Werner Waffenwerke: Arms Tycoon

Werner Waffenwerke: Arms Tycoon

Stobi Games UG (haftungsbeschränkt) · October 9, 2025 · Simulation, Economy, Isometric, Resource Management, Base Building

Buy Werner Waffenwerke: Arms Tycoon from Steam at $19.99 — the cheapest of 1 store we compare.

PC
Positive95% · 21
Best price
$19.99
lowest tracked $15.99
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Where to buy Werner Waffenwerke: Arms Tycoon — official stores

Steam
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Standard Edition · Steam
$19.99
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Werner Waffenwerke: Arms Tycoon price by region

Werner Waffenwerke: Arms Tycoon costs $10.49 in Georgia (USD), £16.99 in the United Kingdom, $19.99 in the United States, €19.99 in Europe (EUR), CA$25.99 in Canada, NZ$28.99 in New Zealand, A$29.99 in Australia, R$59.99 in Brazil and zł91.99 in Poland right now.

Cheapest Werner Waffenwerke: Arms Tycoon offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $10.49 $10.49 — 1
United Kingdom £16.99 £16.99 — 1
United Statesyour region $19.99 $19.99 — 1
Europe (EUR) €19.99 €19.99 — 1
Canada CA$25.99 CA$25.99 — 1
New Zealand NZ$28.99 NZ$28.99 — 1
Australia A$29.99 A$29.99 — 1
Brazil R$59.99 R$59.99 — 1
Poland zł91.99 zł91.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Werner Waffenwerke: Arms Tycoon

✦ AI summary

Werner Waffenwerke: Arms Tycoon puts you in charge of reviving a crumbling weapons empire by designing arms, building factories, researching technologies, and managing every aspect of a global industrial operation. Build your company from near-ruin into the world's most valuable enterprise while navigating the complexities of weapons manufacturing and sales across the globe.

Take on the role of the spoilt sole heir to a once powerful industrial family and, after the death of your grandfather, take over the fortunes of a weapons manufacturer whose history lies hidden in the trials and tribulations of the 1940s. The great prosperity has long since been lost and only crumbs of past wealth still exist.

So you have practically nothing left of your grandfather Wilhelm Werner Werner except the ownership of "Werner Waffenwerke", a few million dollars, a small branch of the once mighty company in a small European country and his much-loved mascot "Werner Wombat". Your task is extremely difficult: lead the company back to its place in the sun.

A variety of challenges await you:
*Design your own weapons and research new technologies
*Build new factories and research facilities
*Sell your weapons in various ways to numerous interested parties
*Manage the company through the many aspects of day-to-day operations
*Become the most valuable company in the world and become the richest person of all time

The project is being developed by me as the sole developer and I am therefore very happy to receive feedback and ideas. At one point or another I may already be a bit blinded by my work and will be grateful for your comments.

Werner Waffenwerke: Arms Tycoon — game info

Platforms
Windows
Steam Deck
Playable
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Werner Waffenwerke is praised for its engaging tycoon gameplay, deep customization systems, and passion evident from the developer who actively communicates with the community. Players appreciate the realistic economy simulator and its 15-20 hours of content, though some find the complexity overwhelming with excessive tables and text. The main complaint is incomplete English localization with numerous untranslated German words, alongside minor bugs typical of Early Access that are being addressed promptly.

Recommended Oct 18, 2025
(Kostenloses Exemplar vom Entwickler erhalten – meine Meinung bleibt unbeeinflusst.) Werners Waffenwerke hat mich wirklich positiv überrascht! Schon nach kurzer Zeit merkt man, dass hier viel Herzblut und Leidenschaft im Projekt steckt. Das Spiel verbindet klassische Tycoon-Elemente mit einer frischen Idee: den Aufbau und die Führung eines traditionsreichen Waffenunternehmens. Die Mischung aus Forschung, Produktion und wirtschaftlicher Strategie funktioniert schon jetzt erstaunlich gut. Ich hatte großen Spaß daran, meine Fabrik zu optimieren, neue Technologien zu entwickeln und mein Unternehmen Stück für Stück wachsen zu sehen. Auch die Atmosphäre und der Stil passen perfekt zum Setting – es fühlt sich einfach rund an. Natürlich ist das Spiel noch im Early Access, aber die Basis ist schon jetzt sehr solide. Besonders schön: Der Entwickler hört auf Feedback und bringt regelmäßig Updates, was wirklich Vertrauen schafft. Fazit: Ein liebevoll gemachter Tycoon mit großem Potenzial und einem motivierenden Gameplay-Loop. Wer Management- und Aufbauspiele mag, sollte Werners Waffenwerke unbedingt ausprobieren! ⭐ Klare Empfehlung – ein Geheimtipp für Simulationsfans!
4 found this helpful
Recommended Oct 16, 2025
Game is available in multiple languages. Primary Language is German. English Localization is fine for the most part, with a few missed words here and there, but he's fixing it (as of October 2025) The game is Early Access, so there are still a few bugs floating about, but the dev is working overtime to fix them, usually within days of reporting. There's a lot of love that went into this game, and you can feel it. He's very engaging with his community and communicates everything clearly, from successes to challenges. Content-wise, you can get a good 15-20 hours out of the game right now on average in one play"through" (it's open ended, but you can consider yourself "done" when you've built a mega-factory for yourself) The game is actively being developed and new content will be added after initial bugfixes and QoL-improvements. Dev likes to listen to suggestions and has an open door, open ear-policy for everyone. Gameplay-Wise you start out with your own small-arms and munitions-factory, developing and building weapons as contractors demand and finish with your very own tank-production by the end of current content. There are plans to implement Ships, Planes and Dron…
4 found this helpful
Not recommended May 1, 2026
I have been a fan of Military Industrial Complex games such as: Arms Trade Tycoon Military Incremental Complex Sprocket (lets you design tanks) War Inc., XCOM, and Syndicate on DOS Rise of Gun Gunsmith etc. This one caught my attention because its gameplay loop is pretty good - you sell ammo, then guns, then MANPADS, and then APC/Tanks whathaveyou. All of it customizable and you get your own Lord of War to whom you sell your wares. (Its more of an emergency/contingency feature imo - the markup is low, like 1.5x and he's pretty broke). But you mostly sell to countries and combatants. Each and every part of designing the tools of death is available to you - you can make medium, light, heavy-armored MBTs with tracks, wheels, etc Same thing with guns, a lot of care went into this. It strikes a balance between complexity, depth and casual gaming that is meant to be fun However, there're a lot of problems Gameplay Balancing is a huge issue. Redundancy is a huge issue. Bugs are everywhere and game-breaking. Its only viable to make Assault Rifles and MANPADS - the former because of demand - countries order millions of ARs, and the latter - of their huge markup, you can easily 2x-4x any …
3 found this helpful
Recommended Dec 18, 2025
[h2]Awesome Game![/h2] I saw this game at the gamescom and was immediately interested ( the mascot was hilarious )! As a oldschool fan of SimCity, Rollercoaster Tycoon and the like, playing the game was a bit like taking a stroll down memory lane. [b]Werner Waffenwerke: Arms Tycoon[/b] is a realistic, engaging but also tough economy simulator that doesn't force you to play a specific way to get to your goal: Becoming a huge warlord (state-recognised of course) by constructing your own superiour weapons and lateron tanks. [list] [*]Selling weapons only the right way - state contracts, collaborative science researches and ammunition trade to your allies - sure! [*]Selling weapons wherever you want - creating trouble spots and catering both sides, mafia and rogue states need weapons too? - You do you! [*]Do your actions have consequences? Most likely, but you really want that money badly, so what can you do? You are human after all. [/list] The depth of this simulation is insane, you have a varying price for electricity, for ammunition, you have to plan for fluctuations in contract frequency, you can construct and modulate your buildings: From increasing delivering times to ch…
3 found this helpful
Recommended Oct 19, 2025
An interesting game so far, but English localization is a bit lacking. It does exist, but a number of words are left untranslated from German which can pose a few challenges
2 found this helpful
Recommended Oct 28, 2025
The game is great and works really well for firearm and military enthusiasts. It’s very detailed yet fundamentally simple in its design. The complexity of the game comes from the fact that it offers a lot of options and possibilities, so at times the amount of text and Excel-style tables seems to go beyond human comprehension. I sometimes think the creator wanted to show us too much, adding excessive realism to what is essentially a simple form of entertainment. However, for me, that’s a plus, and if you enjoy games that are complex in concept and especially like designing things, you definitely won’t regret the money spent. The game doesn’t have any major issues, but it’s still unfinished in some minor aspects, and many things haven’t been translated from German yet… such as the title, for instance.
1 found this helpful

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