

Culpa Innata
Momentum Digital Media Technologies · January 18, 2008 · Adventure, Point & Click, Female Protagonist, Sci-fi, Casual
Buy Culpa Innata from Gameseal at $1.11 — the cheapest of 9 stores we compare.
Where to buy Culpa Innata — official stores
Cheapest Culpa Innata keys — keyshops
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Culpa Innata price by region
Culpa Innata costs €0.96 in Europe (EUR), £1.03 in the United Kingdom, $1.11 in the United States, zł6.42 in Poland, $6.99 in Georgia (USD), CA$8.67 in Canada, A$10.65 in Australia, NZ$11.99 in New Zealand and R$15.98 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €0.96 −80% | €1.99 | €0.96 | 10 | |
| £1.03 −78% | £4.73 | £1.03 | 5 | |
| $1.11 −80% | $1.99 | $1.11 | 9 | |
| zł6.42 −86% | zł44.99 | zł6.42 | 3 | |
| $6.99 | $6.99 | — | 1 | |
| CA$8.67 −21% | CA$8.67 | — | 2 | |
| A$10.65 −21% | A$10.65 | — | 2 | |
| NZ$11.99 | NZ$11.99 | — | 1 | |
| R$15.98 −20% | R$19.99 | R$15.98 | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Culpa Innata
This story-driven, third-person game uses a 3D engine with dynamic cameras and other technologies developed by Momentum AS. Their remarkable patented facial animation technology is put to excellent use, as the game features over fifty personable characters that you'll frequently engage in dialogue throughout your investigation. Using the classic mouse in a point and click interface, players have responded enthusiastically to the intuitive and responsive control. The game features a wide variety of organic obstacles ranging from logic puzzles to hi-tech gadget manipulation to dialogue and inventory challenges.
- Original, complex story with a detailed history in a fully realized game world
- Environments and characters rendered in 3D with dynamic camera implementation
- Cinematics rendered with in-game engine for seamless graphics integration
- Click and go character control; user friendly mouse-driven interface
- Over 50 interactive characters, each created with Momentum-patented 3D facial animation technology
- Intuitive dialogue system with player choice and branching conversation paths
- Non-linearity and optional player activities offer rewarding replay ability
- Character journal captures all key game moments
- More than 40 unique locations
- Diverse range of integrated challenges, from standalone logic puzzles to hi-tech gadgetry to inventory and dialogue obstacles
- Original soundtrack
Culpa Innata — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Loved the concept, the world and the story. Too bad the sequal never made it into game form.2 found this helpful
Reviewing games I played a long time ago: A very ambitious aventure game that in many ways was ahead of its time mainly on how non linear it is and the freedom it gives to the player on how to proceed in the investigation. Kinda reminds me of the Blade Runner game. Saying that, even though I admire it, I remember I didnt really liked that much. I dont think I'll ever replay it again, but I liked it enough to buy it here and be part of my library.2 found this helpful
I want to like this game. I think it has some smart ideas (even if they're now outdated), and the plot/story might be interesting, but the interface is terrible. The clicking to move around the areas is awful, simply frustrating. You can start in one place, walk across a normal pedestrian bridge, and not be able to return to the previous area because the camera angle, or clicking interface, won't allow you to get back far enough to trigger the view of the previous area. Walking around a simple plaza shouldn't be so difficult. And I am not even complaining about how long it takes or the repetitiveness of it all. The view angles are horrible, worse than the original Resident Evil game. You are supposed to explore a little, find some signs around areas, but I can't be sure if I'm trying to move into areas that are blocked off or the interface is so bad that I'm not being given the opportunity to trigger the transition view to move there. On top of that, sometimes you can't re-enter places you just left, which can be annoying if you're just being curious because there can be things to interact with there (that you missed or chose not to interact with in the moment), but I'm guessin…2 found this helpful
Great game if you like thought provoking themes and good world building. The puzzles aren't the best and the gameplay can be slow, but the world and themes makes up for it to me.1 found this helpful
Do not have the patience for this in 2026 - every location, run, run, run - not enjoyable -asked for a refund1 found this helpful
Developed by Momentum Digital Media Technologies and published by Strategy First, Culpa Innata is an ambitious point-and-click adventure that combines science fiction with detective storytelling to create a mystery driven by political intrigue and philosophical themes. Set in a future where the powerful World Union claims to have eliminated crime, poverty, and conflict, the game immediately challenges the illusion of perfection through the shocking murder of one of its citizens in the neighboring Rogue States. Players take on the role of Senior Peace and Security officer Phoenix Wallis, whose assignment begins as a routine investigation but gradually uncovers a web of corruption, hidden agendas, and ideological conflict. Rather than relying on explosive action, the experience emphasizes careful observation, thoughtful dialogue, and piecing together clues that reveal the darker side of a supposedly flawless civilization. The game's strongest feature is its richly imagined setting. Every location, organization, and conversation contributes to the sense that this futuristic society has been meticulously designed. The contrast between the technologically advanced World Union and the p…
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