The Armclaw Experiment

The Armclaw Experiment

MZ Games · April 4, 2019 · Adventure, Indie, Casual, VR

Buy the The Armclaw Experiment key for Steam from Kinguin at $1.09 — the cheapest of 2 stores we compare.

PC
9 user reviews56% · 9
Best price 52 Good deal
$1.09-78%
lowest tracked $0.79
Kinguin Buy at Kinguin

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Where to buy The Armclaw Experiment — official stores

Steam
Steam
Standard Edition · Steam
$4.99
Buy

Cheapest The Armclaw Experiment keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Kinguin
Standard Edition · Steam
$1.09
Buy

The Armclaw Experiment price by region

The Armclaw Experiment costs £0.43 in the United Kingdom, €0.49 in Europe (EUR), $1.09 in the United States, $1.09 in Georgia (USD), zł2.74 in Poland, CA$5.69 in Canada, NZ$6.29 in New Zealand, A$7.50 in Australia and R$10.89 in Brazil right now.

Cheapest The Armclaw Experiment offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £0.43 −89% £3.99 £0.43 2
Europe (EUR) €0.49 −88% €3.99 €0.49 2
United Statesyour region $1.09 −78% $4.99 $1.09 2
Georgia (USD) $1.09 −67% $3.29 $1.09 2
Poland zł2.74 −85% zł17.99 zł2.74 2
Canada CA$5.69 CA$5.69 — 1
New Zealand NZ$6.29 NZ$6.29 — 1
Australia A$7.50 A$7.50 — 1
Brazil R$10.89 R$10.89 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About The Armclaw Experiment

Use your arm hooks to swing around a procedurally generated city in VR!

The Armclaw Experiment — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

The Armclaw Experiment is a VR sandbox built around a unique arm-claw swinging mechanic in procedurally generated cities, but players consistently criticize it as lacking meaningful content, objectives, or compelling gameplay beyond the core movement concept. Common complaints include awkward climbing controls, repetitive gameplay that grows stale quickly, subpar graphics, and technical issues across different VR platforms, with many viewing it as more of a tech demo or experimental prototype than a finished game.

Not recommended Apr 4, 2019
You can view my review & gameplay here: https://youtu.be/biiy3ULC9V4 [h1]Experienced on the Oculus Rift with Touch Controllers[/h1] This game is so lacking in content, it feels like a demo. The dev calls it a sandbox game where you swing around an urban jungle in a procedurally generated city. Where there are no objectives or missions and no hand-holding tutorials and "what you do is up to you." I think the dev forgot to mention how there is also no game here. It's really a one-trick pony game. Unfortunately, that one-trick isn't very good. Unless you're a 9 year old kid and can get entertained by watching the same TV show over and over all day, every day for a year .. then this game will probably not appeal to you for longer than 10 minutes. The graphics are subpar and so are the sounds. The grappling mechanic feels clunky. There are intermittent frame rate drops. And after you've brought down a copter, swung around the city once, and found a star ... there is really no reason to ever play this game again. You'll do all that & more in 15 minute tops. So I got this game in a VR bundle for about .50 cents USD and I don't feel cheated. However, if I had paid $4.99 USD, I would…
6 found this helpful
Not recommended Dec 27, 2018
The game is broken. I'm playing on WMR and when I turn on the game, the armclaw stays idle and does not go to my hand. It will not work.
4 found this helpful
Recommended Jun 5, 2018
What it says on the tin, probibally not worth the price for most however as a VR dev myself its interesting reference. I played it on HTC Vive and it worked fine so HTC Vive support could totally be ticked in the features info id say. Only thing I should point out is that the vive grip buttons are ♥♥♥♥♥ so it would be cool if the hooks could be remapped to the triggers for vive users. Would feel much smoother and also the vive grip input sometimes sticks (nothing to do with the game, thats just the vive controlers for you) for some reason leaving you stuck to serfaces sometimes in this haha. I like how this actually uses your arm motion to control how you swing, in this regard the system is way better than the one used in windlands, overal physics feels too scripted and floaty to me though, I think the physics itself in windlands felt more jenuine, and personally I would enjoy being able to adjust the gravity to be stronger and arm strength lower for a more realistic expirience.
4 found this helpful
Not recommended Mar 26, 2019
+Interesting concept -Climbing mechanics really suck -Sort of a Look at the wall move simulator -Too pricey to stare at a wall move 1/5 "5/5 best wall simulator ever." This game is not very good, the controls are horrible and the climbing doesn't really work well, it's really awkward climbing a building with your wrists, and equally as unrewarding to make it to the top. Basically all you do while you're climbing is stare at a wall. Also I'm fairly certain this has been abandoned by it's developer as there's been no updates in about a year, and it's Early Access. I can't recommend bad games, nor can I recommend games that'll never be finished. If you liked this review [url=https://store.steampowered.com/curator/33220185-VR-Games-and-Tools/]Click here[/url] and follow for more reviews of VR titles. And [url=https://steamcommunity.com/groups/HonestVR/]Click here[/url] if you want to request reviews on other VR titles.
1 found this helpful
Recommended Sep 17, 2026
The Armclaw Experiment is a compact virtual reality sandbox that builds its entire identity around an unusual form of locomotion. Instead of presenting a conventional campaign filled with missions and scripted objectives, it places the player inside a procedurally generated city and equips them with mechanical arm claws that can attach to the surroundings. The main pleasure comes from learning how to swing between structures, maintain momentum, and move through the environment with increasing confidence. Developed and published by MZ Games, it feels less like a traditional adventure and more like an experimental VR playground designed around movement and improvisation. The arm-claw system is easily the most important element. Players use their VR motion controllers to grab parts of the environment and pull or swing themselves through the city. At first, movement can feel awkward because there is no conventional tutorial carefully explaining every technique. Experimentation is deliberately part of the learning process. Once the basic physics begin to make sense, however, crossing large gaps and chaining swings together becomes considerably more satisfying. Much of the enjoyment com…
Recommended Jul 7, 2018
Interesting little game that I got in an Indiegala bundle. Though I can't really call it a "game" at this point in time, it is an interesting exploration of a potentially fun game mechanic! Excited to see where this goes. Will check up on it in a year or so to see how development is coming along, or if it becomes abandonware.

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