

Skelethrone: The Chronicles of Ericona
70`Strike · August 7, 2024 · Metroidvania, Souls-like, Dark Fantasy, Side Scroller, Pixel Graphics
Buy the Skelethrone: The Chronicles of Ericona key for Steam from Driffle INC at $3.82 — the cheapest of 6 stores we compare.
Where to buy Skelethrone: The Chronicles of Ericona — official stores
Cheapest Skelethrone: The Chronicles of Ericona keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Skelethrone: The Chronicles of Ericona price by region
Skelethrone: The Chronicles of Ericona costs £2.87 in the United Kingdom, €3.30 in Europe (EUR), $3.82 in the United States, $3.82 in Georgia (USD), CA$9.45 in Canada, NZ$9.99 in New Zealand, A$11.59 in Australia, zł15.24 in Poland and R$15.65 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £2.87 −53% | £6.15 | £2.87 | 5 | |
| €3.30 −51% | €6.75 | €3.30 | 6 | |
| $3.82 −53% | $8.09 | $3.82 | 6 | |
| $3.82 −53% | $8.09 | $3.82 | 5 | |
| CA$9.45 −46% | CA$9.45 | — | 3 | |
| NZ$9.99 −46% | NZ$9.99 | — | 2 | |
| A$11.59 −46% | A$11.59 | — | 3 | |
| zł15.24 −48% | zł29.15 | zł15.24 | 4 | |
| R$15.65 −46% | R$15.65 | R$21.57 | 3 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Skelethrone: The Chronicles of Ericona
Assume the role of Derek Ericona, a lord destined for death by treachery, who avoided it in favor of a more grim fate. You're in for a great adventure inspired by games like Castlevania and Dark Souls. Bloodthirsty monsters, divine creatures and epic boss battles. The game’s story is shaped by choices that will define your journey.
- Metroidvania - Unlock unique upgrades for movement and combat to expand the world. Maintaining the game's progression requires you to use different relics, items and abilities.
- Challenging bosses - Test your skills against multiple bosses and other creatures from the Dark Ages. The game will constantly test your patience as you face challenging battles that require their own unique approach.
- Combat galore - You must use an ever-expanding arsenal of weapons and equipment to repel a wide variety of enemies. Put your courage, skills, and resolve on display for them.
- Exploration - The game features a huge world represented by a variety of hand-crafted levels. From fog-shrouded ruins, where undead corpses cling to any living being passing by, and shambling figures emerge. To the Sun-city that hides in the labyrinthine of an ancient tomb where an unspeakable evil lingers, long forgotten by mankind.
- Non-linear exploration – Play through levels and bosses, discover side areas with more secrets and enemies to defeat.
- Weapons and Equipment – Your character can be armed with bows, scythes, longswords, whips, pistols, rifles, and many more traditional weapons. More exotic weapons will also be available to you, so use any means to achieve success.
- Multiple Endings – Make key decisions along the way to determine Ericona's fate as you progress through the story.
Skelethrone: The Chronicles of Ericona — game info
- Platforms
- Windows, Linux / SteamOS
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 2 of 2 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I'd hate to go negative on a single dev project, but unfortunately the game is just way too janky to recommend it. I do not think it's a good buy even on sale. What makes it even more sad for me is that the game clearly has genuine effort and interesting ideas put into it. There are lots of things in the game that could have been great if they were better implemented. For example, character progression has some interesting ideas, but the split between the typical souls leveling and the skill tree leveling just doesn't make sense. The game has a variety of builds and weapons, but there no scaling, so you are forced to always go for bigger base damage. There are many small details like that all over the game. The art style is probably as close as something in this game get to being genuinely good. It's very cool and creative, and giving great dark fantasy vibes. The level design is also quite decent and the metroidvania element is enjoyable. The soundtrack is surprisingly good. The game works well on Steam Deck. That's where the clear positives end. Unfortunately, the game is very hard to enjoy due to *both* the combat and the platforming being incredibly janky. The combat feels s…2 found this helpful
It's amazing that this is the work of a single person. It's a very nice game all-in-all.1 found this helpful
It's pretty bad sadly. - Inconsistent parries, sometimes they stagger sometimes they don't. Attacks generally have no weight behind them, feels pretty bad; - Map is terrible , very hard to see stuff on it (entries/exists), i got lost too much; - stats are poorly explained, translation is terrible in general; Art is cool i guess.1 found this helpful
Phenomenal. I first bought this game on Xbox while it was on sale, then had to stop myself, and decided at the first boss I wanted to do a lets play of this game. Previously I could not care less about games of the Metroidvenia variety. I didn't think they were bad, just never felt drawn, but somehow Skelethrone really hooked me. The best way I can describe it compared to other titles is if Dark Souls were a 2D platformer. It's challenging, it visually looks like a darker, gritty world, and the combat can be quite satisfying once you get the hang of it. Controls feel simple overall but not in a clunky way. Beyond gameplay and control, the graphics are quite interesting. Dialogue shows a more realistic closeup of characters so that you can see exactly what they look like, and the more pixelated sprites seem to avoid losing too much detail, and add to the unease of certain environments/enemy movements. My ownly critique, if it can even be called that, is that while there are several armor sets in the game, none of them change the player's appearance. I wouldn't call this an issue, more so just a case of "it would be nice if it did." Even if you don't normally play metroidvania st…
Came to a realization that the only thing I liked about the game was SOME of the art (environments look cool but the player and enemy sprites look like total ♥♥♥♥) and ONE song that was wasted on an area with 4 rooms. Boring levels and atrocious combat, this dev cannot make bosses to save their life. One of the four bosses I fought wouldn't have been so bad if it didn't have one attack where it requires you to tediously dodge 10 slow moving projectiles in a row, I don't know why 4 or 5 wasn't enough because having to stop everything your doing for an attack that lasts that long makes the fight a total slog. During the platforming sections in the mushroom area, the mushrooms take a solid half second for their hitbox to turn on after they play their "you can stand on me now" animation and it was so unbelievably frustrating. It was the only area I saw with actual things in it, and it ended up being just a miserable time. Can't trick myself into liking this one, wish I just refunded it.
I thought it would be a normal metroidvania like blasphemous, but instead I got dark souls with the fact that I have to constantly watch the stamina bar and mobs almost never show when they attack so it's hard to counter that. I like hard games and challenges but this is not for me.
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