

The Making of Karateka
Digital Eclipse · August 29, 2023 · Action, 2D Fighter, 2D Platformer, Singleplayer, Pixel Graphics
Buy the The Making of Karateka key for Steam from Eneba at $3.07 — the cheapest of 18 stores we compare.
Where to buy The Making of Karateka — official stores
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The Making of Karateka price by region
The Making of Karateka costs €2.78 in Europe (EUR), $3.07 in the United States, $3.07 in Georgia (USD), £3.55 in the United Kingdom, CA$7.29 in Canada, A$8.85 in Australia, NZ$11.66 in New Zealand, zł16.96 in Poland and R$28.24 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €2.78 −70% | €5.85 | €2.78 | 17 | |
| $3.07 −81% | $3.89 | $3.07 | 18 | |
| $3.07 −81% | $3.89 | $3.07 | 18 | |
| £3.55 −70% | £5.02 | £3.55 | 15 | |
| CA$7.29 −70% | CA$7.80 | CA$7.29 | 12 | |
| A$8.85 −70% | A$8.85 | A$26.55 | 11 | |
| NZ$11.66 −70% | NZ$11.66 | NZ$26.09 | 11 | |
| zł16.96 −70% | zł25.77 | zł16.96 | 13 | |
| R$28.24 −43% | R$49.62 | R$28.24 | 12 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About The Making of Karateka
Play the history. Go behind the scenes of Jordan Mechner's landmark game Karateka in this interactive documentary from Digital Eclipse, with archival materials, video features, and more. Experience pixel-perfect versions of this legendary game, with all-new features.
The Making of Karateka — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
The Making of Karateka in the rankings
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The Making of Karateka is an interactive documentary that seamlessly blends video game history with playable content, letting players explore the creative evolution of Jordan Mechner's landmark title through prototypes, design documents, interviews, and multiple versions of the original game. Players consistently praise it as an innovative way to experience gaming history that goes far beyond a standard compilation, with particularly strong appreciation for how it contextualizes the game's groundbreaking approach to cinematic design and rotoscoping animation.
The Making of Karateka is a fascinating example of how video game history can be preserved without reducing it to a collection of screenshots, interviews, and old software hidden behind separate menus. Developed by Digital Eclipse and published by Digital Eclipse and Atari, this interactive documentary explores the creation of Jordan Mechner’s Karateka and the experiments that eventually led to one of the most memorable early examples of cinematic game design. Instead of treating the original title as an isolated artifact, the collection reconstructs the creative journey behind it through playable prototypes, archival documents, photographs, design materials, interviews, videos, and multiple versions of the game. The central timeline is what makes the experience distinctive. Historical materials are arranged chronologically, allowing players to follow Mechner’s progression from his earliest experiments to the development of Karateka. Documents and commentary explain what was happening during different stages, while playable builds allow many of those ideas to be experienced directly. This makes the history much easier to appreciate because players are not simply being told how the…1 found this helpful
Huge recommendation for this game. If you are in the Venn Diagram of "Video Game Fan", "Documentary Fan", and "General History" fan, then this game is brilliant. All of the Gold Master Series games are worth a buy as they can give a perfect blend of the medium's exploration about the medium itself. In film, you passively watch a documentary, in writing, you read an exploration of the subject, but in gaming, you can interact with old representations of the game, changes made, see design documents, and of course, if possible view 1st hand testimonial of those involved or inspired by it. BUY. THIS. GAME.
YES!
When I first bought this, I was expecting this to be just a game compilation of Karateka. It is not. It is so much more. This is a documentary with games as extras in it. You have access to the Apple II, C64, Atari 800, and a remastered version of the original Karateka. It briefly mentioned the remake from 2012 which is not included (however I last saw it for under a dollar on Steam). If you read at the top there is a quick access to the game library. It also includes some of Jordan Mechner's earlier games as well as prototypes of the Apple II versions of Karateka. However i recommend going through the documentaries before you play. I found the videos included in this documentary very interesting and you see what leads up to the creation of Karateka.
Not as interesting to me personally as Digital Eclipse's later work with Tetris, but it's still easy to see why this codified their modern Digital Museum project format. Karateka is also in its own right pretty interesting for a game I'd never heard of before the documentary game hit. It's really fascinating to see Karateka take some extremely early baby steps into the world of narrative and cinematic framing in video games at a time when the sheer limitations of the hardware available made such things extremely difficult to even approximate. The Karateka Remastered production is also really cool, strikes a strong balance between honoring the original rotoscoping and minimalist framing and adding in just enough quality of life performance improvements and visual flourishes to better convey the original vision. 4/5 stars
Digital Eclipse strikes us with 'The Making of Karateka,' a first in their lineup of "Gold Master" series in which they present a documentary presented with some historical pieces that also gives you a game collection with it and Karateka's is a mostly fantastic package to go through. Compared to 'Tetris Forever' (as of this review the only 2 I've tried in the series) the pacing and documental telling of how Karateka was made is way more consistent to follow, it rarely broke up the video sections abruptly and actually let people talk. It's a really good watch especially when you see Jordan Mechner doing things like rotoscoping the animations frame by frame or even how his father Francis Mechner inspired a lot of the choices in the game including the rotoscoping and heck he even composed the soundtrack of Karateka on multiple platforms as well, just a fun watch when looking at everything from how Karateka set a standard to how handmade everything truly was with it, just really good. The game collection here is pretty good even if I did want to see a couple more versions of Karateka here, but this could've been done to licensing issues considering a good portion of ports weren't do…
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