

Vox Populi: Australia 2025
Velsin · 2025 · Strategy, Simulation, Political Sim, Politics, Pixel Graphics
PC
4 user reviews50% · 4
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About Vox Populi: Australia 2025
Play as an existing or fully customisable political figure, and campaign for the Australian federal elections of 2025 or many other alternative elections! In "Vox Populi: Australia 2025", you and the characters around you must promote your ideas and your popularity throughout the country to claim victory!


This game includes:


- Choose from a host of different scenarios that place the country in various realistic or fictional situations on different dates.
- Recruit your campaign team from a variety of characters, based on their ideologies or traits.
- Act directly on your nation's regions or demographic groups to impact their political opinions and voting intentions.
- Adapt your strategy to the actions of your opponents and place obstacles in their path.
- Face the many unforeseen events that will shake up the country's political life.
- Influence and organise national referendums to change voting rules, territorial integrity or laws that directly benefit you.
- Collect enough seats in the future House of Representatives to ensure your influence on the nation's destiny.
- Collect dozens of cards that will help you in the great national debates.
- Play as an alien or a defender of humanity in a variety of fictional science fiction scenarios.
- Organise speeches to the populations of post-apocalyptic scenario worlds to gain supreme power.

This game includes:
- 10 different scenarios, past or future, many with randomisation for replayability, adapted to the country's history and politics
- Science fiction or post-apocalyptic scenarios with their own characters, regions, traits, ideologies, corpuses and events
- A detailed, fully customisable character creator
- Dozens of pre-existing or randomly generated characters
- Dozens of unique ideologies and corpuses
- A realistic subdivision of Australia into regions and demographic categories, each with its own characteristics
- Flexible character actions that allow for a wide variety of gameplay
- 120 unique events
- Dozens of character traits that influence their actions or debates
- 50 varied cards for dynamic debates between characters
- 80 possible referendums, fundamentally influencing gameplay or providing various advantages to candidates
- A unique system of parliament and political coalitions based on the ideologies of each candidate
- Detailed collections of data and statistics to track the evolution of the electorate and your campaign
- And much more to discover!

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is painful,but I cannot recommend this. This game has been on my wishlist for almost a month. Today is our federal election, and it almost feels as though it was rushed to meet the deadline. Tool-tips didn't show up or were delayed, politicians changed gender mid-sentence (place Sandra on activity Y by dragging her from his place on your team), it spoke of municipal elections rather than local councils, and our Head of State calling for a snap election. Our Head of State is actually King Charles, who is functionally unable to act in such an overt manor over any country. Generally our Prime Minister would call for an early election, or the Governor-General could call for dissolution. This all felt very un-Australian. There probably weren't even democracy sausages. Dunno. If there were, I certainly didn't get that far. I see a lot of promise, and the political manoeuvring was interesting, but it's neither ready nor localised. Also the game crashed twice attempting to start the main campaign.13 found this helpful
It's a Vox Populi game, so it's pretty fun. Play the Europa one first if you are new to the game series, as that is the best introduction in my opinion. The new post-apocalyptic scenario needs some more cooking. The ability to kill other candidates through a vote is fun and chaotic enough for a side mode, but the fact that those laws are one-off limits the amount of strategy that can actually be put into those decisions. The dread mechanic, however, is just kinda lame? I only played through it once, but it just seems to screw over late-game AIs and acts as an annoying roadblock for otherwise successful players. There's some problems that also apply to other Vox Populi games, like ideological weights seeming pretty useless and rushing PP early game for a maxed out team seeming like the only feasible strategy. The Vox Populi games are pretty fun so I don't want to downvote but this game's "new feature" is a fun but so far unsuccessful idea.3 found this helpful
First. I already won the elections. I like Vox Populi games but we need more things like upper house, more advanced coalitions or electoral thereshold.2 found this helpful
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