

The Away Team: Lost Exodus
Underflow Studios · July 22, 2016 · Dialogue Heavy, Adventure, Choices Matter, Choose Your Own Adventure, Artificial Intelligence
The Away Team: Lost Exodus is free to play — no purchase needed. We track it so you know if that ever changes.
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The Away Team: Lost Exodus price
The Away Team: Lost Exodus is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About The Away Team: Lost Exodus
In this interactive sci-fi adventure novel, you are the AI pilot of Earth's last interstellar ship, tasked with finding a home for your crew—the last remnants of humanity. Your choices will determine their fate, and your own.
The Away Team: Lost Exodus — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
"The Away Team: Lost Exodus" is at first value what you might see as one of the worst ripoffs of FTL ever made, but it's even worse than that (somehow). Instead the whole space exploration bit is a very shallow veneer bolted onto what amounts to a Choose Your Own Adventure book with just a few hints of Oregon Trail on it. The idea is you pick a crew of pixelcrap spacemen and go on a space trip looking after the last humans alive. You make CYOA decisions and click through to see what ending you get. Did I mention how bad the writing is? Real cringe high school sci-fi club dropout fan-fiction stuff. So, it's hard to describe this as a game, the focus is more like that of an e-book/visual novel, there's only minor, shallow and uninteresting gameplay elements. The crux of this is to push some very low quality, badly done fan-fiction tier writing, where we see once more a developer fail to understand the importance of "Show, don't tell", and for whatever reason, weren't able to convey their narrative through gameplay, giving us endless lines of badly written e-book text instead. My gaming rig is not a kindle. There's no option to change the resolution and no useful graphics …1 found this helpful
Игра «The Away Team: Lost Exodus» предлагает атмосферный стелс-экшен с элементами квеста. Сюжет разворачивается на фоне космической колонии, где игроку предстоит проникать в секретные зоны, решать головоломки и уклоняться от врагов. Графика качественная, а звуковое сопровождение усиливает напряжение. Однако геймплей может показаться однообразным из-за ограниченного арсенала и повторяющихся миссий. Несмотря на это, игра удачно сочетает интригующую историю и стратегическое мышление. Рекомендую тем, кто ценит атмосферные приключения в жанре стелс.
Outside of the absolutely infuriating they/them woke ♥♥♥♥♥♥♥♥, this game is alright however it crashes all the ♥♥♥♥♥♥♥ time and that's extremely annoying.
This game is a bit more like an interactive novel than a fully interactive game, but I really love what they've done with it. The story is very engaging and stays with you after you played it. It reminded me a bit of In Other Waters.
While the game's current state leaves much to be desired, this analysis illuminates the potential and operational advantages that a polished UI/UX could offer, particularly when viewed through the lens of addressing broader human interaction challenges: The game's interface and experience, despite their current shortcomings, hint at the untapped potential for a more tactile, "clicky and gritty" user experience that could revolutionize interactive storytelling. Unlike traditional visual novels, this platform already incorporates a space-adventure setting, offering a unique environment for dynamic narrative progression and user engagement. The interface allows for a level of user interaction that goes beyond simple text choices, potentially incorporating multimedia elements such as audio cues, visual overlays, or dynamic animations to further enrich the existing space-adventure storytelling. These enhancements could elevate the interactive fiction experience, making it more immersive and engaging within its established sci-fi context. Improved informational feedback could further enhance player understanding and immersion by providing contextually relevant details about choices and…
Only 2 resources you need to live, but 700 ways they'll make you suffer for trying to get it
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