Werewolf: The Apocalypse — The Book of Hungry Names

Werewolf: The Apocalypse — The Book of Hungry Names

Choice of Games · 2024 · Adventure, Werewolves, Casual, RPG, Choose Your Own Adventure

PC
Very Positive92% · 230
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$19.99
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About Werewolf: The Apocalypse — The Book of Hungry Names

You and your shattered werewolf pack must save the living Earth with Rage and spirit! In this interactive novel with hundreds of choices, can you defeat a Wyrm Spirit that manifests as a lie that you want to believe?

Werewolf: The Apocalypse — The Book of Hungry Names is an interactive novel by Kyle Marquis set in the World of Darkness. It's entirely text-based—1.6 million words, without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.

Shapeshifter. Mystic. Hero. Monster. You are a werewolf, and you are all these things. Werewolves are the living earth's last guardians, created by Gaia, given the gift of shifting between human and wolf forms, and called to stop humanity from destroying the world.

But you have failed.

Three years ago, packs of werewolves worked together as a Sept in Broad Brook, Massachusetts, battling the Wyrm, the enemy of Gaia. While other Septs fell to the Wyrm or tore themselves apart with fratricidal Rage, Broad Brook thrived. Some said they would be the ones to stop the Apocalypse.

But in one night, a Wyrm Spirit called "the Answering Tiger" destroyed the Broad Brook Sept and defiled its caern. In fact, Broad Brook had never been thriving at all. The Tiger had deceived their senses, disordered their thoughts, and turned them against one another. Where the different tribes saw trust, in truth there was resentment and growing Rage. Where the different packs saw safety, there were security flaws that could be exploited. Where they saw the Wyrm, there were innocents that they massacred, before reporting to other Septs about another glorious victory.

Their cruel pride allowed the Wyrm Spirit to deceive them, and they mostly destroyed themselves. The Answering Tiger had servants, too, monstrous Banes and fomori, and even werewolves sworn to the Wyrm. But they were only there to pick off whoever was left.

Now, the Stormcat, once the Patron Spirit of the Broad Brook Sept, has called upon you to rebuild a pack from the survivors and fight back against the Answering Tiger. In the savage woods and decaying towns of New England, you will forge your own legend.

Build Your Pack. Human and werewolf survivors haunt the woods and hide in the cities: find them to learn what happened and to rebuild the werewolf nation. But not all werewolves can be trusted: shun those wolves consumed by Rage, and pity those who have lost the Wolf and become empty shells.

Survive the Wilds. A desperate exile, shunned by those of your old pack who have abandoned their oaths to Gaia, you'll have to survive by your wits. A winter night can kill as surely as any monster: find shelter, seek allies among spirits and humans, and learn how far you'll go to survive.

Unleash Your Rage. You are one of Gaia's monsters, a living weapon, herald of horror and death. Now the Apocalypse is here: wield your Rage with savage cunning and keen discretion, or it will swallow you whole.

• Play as male, female, or nonbinary; befriend or romance werewolves and humans of all genders.
• Shapeshift among five forms to slaughter your enemies, or outwit them to take what you need.
• Choose your auspice (moon-sign) and your werewolf tribe: Bone Gnawer, Child of Gaia, Glass Walker, Shadow Lord, or Silver Fang
• Claim your territory and heal the spirits there to unlock Gifts that let you summon animals, see into the past, or enter the spirit world.

DLC & expansions

🎁 Complete the collection

Base game + 3 of 3 DLC at today's best prices.

$29.96
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What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players praise the game's deep respect for World of Darkness lore, engaging writing style, interesting characters, and substantial length with numerous side missions and dialogue options. However, many criticize that player choices often feel illusory, failing to meaningfully alter the story's core path, and some find the resource management (balancing Rage, Health, and relationships) tedious or the occasional removal of seemingly available options frustrating, with a few also noting disappointment in how endings play out after investing significant time.

Not recommended Mar 12, 2026
I really wanted to give this a thumb-up; but after the crappy ending I got (see below), that pushed me to a thumb-down. [b]The good:[/b] - Respectful of Werewolf the Apocalypse lore. It's actually pretty well written, and it shows the author knows the World of Darkness very well. - The story tries to give the player freedom. You can pick the order in which you want to accomplish missions, and it slightly changes the outcomes. There are many side-missions, fairly short and easy to do. And many spirits to talk to. - The characters, friends and foes, all are interesting, with their own personality. - Very long story, with many chapters, and many choices. [b]The bad:[/b] - The choices, most of the time, won't change the pathing of the story. It will set variables to alter the text offered to you, and that's about it. Despite its many choices, and apparent freedom, the story is very linear and replayability is low. - Some choices are only there to punish the player, but the outcome is not obvious when you read the choice. There are plenty of arbitrary decisions made by the author which the game won't feedback at all. The purpose of these games is to have fun reading a cool interactive…
14 found this helpful
Recommended May 19, 2026
long game, very interesting read and insight into the werewolves in the world of darkness. would recommend looking up your save location in program files > steam > userdata > > 2402280 this will save you alot of headache if you don't have time for multiple playthroughs and want to explore options without the fear of redoing your 10 hour game save
4 found this helpful
Not recommended May 17, 2026
Don't like politics in my games
4 found this helpful
Recommended Jul 22, 2026
Like politics in my games.
1 found this helpful
Recommended Jul 11, 2026
40 hours of gameplay, ladies and gentlemen. A bit drawn-out, but I have no regrets. If the visuals were better (or simply existed), this game would be more popular.
Recommended Jul 8, 2026
[\] it's a choose your own adventure [/] it's a choose your own adventure ---- [x] ditch your old has-been relatives and make friends your own age [x] dumb fun ♥♥♥♥. pretty sturdy lock on that door, shame I'm a ♥♥♥♥♥♥' werewolf [x] dumb werewolf ♥♥♥♥. woopsy daisy someone tore a trucker or a cop to pieces and now needs new clothes and a cleanup crew [x] nim I'll keep it short, since I played it initially on the publisher's site instead of Steam - It's a choose your own adventure, but what an adventure. It actually answers questions about what the WoD team had in mind with W5. Despite being a text adventure there's a lot of detail and stats and options available in gameplay, I could visualise a lot of the scenes as an actual level/place in an RPG. The character creation is woven into the writing rather than asking you to define your moonsign and tribe and gender before even hitting play. When in doubt, Crinos form. It solves all your problems.

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