is profitable but one never knows what she might have up her sleeve...
Isoroku Tsukumo
Lord Isoroku Tsukumo ("of 3 million stones"), the leading vassal of the Zipang shogunate. His title is a measure of his greatness, how much he owns, and how many people he supports with his rule. Tsukumo has an extreme obligation to duty and honor. He takes care of his people first and foremost but is always strict and lawful, especially to himself.
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Campaign mode
Follow the gripping story of Nathan and his unit as they struggle with the war and question what is -- and what isn't -- worth fighting for in a 20-hour campaign full of unique characters of various factions.
Unique Attack System
Use careful planning and strategy to attack from positions behind and beside to inflict more damage, or Focus Fire attacks with multiple units to crush your enemies!
Online Multiplayer
Soon-to-be-added online mode will test you against other players in 1-on-1 matches online or via local play!
Skirmish Matches
Jump straight into the action with dozens of skirmish matches that challenge the player with fun scenarios against a variety of foes.
Units
Take control of 15 unique units, from basic Riflemen to advanced Gunships and Metals, each with their own strengths and weakness. Witness your units get stronger as they gain experience on the battlefield.
Terrain
Different terrain types offer various bonuses, rewarding players who take advantage of the forest, cities, and factories scattered around the maps. Some terrain even give players access to new units and powerful hero units!
Hero Units
Powerful units that can be called into battle. Hero units grow stronger over the course of the campaign and can be brought over from mission to mission.
Music
Bop along to the beats of TINY METAL's upbeat soundtrack composed by the Japanese prodigy Tomoki Miyoshi, whose past works include SOULCALIBUR V, Steins;Gate, and I am Setsuna.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Tiny Metal successfully captures the Advance Wars formula with engaging tactical gameplay that rewards careful unit management and positioning, featuring compelling mechanics like unit ranking and damage optimization. However, opinions sharply divide on whether it adequately serves as an Advance Wars successor—some players find it delivers or even surpasses the original, while others feel it lacks sufficient depth and missing features like naval units, commanders, and troop carriers, with some considering it a disappointing imitation rather than a worthy spiritual successor.
Tiny Metal is a wonderful "Wars-inspired" title with emphasis on pincer tactics. The game encourage the player minimizing losses – as units rank up the more enemies they take down, along with giving you points for repairing them. The fact units have different amount of physical soldiers/tanks/planes/helicopters in each unit type squad (and special units vary from normal ones), really make you think about how to maximize damage output and capture by maintaining the health of units above certain threshold. Many campaign maps are huge and makes the lack of worry about fuel and ammo logistics a true blessing, as otherwise it would made certain levels quite a nightmare to maintain air presence on (due to how few airports there are and is no APC's to refuel from). The lack of APC's in general makes the player truly appreciate your soldier units, as losing them reduce your ability to capture properties were needed. Assault command that let units push opponent units off buildings is probably the most appreciated mechanic I ever seen in a Wars-inspired game. It add an extra element of tactics as it can be used to extend your units movement with 1 more tile at cost of letting your opponent…3 found this helpful
I was hoping for at least a decent approximation of Advance Wars, I got a ♥♥♥♥♥♥ insult to the memory of Advance Wars.1 found this helpful
Advanced wars vibes 100% If you like AW then this will deliver. Does some things different (e.g., no gas for machines), but does some things different as well, like multiple units attacking at once. Fun game and would recommend. Resolution change is seemingly not working, though. Update: Just finished the campaign. Tiny Metal may be even more fun than AW. Will go back to AW Reboot to finish the 2nd AW, but Tiny Metal's gameplay may be even better!
its so bad....
I just can't get into it. I heard the sequel is better (and cheaper).
I really wanted to like this game. Aside from the controls being a bit clunky, it's fairly polished and plays decently, but an advance wars successor it is not. Gameplay depth is just way too shallow to keep my attention. No naval units, no different "commanders", no troop carriers. To be clear I wasn't necessarily looking for AW 3, but aside from a few mechanics (hero drop, focus-fire) it doesn't feel innovating enough.
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