Virtue's Heaven

Virtue's Heaven

MOKKOGRAD · May 20, 2025 · Metroidvania, Atmospheric, Exploration, Action, 2D

Buy Virtue's Heaven from Steam at $19.99 — the cheapest of 1 store we compare.

PC
Positive100% · 16
Best price
$19.99
lowest tracked $14.99
Steam Buy at Steam

Prices last checked

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Where to buy Virtue's Heaven — official stores

Steam
Steam
Standard Edition · Steam
$19.99
Buy

Virtue's Heaven price by region

Virtue's Heaven costs £16.75 in the United Kingdom, €19.50 in Europe (EUR), $19.99 in the United States, $19.99 in Georgia (USD), CA$25.99 in Canada, NZ$28.99 in New Zealand, A$29.50 in Australia, R$59.99 in Brazil and zł91.99 in Poland right now.

Cheapest Virtue's Heaven offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £16.75 £16.75 — 1
Europe (EUR) €19.50 €19.50 — 1
United Statesyour region $19.99 $19.99 — 1
Georgia (USD) $19.99 $19.99 — 1
Canada CA$25.99 CA$25.99 — 1
New Zealand NZ$28.99 NZ$28.99 — 1
Australia A$29.50 A$29.50 — 1
Brazil R$59.99 R$59.99 — 1
Poland zł91.99 zł91.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Virtue's Heaven

Virtue’s Heaven is an expressive, 2D action metroidvania. Explore a dense, interconnected space that claims to be the last bastion of humanity in a dying world. Break through its walls, liberate your friends and uncover the curse that lies at the heart of humanity’s biggest failure.

Features

  • Expressive Movement: You start Virtue's Heaven with a moveset that other metroidvanias have at the end. There is no need for a special jacket that lets you dash, or shoes for double-jumping. You alone are enough to perform these actions.
  • Aggressive, Fast Paced Combat: Your body is your weapon in Virtue’s Heaven. Whether you run, jump, dash, slide, or double jump, every move can be used to attack your enemies.
  • Hunt your Bosses: Collect the heads of those that rule Virtue’s Heaven to reach new areas and use their hearts to become even more powerful.
  • Hug your Friends: It powers you up! It's also just a nice thing to do.
  • Customizable Power-Ups: Equip your friend's convictions to gain access to powerful attacks and abilities.
  • A Story About the End of the World: You will not be able to prevent the apocalypse, but that doesn’t mean that your actions until then won’t matter.

Virtue's Heaven — game info

Platforms
Windows
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Oct 12, 2025
Another fun game from MOKKOGRAD! Still rocking a delicously retro color palette and cool explosion, Virtue's Heaven is a fun Metroidvania borrowing some stuff from Hollow Knight (such as capacities to equip) in which you punch stuff to make them explode, while hugging your friends to restore so of your power. The music is great, the art is good, the story is one we need more of today about humanity, sharing and caring. Like some others, I am not 100% sure I understood how your attacks get stronger and stronger, which meant some boss fights went for a bit too long. I feel like the game could have made with an NPC just allowing us to train and test out some combination to really get what we are doing, but other than that, I had a lovely time playing this. Definitely the kind of game you'll revisit down the line.
2 found this helpful
Recommended May 20, 2026
Unfortunately not a game for me. I can see the craft and the ideas behind it, I just cannot enjoy it. Still, it is most likely a good game, for reasons that may become clear by the end of this meandering review. It is a game with a message, first thing it does is hit you in the face with it, then does it again and again. It is a message I didn't need to hear. I agree with this message, I [b]resonate[/b] with it. The game was preaching to the choir. To be fair, the few instances of dialogue, or longer monologues, where an idea is explored for longer than two sentences are pretty good, I really liked them, it is a shame that [i]most[/i] of the time the writing you find is mostly composed of short "barks" that might as well have been my own thoughts, echoed back to me. For full disclosure: One thing that made it a worse experience than it should be was the way the camera rubberbands up or down for a fraction of a second under very specific circumstances. It is probably unnoticeable for most people and, in fact, I did not notice it until I realized it was causing the most severe episode of motion sickness I've had in years. At one point during the last stretch where the wall textures…
1 found this helpful
Recommended Nov 25, 2025
a really remarkable anti-capitalist metroid-like. Unlike other games where progress is gated by the items you don't have yet, you become stronger the more progress you make and that helps you reach new areas
1 found this helpful
Recommended Oct 29, 2025
Extremely fun to move in, with a lot of ways to combine your acquired powers for massive, satisfying damage. A good game for people who like the adrenaline rush of flying through a screen and clearing it instantly. Fun boss variety, and the color choices work really well!!
1 found this helpful
Recommended Oct 25, 2025
Short but sweet, fun stuff
Recommended Sep 3, 2025
This is a cautious thumbs up. When the game flows, it really flows well, MOKKOGRAD really knows how to sell a power fantasy, how to make cool moves and how to make the explosions go hard. My biggest gripe with the game is that after reaching the final boss I still don't understand how the damage/power scaling works. Sometimes I will be doing massive damage and other times I will be doing almost no damage and I'm never sure why. There are several systems at play here that are never fully explained. I get that it's probably meant to be something that one experiments and figures out, but idk, I feel like I'd enjoy it more if it was just explained to me. And understanding the damage/power system is extremely important, as it will mean the difference between destroying a boss in less than a minute, or doing chip damage to it for 20 minutes. Definitely recommended if you are not afraid of experimenting and figuring stuff out on your own.

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