

Wunderling DX
Bitwave Games · March 5, 2020 · Indie, Action, Adventure, Puzzle Platformer, 2D Platformer
Buy the Wunderling DX key for Steam from Eneba at $3.09 — the cheapest of 5 stores we compare.
Where to buy Wunderling DX — official stores
Cheapest Wunderling DX keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Wunderling DX price by region
Wunderling DX costs £2.26 in the United Kingdom, €2.60 in Europe (EUR), $3.09 in the United States, $3.09 in Georgia (USD), zł14.53 in Poland, CA$16.99 in Canada, NZ$18.49 in New Zealand, A$21.50 in Australia and R$28.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £2.26 −80% | £11.39 | £2.26 | 4 | |
| €2.60 −79% | €12.49 | €2.60 | 4 | |
| $3.09 −79% | $14.99 | $3.09 | 5 | |
| $3.09 −61% | $7.99 | $3.09 | 5 | |
| zł14.53 −70% | zł49.00 | zł14.53 | 3 | |
| CA$16.99 | CA$16.99 | — | 2 | |
| NZ$18.49 | NZ$18.49 | — | 2 | |
| A$21.50 | A$21.50 | — | 2 | |
| R$28.99 | R$28.99 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Wunderling DX
Dash, jump, and fly at full speed through Wunderling DX: a non-stop puzzle platformer and the world's first "goomba simulator"! Race against the clock, beat tricky puzzles to uncover shiny secrets, and stomp the odds to please your evil overlord!
Wunderling DX — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Wunderling DX is a precision platformer with a clever twist where you control an enemy character whose movement is largely automatic, requiring skillful timing of jumps and abilities rather than traditional platformer controls. Players praise its engaging level design, tight mechanics, and rewarding mastery curve that feels appropriately challenging without being punishing, though some find the limited one-button gameplay repetitive and tedious. Most reviewers suggest it's worth picking up, though some recommend waiting for a sale.
When I saw the game I thought "This game looks really nice for one or two evenings - just 4 hours according to HLTB" and after playong almost 14 hours I can say: that game deserves the title of One of the Hidden Steam Gems (at leas for all lovers of fast paced arcade puzzle games). I managed to get 40 out of 41 achievements without any guides and tips while just playing for pleasure. It is not punishing (like for example Meat Boy). It is challenging just right. I was continuously getting positive vibes from the game without any negative emotions. And the most important: while playing I physically felt that developers put love and soul into this game.4 found this helpful
fun precision platformer where you don't stop moving! levels are well designed and rewarding to master. recommended on sale.2 found this helpful
Wunderling DX takes the familiar platforming formula and approaches it from the perspective of the character who would normally be little more than an obstacle in somebody else's adventure. Instead of controlling the heroic Carrot Man, the player takes charge of a seemingly insignificant enemy who has been granted the ability to jump and ordered to pursue the hero. Developed by Bitwave Games and published by Bitwave Games and Leoful, the game turns this amusing reversal of roles into a surprisingly substantial puzzle-platforming adventure rather than relying entirely on its initial joke. The defining mechanic is the protagonist's inability to move with the freedom expected from a conventional platforming character. Movement is largely automatic, so success revolves around choosing exactly when to jump and learning how the environment influences the character's direction. This limitation transforms stages into puzzles where observation, planning, and timing are equally important. A platform that initially appears impossible to reach may require approaching an obstacle from another direction, using the environment differently, or carefully timing a sequence of jumps. Later abilities…
Bought it at -90% and it's so BROING it still feels like I want to refund my money. It's about as exciting as cleaning my kitchen. Playing as the villain with the least abilities is, well, surely original, but as clever as the idea to play static furniture in a theater play. Some ideas don't have to be realized, like when they just hurt the gameplay. Just having one action (jumping) is absolutely boring, the character you play is slow, so there's a lot of waiting just for the challenge to memorize the timing, if you hit it, it's not so satisfying because it was only one button, if you miss it, you have to wait even longer. Maybe it would be more interesting at 4x speed. Because of it's positive reviews I assumed there's more to this game, but then again only a handful people actually bought it. So, no, there isn't. Story is like when someone who is fulfilled in a cubicle office has to suddenly speed-write a story in 2 minutes. Or like someone wanted to create a mud sculpture but didn't put enough effort to actually get closer to the sculpture and just throws the mud from 2m distance at it. Calling it slapped together would be too much praise. Soooo. It's not even worth it for …
The game calls itself a "goomba simulator" because you don't control your character horizontal movement, but only its jumping and various abilities. It's amazing how such a seemingly simple concept can be made very interesting with clever level design and tight, pleasant gameplay. Big recommend!
Got hooked after one level.
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