

Toro
Recotechnology S.L. · 2016 · Action, Simulation, Sports, Indie, Assassins
PC
Mostly Positive74% · 38
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About Toro
Toro, is the first bullfighting simulator game that will challenge your skills, reflexes and fast reactions while facing 1100lbs bulls.
Complete the Single Player mode and improve your bullfighting skills in several plazas around the world, or try the mini-games putting yourself in the bull's skin.
Toro offers the possibility to get in front of the most dangerous bulls and complete a stylish performance with the wide variety of passes that are available for each round.
Combine different passes to get the applause of the audience while in order to reach the highest score.
Complete the Single Player mode and improve your bullfighting skills in several plazas around the world, or try the mini-games putting yourself in the bull's skin.
Toro offers the possibility to get in front of the most dangerous bulls and complete a stylish performance with the wide variety of passes that are available for each round.
Combine different passes to get the applause of the audience while in order to reach the highest score.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
9.5/103 found this helpful
10/10 would reccomend. the realism of this game is simply magnificent, every time the bull charges at me i feel my heart racing. in my life as gamer have i never felt such a rush as in this game. the elegance of the toreador is unmatched. when i am watching a real bull fight i can't tell the difference between this game and reality.3 found this helpful
ATTENTION!: DO NOT PLAY THIS IF YOU DON,T LIKE OR UNDERSTAND THE "TRADITION" Despite the controversial topic of the game, this game is actually fun! I'm a recent toromaquia fan, and I must say this game is in depth when it comes to explaining the rules and stuff, I got to know the moves some of the terms it's pretty cool. However, the gameplay needs tweaking for sure and the graphics too even though I con't really care for the graphics much2 found this helpful
Yesssss!!!!!!! A Buffalo!!!!!!!2 found this helpful
Toro is a rare example of a game built around a subject that is both culturally specific and largely unexplored in the medium. Developed and published by Recotechnology S.L., it attempts to transform the traditions and spectacle of bullfighting into an interactive experience that blends elements of simulation with arcade-style scoring. The result is a game that stands out immediately for its premise, but one that ultimately struggles to translate that uniqueness into a consistently engaging experience. The core gameplay centers on stepping into the role of a matador, where success depends on timing, positioning, and the execution of stylized maneuvers designed to impress both the crowd and the scoring system. Each encounter unfolds as a controlled dance between player and bull, with the objective being not just survival, but performance. Players must read the bull’s movements, react accordingly, and chain together actions in a way that builds momentum and earns higher scores. In its best moments, the game captures a sense of rhythm, where each successful pass flows into the next, creating a brief but satisfying feeling of mastery. However, that sense of flow is often difficult to…1 found this helpful
This is a unique idea for a sports simulator. I don’t think this was ever with the resources this developer was working with it was every going to be “good,” but it still could have been a fun distraction. It sort of was, for a time, but… oof, the controls. I have no idea how you’re supposed to time your reactions. The first moves you unlock are easy enough to pull off, but then you have to account for the bull’s distance and angle of attack. It doesn’t feel consistent at all which direction or what distance you press the buttons from, there’s no feedback aside from it telling you when you get it right. It would be one thing if the moves were just hard to pull off, but they each have a different button combination. You’d think that would allow you to use any of them after you unlock them, but you can only assign four to your bullfighter at a time. Why have all of these different button combos you have to remember if you can only use four at a time? Let me use all the moves, or just simplify the controls so I don’t have to remember which button combos go with the moves I have equipped. You can’t stick with the same moves for convenience because you have to use newly unlock…
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