9-Bit Armies: A Bit Too Far

9-Bit Armies: A Bit Too Far

Petroglyph · August 26, 2024 · Action RTS, RTS, Wargame, Real Time Tactics, Sandbox

Buy the 9-Bit Armies: A Bit Too Far key for Steam from Eneba at $2.75 — the cheapest of 6 stores we compare.

PC
Very Positive81% · 1,04015playing now
Best price 72 Great deal
$2.75-86%
lowest tracked $2.34
Eneba Buy at Eneba

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Where to buy 9-Bit Armies: A Bit Too Far — official stores

GreenManGaming
Standard Edition · Steam
$19.99
Buy
Steam
Steam
Standard Edition · Steam
$19.99
Buy

Cheapest 9-Bit Armies: A Bit Too Far keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Eneba
Standard Edition · Steam
$2.75
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Driffle INC
Standard Edition · Steam
$3.52
Buy
GAMIVO
Standard Edition · Steam
$3.53
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CJS CD Keys
CJS CD Keys
Standard Edition · Steam
$4.39
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Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.

9-Bit Armies: A Bit Too Far price by region

9-Bit Armies: A Bit Too Far costs €2.49 in Europe (EUR), £2.63 in the United Kingdom, $2.75 in the United States, $2.75 in Georgia (USD), zł14.05 in Poland, R$19.89 in Brazil, CA$25.99 in Canada, NZ$28.99 in New Zealand and A$29.50 in Australia right now.

Cheapest 9-Bit Armies: A Bit Too Far offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Europe (EUR) €2.49 −87% €19.50 €2.49 6
United Kingdom £2.63 −84% £16.75 £2.63 5
United Statesyour region $2.75 −86% $19.99 $2.75 6
Georgia (USD) $2.75 −74% $10.49 $2.75 6
Poland zł14.05 −85% zł91.99 zł14.05 4
Brazil R$19.89 −67% R$59.99 R$19.89 3
Canada CA$25.99 CA$25.99 — 2
New Zealand NZ$28.99 NZ$28.99 — 2
Australia A$29.50 A$29.50 — 2

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About 9-Bit Armies: A Bit Too Far

✦ AI summary

9-Bit Armies: A Bit Too Far is a retro real-time strategy game where you build bases, command military forces across land, sea, and air, and unleash destructive superweapons against enemies in campaign, skirmish, and multiplayer modes. It combines easy-to-learn gameplay with deep strategic depth, featuring co-op campaigns, massive 4X-sized maps, naval battles, destruction mechanics, and full mod support through Steam Workshop.

Unleash voxel warfare in 9-Bit Armies: A Bit Too Far. Lead a modern military, build bases, unlock units, and attack in all-out war. Engage on land, sea and air in over two dozen missions, online skirmishes, or co-op. Easy to learn, a challenge to master.

9-Bit Armies: A Bit Too Far — game info

Platforms
Windows
Steam Deck
Playable
Player modes
Single-player, Online PvP, Online co-op, LAN
PC Game Pass
Not included

DLC & expansions

🎁 Complete the collection

Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).

$2.75
to own everything

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players praise the game as a fun, original real-time strategy experience with solid campaign, survival, and versus modes that recall classic RTS titles like Red Alert. However, common complaints center on quality-of-life issues: unskippable campaign cutscenes, units that require constant manual orders instead of auto-attacking, lack of formation controls that cause positioning problems, poor audio design, and missing features like time pause and faction variety in custom games.

Not recommended Sep 15, 2026
So I have not played 8-bit Army games before. I love RTS games and specially games that does not have unit limits. This game took me about 38 hours to obtain all stars in Easy difficulty. The campaign is VERY UNFAIRLY designed. I will give DISLIKE to this game bacause how unfair it is towards the player. The only way to get all stars from each maps was to beat all 12 levels first and then roll back and do the maps again. PLAYER AI: Everytime you entered new mission your tech was 1 tech lower than enemies and making you feel very unfair matched. And in the end the "strategy" of whole campaign was just to mass produce 1 type of units and over run enemies. Own army AI was dump like rock. When your unit gets shot, it will not shoot back even if you can see the enemy. Snipers can take out Heavy tanks while player is taking care of base or attacks as Heavy Tank should be defending some point but Sniper out ranges it. Putting units on target to protect will make them go wild or the protectors will follow the target. Some units are able to shoot on move and most cannot which is very annoying design. Specially Heavy tanks from Overlord are super powerful because of that. When i was doi…
4 found this helpful
Not recommended Sep 30, 2026
Do not fall for the very positive reviews, they are all ♥♥♥♥ and shills. This game has only one good thing: The Music, as in proper C&C good music. Everything else, is bad, as in Petroglyph typical history bad. Its such a shame, what happened to the company, made with Westwood ex-Devs, that delivered Star Wars: Empire at War. The campaign: ♥♥♥♥. You have progression bars for your units, increasing their health and damage. And before you simply go to the easiest mission to farm in order to be unstopable in the campaign battles, forget it, max lvl is 10, around 100 hp more and 10 dmg more, yeah, its not really worth it. And you have pretty much almost finish the campaign in order to get better units, that will help with your campaign challenges for earlier battles. UI: Meh. Nuff said. Musc: Wow, amazing, just get the music from the internet, don't buy this, its not worth it. Factions: Unbalanced ♥♥♥♥. Overlords: The easy faction with everything better than the Sentinels. Literally everything the Overlords have outperforms the units from the Sentinels in everything. Almost all units can shoot into the air, they even have heavy tanks that can engage air targets. And their Air forc…
1 found this helpful
Recommended Sep 28, 2026
The Good: If you're looking for a game to get started with the RTS genre, this is your game. Great for entry level players who just want to get the basics of macro management down and learn some simple mechanics. I personally love the art style, and the introduction of a navy/bridges in this game really changes how certain maps are played out and added some much needed strategic depth that 8 Bit Armies lacked. Mobile HQ's are also another huge addition to this game that adds a ton of options for base building. This game is plenty of fun and has AI that is reasonably challenging. I also think the implementation of super weapons is a step up from 8 Bit armies, increasing how powerful the weapons are per silo/uplink rather than reducing the weapons frequency. I personally play the Versus mode against the AI a lot, and really enjoy it for the most part. The Bad: Now, if you are an RTS veteran, I can't say this game is for you. Although this game is a step up in complexity from it's predecessor, it is still relatively simple. Not a ton of unit variety, and there are only 2 factions, which despite having different special units still play mostly the same. The AI in this g…
1 found this helpful
Recommended Sep 19, 2026
Good Soup
Recommended Sep 18, 2026
it is so much more diverse
Recommended Sep 9, 2026
Welcome to C&C Tib da- ... Wait a second, this isn't a C&C title? forking bullshite, it play's like old C&C... the lore isn't a million miles away from old C&C The factions are very C&C inspired, and it's made by not westwood! 9-Bit armies, is... basically an old C&C game in new skin and I ♥♥♥♥♥♥♥ love it for it. if other RTS Titles aren't scratching a C&C itch, this or tempest rising very well might. I'm not gonna say it's perfect though, some mission difficulties are a bit much. and it devolves rather quickly into building mega turrets and spamming tanks or boats, and getting a few helicopters so your units can use their range... which isn't a bad thing it's just repetitive... The campaign has you tech locked until you beat a mission, which is certainly a nice improvement over the older C&C tech locking where you're tech locked on a mission by mission basis. this does mean you can bring *Not* Mammoth tanks to the first mission and absolutely dumpster the AI, but honestly, that's fun. Overall, this is fun I'd say it's worth even full price, but for those of you who bough 8-bit armies and it's DLC or the like, I'd wait for a sale.

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