

Vagabond
Pierre Vigier · 2023 · RPG, Sandbox, Open World, Procedural Generation, Pixel Graphics
PC
Mostly Positive76% · 93
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About Vagabond
Greetings Adventurer!
You start in the middle of nowhere with no memories or possessions. It's up to you to forge your destiny, become a famous treasure hunter by searching dangerous dungeons, the best blacksmith in the whole country or a benefactor by helping the villagers who need you. Who will you become?
Blending elements of traditional role-playing games such as The Elder Scrolls or The Legend of Zelda with the freedom of sandbox-style games such as Stardew Valley and Terraria, Vagabond is a unique experience.
Moreover, you can share your adventures with your friends as Vagabond was designed from the ground to support multiplayer.

Explore vast procedurally generated worlds and travel across many different biomes which have their own riches and dangers.
Each world is unique and yours to write a new story.

Harvest valuable resources by cutting down trees in forests, mining veins in caves, tending crops in your garden or hunting monsters and wild animals.

In Vagabond, worlds are not deserted, they are populated by many villages.
Meet the villagers, discover their stories and customs, help them solve their problems and become a respected member of the community.
Join guilds to complete perilous missions and learn new secret skills.

Meet the different skill masters in villages and learn how to craft powerful items from your resources.
Forge dangerous weapons and strong armors at the forge, brew potions, enchant your equipment and craft powerful magical artifacts at the wizard's laboratory, sew beautiful clothes at the tailor shop or craft furniture to furnish your home at the carpentry workshop.

Explore ruins buried in the desert, temples lost in the jungle or caves full of underground creatures.
Fight your way with the point of your sword, defeat many monsters and bring back fabulous treasures from your travels.

Share your adventures with your friend with networked multiplayer (through LAN or the Internet).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Played for a little under 7 hours so far. Still figuring some things out, like how on earth to obtain linen fibers so I can get into tailoring. I'm also hunting for 4 onions for a specific quest, and while I seem to find all sorts of other veggies and fruit this item hasn't been seen so far. This reminds me quite a bit of Stardew Valley, but without the narrative focus. Admittedly, I have not progressed the main quest at all. I started in the middle of nowhere, found a town, and started pilfering what I could to scrape enough coin together to buy an axe. Then I went to chopping trees. From there, picked up side quests and snowballed into getting into cooking, carpentry, smithing, and accruing enough gold to buy a house (once I had enough town rep). All said, it's pretty relaxing. Combat is very simple. I can see the vision here and would be interested to see what the final product will look like. Fishing is not present as far as I can tell, though there are fishing skills. Maybe I just haven't found it yet. I'm iffy on recommending this because I think more work needs to be done in order to expand the game play loop. However, for $15 I don't think it's a bad purchase. If more…2 found this helpful
I'll start by saying that I enjoyed what little of the game I got to play, but... Loading a saved game, yes, any saved game, will crash the game, and there hasn't been an update since february (version 0.8.0). I don't know if all users have the same problem, but reading through the discussions I can see I'm not alone in this, and I certainly can't recommend a game that can't be played. Hope the bug gets fixed, but until then I'm getting a refund.1 found this helpful
This game is extremely simple, and not in a good way. After a while, it just becomes boring. I can see the potential, but in its current state it needs a serious rework. A lot of basic mechanics require a ridiculous amount of farming to level up, but since the game offers almost no challenge, farming quickly becomes a chore. The worst part is that you do not even need most of these upgrades to finish the game, so there is very little incentive to engage with the system at all. The concept itself is great. A 2D Elder Scrolls-style game sounded really charming and honestly got me interested. Unfortunately, the execution falls short. Most dungeons feel the same, enemies barely differ in their behavior, and combat becomes repetitive very quickly. There is one ranged enemy, but the rest just run straight at you and die on your weapon. The only real difference between weapons is their range. The main quest is very basic and quite tedious. There are no real twists and no final boss. Side quests are not much better. You have to complete several of them just to move the main story forward, and the rewards are minimal. Not that rewards matter much when the game is already this easy. To b…1 found this helpful
The game was fun for a bit, but there are LOTS of room for improvement in every aspect of the game and the Dev hasn't updated the game in a year so I simply cannot recommend it as it seems the game will never be finished. Crap like this makes it hard to trust small game developers with my money.1 found this helpful
No1 found this helpful
The roots of a fun, open-world RPG are here, but not much more. The game is very basic, as is the progression. But hey, I got 8 hours out of it before I got bored, so I can't knock it too hard. Hopefully the developer will keep adding content and systems, but over 2 years into Early Access I'm not holding my breath. This is a neutral "I would buy on sale only" rec.1 found this helpful
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