

The Violinist
BigBentertainment · August 21, 2024 · Casual, Rhythm, 3D, 2D, Old School
Buy The Violinist from Steam at $6.99 — the cheapest of 1 store we compare.
Where to buy The Violinist — official stores
The Violinist price by region
The Violinist costs £5.89 in the United Kingdom, €6.89 in Europe (EUR), $6.99 in the United States, $6.99 in Georgia (USD), CA$8.99 in Canada, A$10.25 in Australia, NZ$10.49 in New Zealand, R$23.50 in Brazil and zł31.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £5.89 | £5.89 | — | 1 | |
| €6.89 | €6.89 | — | 1 | |
| $6.99 | $6.99 | — | 1 | |
| $6.99 | $6.99 | — | 1 | |
| CA$8.99 | CA$8.99 | — | 1 | |
| A$10.25 | A$10.25 | — | 1 | |
| NZ$10.49 | NZ$10.49 | — | 1 | |
| R$23.50 | R$23.50 | — | 1 | |
| zł31.99 | zł31.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About The Violinist
The Violinist offers players the option to press buttons to the musical rhythm of the song they choose. The notes fall vertically and the player must press at the right moment to get a score. The more precise they are, the more points they earn. There is also the option to play Quicktime events as mini-games in which you must tune your violin to increase the final score of the song.
Each time the player successfully completes a song, they are rewarded with in-game money that can be used to purchase new scenarios and new violins. Each violin is special and will help you in different ways in the game, from modifying the precision of the buttons to increasing the final earnings.
Experience a unique and captivating experience in this Rhythm Game with Classical Music.

Tune your violin with Quick-Event Minigames before the big concert:

Unlock the beauty of the violin.
Immerse yourself in the world of the violin and unlock a variety of scenarios and violins as you progress through the game. Choose the violin and the place you like the most. Each one has its own charm and characteristics. Collect them all and use them wisely!

Zero microtransactions, just pure music: Say goodbye to annoying microtransactions! In The Violinist, the focus is on music and uninterrupted fun. No additional purchases, just the full experience from the start.
For all ages, for all hearts: From the youngest to the most experienced.
Culture and fun in harmony:
Prepare yourself for a dose of musical culture as you immerse yourself in the classical melodies of great composers.
The Violinist — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate the game's focus on classical violin music as a refreshing alternative to typical rhythm games, with some finding it engaging and entertaining. However, the game suffers from significant technical issues including bugs that reset scores, broken key remapping that doesn't match violin fingering patterns, poor visibility due to tiny notes on a cramped playfield with excessive UI clutter, lack of audio feedback when hitting notes, and an unpopular tuning minigame that feels unnecessary and detracts from the experience.
As a violinist who loves a rhythm game I was proper excited to see this existed and bought it immediately. I REALLY wanted to like this but it's just so buggy that I can't in good conscience give it a good rating in its current state. Some points: - There is no initial learning curve. It starts with Vivaldi's Four Seasons going absolutely nuts at you and you can do nothing but sit there and scream whacking buttons, which may or may not be authentic to Vivaldi's vision. - There are claims of difficulty levels but there are none that I can find. - It randomly changes the language of the menus for no discernible reason. - In my case, 'tuning' the violin didn't even work as it didn't register me hitting the keyboard or my controller at any point. - It frequently throws up the wrong names for the songs just as you're about to play them, which isn't game breaking but is quite bewildering when I was sure I selected Saint-Saëns and suddenly Beethoven sticks his head in. - Achievements randomly unlock even if you haven't done them (which is good for some, obviously). - It doesn't remember your ranks, as in you played Bach spectacularly, but close the game and load it up again it'l…1 found this helpful
As a violinist, this game is a welcome find! It is a little rough. A few bugs here and there, but I felt so seen and heard playing this game. None of that cheap-ass Guitar Hero shenanigans. No, no. Only the finest classical compositions here! Note: I don't hate Guitar Hero. I just wanna virtually shred to Vivaldi sometimes.1 found this helpful
I really liked the game, I missed the rhythm games a lot and finding a new one, it makes me happy, it's entertaining and I recommend it
I really wanted this game to be fun as I play violin as a hobby. Rhythm games aren't hard to find anywhere, but this was the first violin based rhythm game I had ever seen and was pretty excited about it. Unfortunately it really let me down. [b]Kinda long review down here[/b] First of all, I want to address some bugs: [list] [*]As of now whenever you reopen the game all your scores on every song are reset. You keep your money and anything bought, thank goodness, but it is kind of annoying to lose score progress. I like to play in little spurts, so I want to remember what I played and what pieces I still need to work on. [*]I don't know if this is intentional, but if you don't go all the way back to main menu after a song, you don't get to retry the tuning minigame. You can say you want to do it, but it just gives you the score bonus you got last time you did it. [*]I'm unsure if it was all the time, but after playing one song and, again, not backing out to the main menu, every song I'd play would show as giving me the exact same amount of money as the last song. And would get that amount of money. That means I could struggle through a semi hard piece and get like 700$ then back o…
My biggest issue with the game is the ASDF controls by default. I expect to go UP in pitch when I hit my keys in fdsa order (like a violinist typically does). instead, the lower note is played on A and goes up to F. So the natural thing to do is to change the keyboard controls to change what would be normal right? well, bugs strike and you are unable to change keys to match what you are wanting. Refunding until the tiny white dots are fixed, the keymapping works properly, and i'm able to play this game more like a violinist and less like a piano.
I do not like the different colors per lane, and then the tiny af white balls coming in, on a slanted way too small area even. It makes the visibility and thus readability really horrible. Please add more customization options to how it can look. One of the biggest gripes I personally have when it comes down to rhythm games it when it's needlessly difficult due to poor visibility. I don't know why so many have this. It's not a fun challenge. It's bad. Challenge should lie in cool patterns that still align well with the music. Not this. You need to be able to see well what you gotta do. I for one have never seen a performer use music sheets with faded ink that is hard to even discern because it's more fun that way. It's just ridiculous. Skill isn't about being able to deal with poor circumstances like that. Nobody plays tennis with a broken racket either because oh that makes it more challenging. The challenge should lie in the gameplay. Not the fact I am giving myself a migraine trying to see the notes. Game has something to change input in case it lags, but it doesn't help you set it up making it useless. I hate when rhythm games do this. I don't know how your game reacts to m…
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