

IGNOBLE
Retromagine · August 12, 2026 · Roguelite, Incremental, Indie, Action, Simulation
Buy the IGNOBLE key for Steam from Eneba at $5.16 — the cheapest of 2 stores we compare.
Where to buy IGNOBLE — official stores
Cheapest IGNOBLE keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
IGNOBLE price by region
IGNOBLE costs $1.99 in Georgia (USD), £3.04 in the United Kingdom, €3.50 in Europe (EUR), $5.16 in the United States, CA$7.85 in Canada, A$9.50 in Australia, NZ$10.49 in New Zealand, zł13.25 in Poland and R$17.49 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $1.99 | $1.99 | $5.16 | 2 | |
| £3.04 −36% | £4.75 | £3.04 | 2 | |
| €3.50 −42% | €5.99 | €3.50 | 3 | |
| $5.16 −26% | $6.99 | $5.16 | 2 | |
| CA$7.85 | CA$7.85 | — | 1 | |
| A$9.50 | A$9.50 | — | 1 | |
| NZ$10.49 | NZ$10.49 | — | 1 | |
| zł13.25 | zł13.25 | zł19.56 | 2 | |
| R$17.49 | R$17.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About IGNOBLE
IGNOBLE is a roguelike deck-builder where you harvest enemies for resources to unlock devastating abilities and construct the perfect build against escalating threats. Race against the clock to farm blood and bones, stack combos, and survive increasingly brutal encounters as you ascend a sprawling skill tree.
- Enemies exist to be harvested for blood and bones
- Upgrade devastating attacks and adapt to relentless Ignoble threats
- Farm marrow to unlock forbidden powers and brutal combos
- Push the timer, maximize the haul, survive what comes next
IGNOBLE — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Good game but really short. Also why was the music from the demo removed. It was so much better than the ones in the game
Mid- experience, 2 years ago I'd would have called that game an abyssal turd, for nowadays standards it is almost honest :/. Almost abandonned before finishing this one. I'm fairly certain that llms have been used extensively, not necessarily 100% like most nodebuster clones, but the progression is very formulaic, unnatural and the whole is extremly shallow and partly incoherent on some aspects.
I like the game's idea. The graphics and overall art direction - amazing. Now the meat and bones is where the game suffers. For an incremental game that has to be actively played, it pogresses way way too slow. First few upgrades are fast enough but after that it quickly devolves into a semi-mindless grindfest for resources. If the game is about fighting enemies, why introduce stuff that forces player to spend whole run smashing some crystals? Apart from that, a lot of things feel simply inconsistent, ruining all the fun I could've had there. Bad (sparse) enemy spawns with low player mobility, enemies' non-sensical AI, inconsistent time stops and attack wind ups, general lack of clarity, enemies turning mid-swing. All that, on top of each round taking a lot of time and giving barely any resources - which unfortunately quickly turns it from an intresting experience to a boring grind, at least for me.
Solid if your a fan of small afternoon incremental games :) 100% in my posted hours and enjoyed every sec of it! I tend to chew through these games pretty fast so I think most people could net around 10 hours on the game :) Honestly, Give me a Metroidvanie a with this style of combat and world! "Incrementig" to the next zone with a bigger scope for this project would be an EASY buy <3
Fun.
brainless ugabuga, stone age rage simulation
Community reviews
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