Karma Keepers

Karma Keepers

yonazdev · July 23, 2026 · Simulation, Strategy, Idler, Incremental, 2D

Buy Karma Keepers from Steam at $4.99 — the cheapest of 1 store we compare.

PC
Mostly Positive75% · 64
Best price
$4.99
lowest tracked $2.99
Steam Buy at Steam

Prices last checked

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Where to buy Karma Keepers — official stores

Steam
Steam
Standard Edition · Steam
$4.99
Buy

Karma Keepers price by region

Karma Keepers costs $3.29 in Georgia (USD), £4.29 in the United Kingdom, $4.99 in the United States, €4.99 in Europe (EUR), CA$6.49 in Canada, NZ$7.39 in New Zealand, A$7.50 in Australia, R$16.99 in Brazil and zł22.99 in Poland right now.

Cheapest Karma Keepers offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $3.29 $3.29 — 1
United Kingdom £4.29 £4.29 — 1
United Statesyour region $4.99 $4.99 — 1
Europe (EUR) €4.99 €4.99 — 1
Canada CA$6.49 CA$6.49 — 1
New Zealand NZ$7.39 NZ$7.39 — 1
Australia A$7.50 A$7.50 — 1
Brazil R$16.99 R$16.99 — 1
Poland zł22.99 zł22.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Karma Keepers

A chill idle incremental where you convert lost souls, assign them roles, collect faith, and automate your way to max karma. Corruption won't fight itself!

Karma Keepers — game info

Platforms
Windows, macOS
Player modes
Single-player
Controller
Partial controller support
PC Game Pass
Not included
More games like this:Mac games

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Aug 24, 2026
Idle & Incremental Lovers recommends Karma Keepers: [i] On one hand, nice art, meaningful upgrades and some of the most original mechanics I've ever seen in an incremental game. On the other hand, a very slow first half and way too much micromanagement. [/i] + The atmosphere and world-building are amazing, and the way they are tied to the game mechanics (based on developing karma and fighting corruption) is great, ultracoherent and pretty creative. + The resource management (balancing generated, extracted and collected faith & generating aether) and economy part is awesome and makes for interesting strategic choices! + Upgrades (both blessings and miracles) really feel impactful and change your way to play the game. + The various type of souls you can summon are all interesting, slowly contribute to the automation of your realm and make you feel like you're growing a community of believers. + The ending is great! - The first half of the game, with very little automation, is spoiled by all the manual micromanagement you have to do in order to progress. Extracting faith from the totem, collecting it, killing invaders, healing your summons... they all feel like a chore. - Prestige (…
6 found this helpful
Recommended Aug 26, 2026
A fantastic strategy idle game that hits all the right notes. Building up your economy, automating the kingdom, and managing the divine Reincarnation mechanic to beat the corruption makes for a deeply rewarding loop. Highly recommended if you love watching numbers grow and satisfying incremental progression!
3 found this helpful
Recommended Aug 23, 2026
It's fine. Watching your little guys wandering around is kind of fun, and when your cursor size is big enough it's fun to see big swathes of shadows get sent to the Karma Realm at once. In the later parts when the pace picks up it really gets flowing. And the developer is pretty responsive, when I asked for an accessibility feature it was added within a few days of release. That said: It's not an idle game, it's highly active, and even once you have automation set up you're still doing a lot of active play and that never really stops. But the automation is pretty unclear on how to do it and there's very little control over your little guys. When you have 1 totem that's not a big deal, but when you have 8 and half your totems don't have any collectors because they're all packed together on the others, it gets frustrating. Additionally, the prestige mechanic really feels like a trap, by the time you have enough points to get any real benefit from them, you'd be better off just sticking it out to the end of the run. A run is 3ish hours, even spending a bunch of time kind of flailing. I don't feel a need to do another one. So it's fine. I think it's absolutely fine for a five buck …
3 found this helpful
Recommended Aug 19, 2026
It's literally a baby game. I played it. Felt like a zombie baby looking at all the colours. I won't 100% because the last achievement is a speedrun. No interest in that. Peace.
3 found this helpful
Not recommended Aug 28, 2026
I enjoyed the game but finished it in 2.3h without needing to prestige once. I'm left with a feeling of too little, would recommend it if it was an early access or had more content.
2 found this helpful
Recommended Oct 3, 2026
Good incremental. Not the linear kind, you constantly make choices that will affect your success. The speedrun achievement requires you to have learned how to play effectively. It's not super hard though.
1 found this helpful

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