CORPUS EDAX

CORPUS EDAX

Luis G. Bento · September 5, 2024 · Immersive Sim, First-Person, Singleplayer, RPG, Action

Buy CORPUS EDAX from Steam at $14.99 — the cheapest of 2 stores we compare.

PC
Mostly Positive78% · 2921playing now
Best price
$14.99
lowest tracked $4.24
Steam Buy at Steam

Prices last checked

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Where to buy CORPUS EDAX — official stores

Steam
Steam
Standard Edition · Steam
$14.99
Buy

Cheapest CORPUS EDAX keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Eneba
Standard Edition · Steam
$16.25
Buy

CORPUS EDAX price by region

CORPUS EDAX costs $8.55 in Georgia (USD), £13.75 in the United Kingdom, €14.49 in Europe (EUR), $14.99 in the United States, CA$17.99 in Canada, A$20.95 in Australia, NZ$23.49 in New Zealand, R$39.99 in Brazil and zł59.99 in Poland right now.

Cheapest CORPUS EDAX offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $8.55 $8.55 $16.25 2
United Kingdom £13.75 £13.75 — 1
Europe (EUR) €14.49 −6% €15.49 €14.49 2
United Statesyour region $14.99 $14.99 $16.25 2
Canada CA$17.99 CA$17.99 — 1
Australia A$20.95 A$20.95 — 1
New Zealand NZ$23.49 NZ$23.49 — 1
Brazil R$39.99 R$39.99 — 1
Poland zł59.99 zł59.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About CORPUS EDAX


CORPUS EDAX is an immersive first-person-melee RPG, set in a distant retro-futuristic city on the brink of a revolution and on a planet that hides its own secrets. Fight with your body, improvised weapons and ingenuity.


  • A Skills and A.G.N.I.S. (Allure, Grit, Nerd, Intuition, Strength) system. Place objects in the world to reach places or climb over fences, creating your own path. Locked door? Hack it. Or lockpick it. Destroy it. Or alternatively, seduce or convince a guard to open it for you
  • Dialogue system that uses the stats of your character for special dialogue choices. Delve deep into branching dialogues or just skip it all, your choice.
  • Physically-based characters so you can throw pipes at the legs, arms or head and they will react as they should. Pick up a chair, throw it, swing it or kick it onto someone.
  • Personal reputation in the form of 3 traits - Insightful, Impetuous and Altruistic. Dialogues your actions in world will contribute to one of these 3 traits, unlocking new dialogue choices and reactions.

Up to you how you want to play:


  • Go as a stealthy ninja who allocates all their Skill Points into Stealth and Athletics to move faster, quieter and unlock different moves.
  • Or maybe you'd rather put all your points into Grit and Combat, and become a unstoppable beat'em up machine?
  • If combat isn't your specialty, try putting more points into Allure and Intuition and scheme your way past confrontation.

Almost a century ago, Humanity left Earth for a new planet due to catastrophic events rendering it unlivable to humans. A previously unknown planet was found accidentally as it put itself in collision course with the Earth's ships. With nowhere to go, we settled here.

A new city was built on this planet that was named shortly-after, "CORPUS EDAX". New rules and laws were created. Over the years its newly formed World Government struggled to lead a unified planet - any form of cultural identity expression from former countries was prohibited and made illegal. Citizens are graded from A to D based on their aptitude and contribution towards the government.

After waking up from a medically-induced coma, you find yourself inside a newly built echeloned City. In one way or another, you'll get entangled in the fight for justice with The Salvation, as they see it, or in a fight for you own rule. Help shape the future of Corpus Edax, for a better tomorrow for your fellow citizens (or not, your choice).

CORPUS EDAX — game info

Platforms
Windows
Steam Deck
Playable
Player modes
Single-player
Controller
Partial controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players praise the engaging combat system built around physics-based interactions with objects and corpses, plus the game's technical optimization and fun chaotic gameplay that shines once you understand its mechanics. However, common complaints include significant jankiness and balance issues where exploits and thrown objects trivialize difficulty, a generic and bland story with minimal character development, and the misleading "life-sim" marketing when the game is primarily a combat-focused immersive sim with surface-level depth.

Recommended Sep 7, 2026
I'd give it like a 5/10. Ambitious with a barebones execution. It's buggy but playable, and completable. This game feels like someone's little side project/tech demo and as a proof of concept I'd say it mostly works. Below are my cricitisms: The World is mostly barren and empty, and there's not much to interact with. Containers are frequently empty and exploration is poorly rewarded. You get a lot of money but only one place in the early parts of the game give you a means to "sort of" meaningfully spend it, but you pretty quickly get to a point where you can't go back there and utilize it, so the only way to use your money is on vending machines that only spit out 2 small heals before they're empty. That is unless you save-reload and then they refresh. Lockpicking is underutilized and not particularly worth putting points into to get use out of doing it. Hacking is overused and a lot of the game is annoying if you don't invest into it. Technique never seemed to affect throwing items well enough to get consistent use out of, I levelled it extensively but my weapons never actually flew directly at the crosshair, I suspect you could probably use it well enough without levelling it…
3 found this helpful
Recommended Sep 3, 2026
Excellent work by a solo dev. some areas of the game are rough around the edges, the atmosphere is excellent as is the music. I did not explore the stealth or speech paths I focused mainly on combat and I had an amazing time going through this game. My only complaint is I truly wish it was longer, with more and/or interesting combat encounters but that is just me being greedy. I eagerly look forward to seeing what this developer does in the future, with hopefully a larger team and more money behind it.
2 found this helpful
Recommended Oct 5, 2026
How to describe this awesome game? A mix of immersive sim and RPG, it plays like a cyberpunk Indiana Jones and The Great Circle, and it is great, fluid combat, brilliant level design and well structured pacing makes this a must play for fans of any genre
1 found this helpful
Recommended Sep 26, 2026
At a first look the game might look wonky and kinda ugly. And it's wonky and kinda ugly BUT it's also AWESOME. It's one of those kind of game full of soul and passion, a project that it's obvious that has a person behind that loves to work on it and that it's trying to make something that they themselves enjoy. The game is just fun, the combat is chaotic, weird and wonky but it's fun and during the gameplay I ended up in a lot of stupid situations that were solved by chaos and weird physics and I just had so much fun. The story, setting & ambient just works, with simple graphics it really gives you the feeling of being a dystopian tower-city, mechanically I had the most fun with the combat/throwing mechanics but the immsim DNA of the game is there, so you can also stealth around, hack computers or lockpick doors, also exploration is good, the game rewards you mostly with skill points, so exploring feels rewarding as it gives you real progress. It's a fun immsim, I'm really excited for whatever the dev is going to release next.
1 found this helpful
Recommended Sep 25, 2026
While the game is definitely janky, mainly due to the extremely unique control scheme. I had to come back to it a couple times for it to finally click. But once things did start to click it became an extremely fun game giving me very similar vibes to the original Deus Ex. Would recommend, not too long, not too short.
Recommended Aug 31, 2026
[h1]General Impressions[/h1] While Corpus Edax touts itself as an immersive sim, I'm not sure if I'd agree with the definition on immersiveness to the title. Putting into context over what I mean here, it'd be like saying Fallout 4 is a narrative-driven immersive sim, where three of the four communication options are Yes in a varied tonal shift, while "No" is unavailable, or you're looking for more context. When you try this game out, the community guide that spoils where all the little additions in stats is your best bet to getting a fun experience. There are goodies absolutely everywhere that boost your character's attributes permanently, but you'll likely be able to get by with checking through 50-60% of what the starting locations have while having a heavy focus on Grit/Strength, With how Corpus Edax is currently setup, there are other attributes like Charisma and Intelligence, but these options simply are not long-term solutions that require them as an effective strategy. Allure, for example, straight up has no pairings to any of its attributes. If you tried chatting with any of the NPCs, you'll notice how Allure only carries weight with any story-focused character. There …

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