

Ultra Cop
JG Roos · 2024 · Singleplayer, Boomer Shooter, Shooter, FPS, 1990's
PC
Very Positive90% · 191
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About Ultra Cop
Ultra Cop is a short and challenging old-school first/third-person action game taking loving inspiration from the 90's greats on both PC and consoles of the time.In the not too distant future, South Africa enters the second Crime War. As an enhanced Ultra Cop you are tasked with bringing down gangs and syndicates alike.You're not here to arrest anyone. The protocol is simple: ZERO TOLERANCELaw & Order has fallen, and you have to pick it up. Clean the streets, one bullet at a time.Use an array of weapons ranging from the Battle Mech, Riot Car and future firepower to destroy all criminal elements and their operations.Ultra Cop aims to provide a classic action experience from the 6th Generation of gaming, hearkening back to a time when gaming was simpler. A quick pickup and play experience, designed to be completed within a single sitting.FEATURES:
- Four unique scenarios with multiple objectives and threat types
- Intense action with visceral effects
- Pick up enemies/objects and throw them into hazards
- Rescue innocent babes!
- Switch between first and third person perspectives
- Distinct Y2K gaming aesthetic from 1999
- Command friendly squad AI
- Four unique and era appropriate Soundtracks to choose from
- Shorter format with an emphasis on replayability
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A fun little experiement into open world combat and missions. Like a Deus Ex with no story and no real rpg elements. You can drive cars, drive a very op mech, or go at it on foot with a pretty decent selection of guns. VERY recommended.
chaos
gameplay is fun the controlls are good and the music is a banger quiet unsure about the messaging though guess I can still recommended if you just dont think about it too much
tried it the first time, it sucked. 2/10
Only 4 Levels which compile to an hour of playtime, which due to bugs may likely expand the playtime. Enemy AI is pretty wobbly, and enemies spawn once you reach a very close checkpoint, making this nothing "Tactical".
peak
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