

VMVA - Virtual Museum for Virtual Art
Tristan Isak Bendixen · 2023 · Casual, Simulation, Animation & Modeling, Design & Illustration, Education
PC
This game is free to play. Get it on Steam →
Screenshots
About VMVA - Virtual Museum for Virtual Art
Welcome to Virtual Museum for Virtual Art!
It is a freely accessible museum, which exclusively exhibits virtual art. Like in many video
games, the visitor walks around the museum in
a first person perspective using their mouse and
keyboard. The museum has five main rooms, with four of them following the ”white cube” format. The fifth and biggest room is the main hall where visitors get orientations about the current exhibition.
Although most video games and virtual worlds are inhabited by designed objects and textures, these tend to serve a secondary, decorative role. Often acting as scenery or props, the most common aesthetic experience of virtual art is of a peripheral nature. Whether or not something is regarded as an object of ’fine art’ or rather as a decorative object is a matter of perception. This difference in perception has much to do with the context in which the given artwork occurs. By mimicking the architectural style of a classical art museum, Virtual Museum for Virtual Art seeks to provide a platform for virtual artworks to be perceived
and considered as fine art.
It is a freely accessible museum, which exclusively exhibits virtual art. Like in many video
games, the visitor walks around the museum in
a first person perspective using their mouse and
keyboard. The museum has five main rooms, with four of them following the ”white cube” format. The fifth and biggest room is the main hall where visitors get orientations about the current exhibition.
Although most video games and virtual worlds are inhabited by designed objects and textures, these tend to serve a secondary, decorative role. Often acting as scenery or props, the most common aesthetic experience of virtual art is of a peripheral nature. Whether or not something is regarded as an object of ’fine art’ or rather as a decorative object is a matter of perception. This difference in perception has much to do with the context in which the given artwork occurs. By mimicking the architectural style of a classical art museum, Virtual Museum for Virtual Art seeks to provide a platform for virtual artworks to be perceived
and considered as fine art.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
VMVA is a free virtual art gallery rather than a game, featuring a handful of minimalist exhibits like everyday objects and architectural elements spread across a mostly empty building. Players appreciate the artistic concept and self-paced exploration, but most find the experience underwhelming due to limited content, unclear artistic meaning, and lack of interactivity or engagement, making it a brief 10-minute experience that few feel compelled to revisit.
⠀7 found this helpful
VMVA is an empty monotonous symmetrical building with very few exhibits and slow walking. You can jump but there's nothing to jump on. It is a dull as the previews show, and the last update was over a year ago. Even if the idea was to change out the content periodically, even for free, you're better off visiting a real gallery's website.
well, a very artistic museum. only like 5 exhibits, all pretty simple like an escalator, a revolving door, a hand rail, and a window getting blown open with a small fan for example. Idk, the meaning behind them, but it’s free and like 10 minutes max of content 4/10, don’t regret it, won’t play a second time
VMVA - Virtual Museum for Virtual Art is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this software. Instead of being a game, VMVA - Virtual Museum for Virtual Art is a software application that is a very mediocre virtual art gallery... I'm guessing the art is from the developer, and giving the benefit of the doubt it should be, or the developer is trying to get famous for someone else's art (not okay). Supporting evidence: The art is utter garbage. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here,…
I really appreciate what you guys are doing here! I really enjoy learning about new artists or modes of expression this way. It's intuitive and self paced.
It has a cave
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