

Variable Leach
Yuuki Hirai · 2026 · Action, Roguelike, Action Roguelike, 3D Platformer, 3D
PC
9 user reviews89% · 9
This game is free to play. Get it on Steam →
Screenshots
About Variable Leach
StoryAs the mutant protagonist Leech, take on other rampaging mutants in intense, fast-paced combat.Player ObjectiveStage Selection PlayTime
- Defeat all enemies in the stage.
- Once you clear a stage, you decide which stage to proceed to next.
- Defeat the boss in the final boss stage to complete the game.
- Action
- WASD Keys / Left Stick on Gamepad: Movement
- Left Click / X Button on Gamepad: Standard Attack
- Right Click / A Button on Gamepad: Evade, Counterattack
- Shift Key + Left Click / Y Button on Gamepad: SP Attack
- WASD Keys / Left Stick on Gamepad: Movement
- Space Bar / A Button on Gamepad: Selection
- 2-5 minutes
- Beautiful Women x Stylish Action x Roguelite
- Enhance your abilities and conquer each stage with precision and flair.
- Experience fluid, graceful motion and cinematic full-body action that blend exhilarating gameplay with effortless control.
- Director/ProducerYuuki Hirai
- CharacterDesignユメムラサキ
- Musiczippy
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
An extremely raw and boring game. It feels like it was thrown together by a schoolkid using pre-made assets. What exactly is there to give a positive review for? A girl in a Nier: Automata style, repetitive attacks, identical mobs, and one boss at the end?4 found this helpful
If Steam reviews had a third option between yes and no, I'd put this game here. Ambivalence. it exists. It's a good proof of concept, but that's about it. You'll probably finish it in less than 10 minutes (not hyperbole), and there aren't any reasons to replay it, as far as I can tell. Attack feedback is lacking, graphics options are lacking, it really is a free proof of concept for a rogue-like action game. No thought goes into combat encounters either. Dodge the enemies when they turn red, spam triangle, mash square, rinse and repeat. It shows promise for a full game, but a lot more work needs to go into visual and audio feedback and general ease of control first. Hopefully something good comes from it.2 found this helpful
Sweet and short tech demo. There's an issue that the reward screen is too fast that after you click the final hit to the last enemy, then you would pick a wrong buff by accidents.1 found this helpful
Simple and short but not bad. Hopefully we see some full projects from this dev in the future, this feels less like a game and more a proof of concept.1 found this helpful
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