

Artillery Tycoon
Awful Waffle Studio · April 30, 2025 · Simulation, Strategy, Historical, Military, Economy
Buy the Artillery Tycoon key for Steam from Kinguin at $4.88 — the cheapest of 4 stores we compare.
Where to buy Artillery Tycoon — official stores
Cheapest Artillery Tycoon keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Artillery Tycoon price by region
Artillery Tycoon costs £3.47 in the United Kingdom, $3.59 in Georgia (USD), €3.99 in Europe (EUR), $4.88 in the United States, CA$6.47 in Canada, A$7.38 in Australia, NZ$7.55 in New Zealand, R$16.92 in Brazil and zł22.29 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £3.47 −28% | £4.24 | £3.47 | 4 | |
| $3.59 −28% | $3.59 | $4.88 | 4 | |
| €3.99 −28% | €4.96 | €3.99 | 4 | |
| $4.88 −28% | $5.75 | $4.88 | 4 | |
| CA$6.47 −28% | CA$6.47 | — | 3 | |
| A$7.38 −28% | A$7.38 | — | 2 | |
| NZ$7.55 −28% | NZ$7.55 | — | 3 | |
| R$16.92 −28% | R$16.92 | — | 2 | |
| zł22.29 −28% | zł23.03 | zł22.29 | 4 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Artillery Tycoon
ENGINEER
Design artillery from the ground up. Research authentic breech mechanisms, recoil systems, and firing platforms. Every component matters. Attach the hull. Select your crew—commander, gunners, loaders. Configure your ordinance. Test fire at the range. Miss, and you lose the contract. Hit your marks, and nations will pay fortunes for your firepower.BUILD
Transform raw steel into instruments of war. Manage production lines running 24/7. Speed up time and watch your factory churn out the French 75, the British 18-pounder, weapons that will reshape battlefields across continents. Expand your facilities. Unlock new research. Automate production. Save your designs and scale up—from one prototype to an arsenal.DOMINATE
Win contracts from governments desperate for an edge. Outbid rival manufacturers. Deliver on time or watch your reputation crumble. Every nation at war needs artillery. The question is: will they buy yours?There are no second chances when your weapons fail on the battlefield. There are no refunds when shells miss their targets. This is industrial warfare. This is capitalism with a body count.Your factory. Your designs. Your empire. Build it or die trying.Artillery Tycoon — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Artillery Tycoon is an early access factory tycoon game centered around designing and producing WWI-era artillery pieces, praised by players for its unique niche concept, accessible interface, and attention to historical detail, though held back by a confusing tutorial, limited content, and various bugs that can make contracts unplayable. Most players recommend checking it out if you enjoy simulators and are willing to support a work-in-progress, but suggest waiting for updates if you want a more polished experience.
There are not too many Artillery specific games on Steam. I got this in Jan 2026 on sale and yes it is in alpha state but I am happy enough with the game. You start out in 1914 prior to the start of WWI in 28 July and you have a factory that can produce French 75, English QF 18 (84 mm) or German 7.7. I ended up spending some time reading up on the WWI guns and the evolution of the Nordenfelt breech, would be good to have some of that built into the game. If the developer can build in more information and history about the artillery pieces, the components that are being desgined I think that would take the game in an interesting direction. The game lets you do a basic test of your designs with some basic graphics, again it would be cool if you could actually submit Fire Orders for the test (i.e. Grid, Altitude, Direction, description, engagement type). There are some things which I think will get fixed in future releases like the slightly strange AI reading and strange English for the tutorial and some small ideosyncroncies like having a ringing electronic phone sound for a 1914 office. I got this for about 7 Australian dollars so feel the game is fair for the price4 found this helpful
good way to kill time even though it's in early access
hmmm pretty simple! simple mechanics, simple graphics. However, the atmosphere and attention to detail and artillery are great. I like that the progress of the military campaign increases or decreases the demand for “goods.” Okay, this clearly isn’t the best game at this stage. It’s in Early Access, and I take that into account. It has potential, and you can already see it. There isn’t a lot of content yet. But I’ll give it a thumbs-up and ask for just one thing don’t abandon this project, and then it’ll be a 10/10. I’m hoping and looking forward to future updates and improvements to the sound effects lol
I really hope the issues get addressed because its a really good concept however when playing the issues were a lot the most notable was when making a new save and it carried my income and artillery over however not letting me use them for contracts even deleting the save didn't fix this issue as well having the problem of no one accepting contracts even when I was trying to give them away for basically free which to say I'm disappointed is an understatement I will keep my eye on this game and I hope it gets to a more playable state if interested in buying I'd say if you want to support the game why not but if you don't want to risk it the bugs I'd hold off and keep an eye on update logs to see if the bugs improve.
This is a very controversial game, in my opinion. The thing is, it's a financial simulator. This is precisely the genre that's difficult for me. 1) The tutorial is short and, to put it mildly, confusing. 2) The controls are average, not particularly enjoyable, and not particularly challenging. 3) I couldn't just pick up, start playing, and understand this game. I lost four times before I learned anything. 4) The game has some realism and requires a basic understanding of military science (weapon characteristics, weapon selection, time management, etc.). 5) There's no action, no excitement, and so on. Just cold calculations and planning. The game is worth checking out, but it's likely only suitable for those who enjoy simulators.
+ The interface is user-friendly, so it was easy to figure out + I like how this general praises me after I pull off a successful move ;) Here’s how it actually works: build your first artillery piece from scratch (using parts), hire a crew, test it on the battlefield.... ??? ..... profit. This is definitely not a simulator; even though there are a lot of details, the game holds your hand and doesn’t throw you into the most difficult part right away. That’s both a plus and a minus (depending on your perspective). For me, it’s definitely a plus! It was an unusual experience, especially for a beginner but if you want to take a break from popular online games and try something new - its OK.
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