Yami Protocol

Yami Protocol

Kirysan · 2025 · Third-Person Shooter, Action, Action-Adventure, Female Protagonist, 3D

PC
7 user reviews86% · 7
Best price 52 Good deal
$3.99-60%
$9.99lowest tracked $3.49
Steam Buy at Steam

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Standard Edition · Steam
-60%
$3.99
$9.99
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Screenshots

About Yami Protocol

This game is an action genre from a third-person perspective, Inspired by the classics of survival horror.

🗿 Runs at 60 FPS on a GTX 970 (2014) with high settings. 🗿

💻 Made in Unreal Engine 5 💻

Satisfying combat: Battle zombies with a range of weapons.
Classic survival horror inventory: Manage limited resources with a classic inventory system
Progression through exploration: Find and use items to unlock new areas and advance the story.
● Open world exploration: Navigate through diverse environments like houses, a police station, sewers, and the town hall.
● Nostalgic soundtrack: Enjoy a familiar, classic PS1-inspired music style that enhances the atmosphere.
Elevator ride for fun

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 23, 2025
This game could do with a map. Over half of my playtime was wandering without a clue where to go, especially when the fuse was located in the building with a ladder behind it. The guns are okay, and the game looks alright. I never found the purpose of energy drinks. There is a lack of world-building. Our character's entire purpose is to find the virus, yet we have no idea that's our objective until we come across it. Overall, it's okay.
15 found this helpful
Recommended May 28, 2025
Story doesn’t give you a lot, and the whole things starts without any proper introduction. You start off in a donut shop, reading a cryptic letter from someone investigating a virus outbreak. Unfortunately, this barebones introduction sets the tone for a game that often leaves the player in the dark. There’s no map, no quest markers, and no guidance. You’ll spend your early minutes wandering aimlessly, opening every door in sight and trying to mentally map out the block. Progress relies entirely on exploration and finding key items, but the lack of visual feedback turns scavenging into a pixel hunt. Items blend too well into their surroundings, and unless you're methodically bumping into every surface or spotting the elusive hand icon, you’re bound to miss something important, like ammo. And you’ll need a lot of ammo. Enemies, especially bosses, are textbook bullet sponges. Regular zombies eat up half a pistol clip, while bosses soak up your entire inventory and then some. It’s not a matter of strategy, either. Headshots don’t count, and there's no limb damage. One particular boss zigzags like in a fighting game, making aiming a frustrating ordeal. What’s worse is the inconsis…
7 found this helpful
Not recommended Feb 15, 2026
> The game's biggest problem is I have no idea where to go. You either have to follow a walk through or keep wandering until you find something. Suggestion to the dev would be to add a mini-map or HUD. It doesn't even need a map. Just marker for where the locations are. You can add things like lights on buildings to make the player know where the important buildings are. Like Neon Lights or some other lights. > The story is non-existent. Only a collection of notes that are too vague to form a coherent whole. And they don't even give you an idea about where the destination the locations the notes talk about are. > Also why is every zombie in the game a teen though it's set in a town? > The pickable items are not clear to know. They don't have a shader telling you they are pickable. I suggest the dev to use animated outline or Genshin Impact animated icon type shader for telling which items are pickable from far away. This will mean you'll basically miss items and not have any idea of where to go. It's bad game design. There has to be some mechanism to make sure the player picks up all the story items once they enter a building, like door locked until you pick up the keys and notes…
3 found this helpful
Recommended Apr 27, 2025
pretty cool indie horror game. I haven't finished it yet, but so far, so good. https://youtu.be/SBh_QinNbuo?si=zt8-D5jzvQ_6L09W
3 found this helpful
Recommended Apr 7, 2026
game decent but i got mad couldent kill the boss from the basement lol
1 found this helpful
Recommended Aug 27, 2025
a cute anime style horror game I loved playing it and solving its puzzles shooting felt nice and zombies were tanky! there is also some boss fights unknown if they're optional but I fought them anyway.
1 found this helpful

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