

Is Zombody Home?
Topius · March 26, 2026 · Incremental, Idler, Tower Defense, Strategy, 3D
Buy the Is Zombody Home? key for Steam from CJS CD Keys at $1.61 — the cheapest of 2 stores we compare.
Where to buy Is Zombody Home? — official stores
Cheapest Is Zombody Home? keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Is Zombody Home? price by region
Is Zombody Home? costs £0.29 in the United Kingdom, €0.33 in Europe (EUR), $1.61 in the United States, $1.61 in Georgia (USD), zł1.85 in Poland, CA$4.59 in Canada, A$5.75 in Australia, NZ$6.39 in New Zealand and R$15.75 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.29 −92% | £3.59 | £0.29 | 3 | |
| €0.33 −92% | €4.15 | €0.33 | 2 | |
| $1.61 −60% | $3.99 | $1.61 | 2 | |
| $1.61 −40% | $2.69 | $1.61 | 2 | |
| zł1.85 −89% | zł16.75 | zł1.85 | 2 | |
| CA$4.59 | CA$4.59 | — | 1 | |
| A$5.75 | A$5.75 | — | 1 | |
| NZ$6.39 | NZ$6.39 | — | 1 | |
| R$15.75 | R$15.75 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Is Zombody Home?
Upgrade the house, customize the weapon and charge the special attacks, your cute zombie horde is about to attack.
Is Zombody Home? — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate the casual, satisfying gameplay loop of smashing zombies and using coin-based upgrades to progressively improve, with appealing visuals and a relaxing incremental structure that keeps them coming back. However, common frustrations include tedious coin collection mechanics, some buggy upgrades that counterintuitively make the game harder, and slow progression that requires 80+ hours to unlock all achievements, leading some to view it as a lightweight palate-cleanser rather than a substantial experience.
Defend your base by smashing waves of zombies with an auto-attacking hammer, collect coins for upgrades, and progress through five increasingly difficult levels. The goal is to protect your base from incoming zombies by smashing them with a hammer. The hammer attacks automatically, so all you need to do is move it over a zombie until it loses all its health. The game is divided into several waves, each bringing an increasing number of zombies. If you manage to survive them all, you advance to the next level, which features a new base, a different environment, and even more zombies. In total, there are five levels. You will not get far on your first attempt, so you will need to spend coins dropped by zombies on permanent upgrades. Collecting coins can be a bit annoying because they do not appear immediately after a zombie dies, and you must move your mouse cursor over them to pick them up. Any coins left uncollected before your base is destroyed or before you finish a stage will be lost. Fortunately, the number of coins increases with each level, so reaching the next one helps speed up the upgrading process. Although upgrading starts at the center, the entire upgrade tree is visi…4 found this helpful
Is Zombody Home? is a charming blend of tower defense, incremental progression, and casual strategy developed by Topius and RalphEl, with publishing handled by Supersonic Snail. Rather than relying on an elaborate storyline, the game focuses on delivering an addictive gameplay loop centered on protecting humanity's final refuge from relentless zombie attacks. It embraces a lighthearted take on the zombie apocalypse, replacing grim survival themes with colorful visuals, humorous presentation, and a constant stream of rewarding upgrades. The result is a game that is easy to pick up yet surprisingly satisfying to continue playing as each successful defense opens the door to stronger equipment and better fortifications. The gameplay revolves around defending a single home that gradually transforms into an increasingly formidable fortress. Every wave of enemies provides valuable resources that can be invested in expanding defenses, enhancing weapons, and unlocking powerful abilities capable of turning the tide during overwhelming encounters. The progression system is one of the game's strongest features because nearly every session contributes to permanent improvements. Instead of maki…1 found this helpful
Mobile slop.1 found this helpful
I really enjoyed this game. Since it has the incremental aspect to it, I don't feel panicked while playing a level when my building's health gets low. I know that I can spend my coins on some upgrades and go at it again. It's nice to just get to whack some zombies. The visuals are appealing and everything feels cohesive. I do wish the pickups weren't so tedious to get since you have to whack a box a bunch before it will pop out while you could be whacking zombies, but that probably gets more bearable after upgrading that. That's a very minor part of the game. Overall, I did not regret buying the game.
Good enough. You move your mouse to hit zombies with a hammer before they reach your base. There are upgrades and pretty slow progression through the five stages. I got most of the achievements at 16 hours. The other two achievements take an estimated 38 and 84 hours. I'll settle for 95%ing this game. Some of the upgrades are buggy and actually make the game harder. Focus on the offensive upgrades and you'll be fine. Ignore the fence upgrade. It's a fun game to reset between other games.
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