

Tachyon Wars
Fair Games · April 13, 2021 · Strategy, Space, 4X, Sci-fi, Grand Strategy
Buy Tachyon Wars from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy Tachyon Wars — official stores
Tachyon Wars price by region
Tachyon Wars costs £8.50 in the United Kingdom, €9.75 in Europe (EUR), $9.99 in the United States, $9.99 in Georgia (USD), CA$12.99 in Canada, A$14.50 in Australia, NZ$14.75 in New Zealand, R$32.99 in Brazil and zł45.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £8.50 | £8.50 | — | 1 | |
| €9.75 | €9.75 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| CA$12.99 | CA$12.99 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| NZ$14.75 | NZ$14.75 | — | 1 | |
| R$32.99 | R$32.99 | — | 1 | |
| zł45.99 | zł45.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Tachyon Wars
Uncover the secret of dark matter and construct fierce space fleets. Reveal enemies' plans with tachyon scanners and sabotage the enemy cargo flows. Test gravity weapons and bomb them away from their home planets!
As in many good strategy games, in Tachyon Wars you will have to balance between scanning, running diversion missions, defending your own colonies, and bombing pesky AI (or your best friend?) out. A variety of ship modules brings extra to your strategic planning. Decide on where to move next - an invisible naughty spy, heavy tank, or light and fast attacker? Heavy but defenseless fighter carrier or something that rocks the stars? Choose your weapons: fire and runaway rockets, long-range lasers, or shredding to bits cannons? Or maybe induce a gravity wave explosion that crumples everything around including the firing ship?
Planet management in Tachyon Wars is simplified, revolving around economic triangle (new!). The economy triangle allows to players to easily decide between science-oriented planets, mining operations, or production centers without tedious planet constructions. Make sure your frontline planets have planet defense to sustain bombing.
Gameplay video
https://www.youtube.com/watch?v=kMTlgptNINs&ab_channel=TachyonWars
Planet resources are scarce, so you would need to organize and support a chain of supplies from mining to building planets. Destroying supplies will break the economy of even the strongest, so bring a lot of attention to planet scanners, scout patrols, and don't forget spying on your own!
Tachyon Wars was envisaged as a multi-player experience and runs in real-time, to support simultaneous multiplayer games. Though this is different from typical RTS games, here you can pause the game and plan your next move.
You can play games with a mixed set of computer or human players. Cooperative or PvP - it's your choice. Beware, the AI tactics are tailored for clever veteran strategy players and won't keep you bored!
Tachyon Wars provides skirmish mode (aka Single Player) to toughen yourself against AI, develop new skills to show off in the future multiplayer games.
Please follow our YouTube channel to watch the latest videos:
https://www.youtube.com/channel/UCvJtesXOpMH88iojkJNpfhA
Tachyon Wars — game info
- Platforms
- Windows
- Player modes
- Single-player, Online PvP, Online co-op
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate the game's Master of Orion-inspired premise, strategic depth, real-time combat mechanics, and enjoyable multiplayer experience, with some finding it a solid foundation despite its rough edges. However, common complaints center on the unclear and frustrating UI/UX that makes fleet management difficult, incomplete features like diplomacy and planetary building, confusing resource systems that feel pointless, and overall unfinished presentation that feels more like early access than a full release.
I loved the introduction, and sincerely wish that the developers had included something similar into the gameplay to keep the user enthralled. If they did it could potentially divert your attention from the complete lack of depth in their UI/UX as well as gameplay. I didn't play long, mostly because it has the feeling of an unfinished product that at best should be considered in early access... If that was the case I could potentially be less harsh in my critique, but alas it is not so... There are 3 main ore resources but your empire seems to have no stock of them, making them pointless. Diplomacy is either non-existent or simply too unclear at least in what little game time I played, I kept shooting down "wary fleets" without any explanation into what those are or what combat happened when my frigates found them. The large scale combat animations? Didn't see or find a way of looking at any of them. The instructions to your fleets and planets are extremely click intensive and the complete opposite of known to work mechanics in other games of the gender making the whole game user experience feel cumbersome and boring,4 found this helpful
Wow, that is like an old good space strategic game. All games who remember MoO and similar should try it. Game definitely still in progress but already looks great.3 found this helpful
This game really reminds me of MOO, where you have to strategically select moves, advance your fleet, and charge on the enemies. Although you can't build on planets yet, and yet no diplomacy added to the game, you can still build and manage your own planets, construct spaceships and research more items to advance further. There is race selection for those who want the old-feeling of MOO, changing the climate they live in, it's not as bad as people say. I used to spend hours on this game, just on a voice call with my friends, hopped on multiplayer, and played for multiple hours, not seeing the time pass by. The next second, I see the sun rise up! Very enjoyable game, and would recommend to others.2 found this helpful
Well, it takes time to get used to the interface, however, I see how it stands out from other similar strategy games. The gameplay includes plenty of action planning, reconnaissance, resource distribution - what a good strategy game should have. Overall, I like what I see. And I am looking forward to future updates, guys!2 found this helpful
That is an interesting one, space strategy with the real-time flow. I am looking forward to try out PvP. I read some reviews below and wanted to say - not much of a point to expect it to be another space strategy clone with different race pictures. Here you offered some novel ideas, and you'd need to dive into it to see the difference. I enjoyed tactics, some good tunes, and 3D space combats, even though some polishing was needed here and there. Thank you.1 found this helpful
This is a very shallow clone of Master of Orion I with some differences, real time play and the other kind of interesting mechanic – ship fuel limitation. It’s not a very good 4X game, and it is not very clear when it comes to the game giving you information about your empire. The UI is also very frustrating, giving commands to your fleets is also quite difficult and just irritating. Don’t buy, there are way better games, one of them being the original Master of Orion I.
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