

The Awakener: Battle Tendency
TANER GAMES · May 5, 2026 · Loot, Action, Musou, Fantasy, Magic
Buy The Awakener: Battle Tendency from Steam at $14.98 — the cheapest of 1 store we compare.
Where to buy The Awakener: Battle Tendency — official stores
The Awakener: Battle Tendency price by region
The Awakener: Battle Tendency costs $4.19 in Georgia (USD), £12.79 in the United Kingdom, €14.79 in Europe (EUR), $14.98 in the United States, CA$19.48 in Canada, A$21.94 in Australia, NZ$21.98 in New Zealand, R$37.99 in Brazil and zł67.95 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $4.19 −30% | $4.19 | — | 1 | |
| £12.79 | £12.79 | — | 1 | |
| €14.79 | €14.79 | — | 1 | |
| $14.98 | $14.98 | — | 1 | |
| CA$19.48 | CA$19.48 | — | 1 | |
| A$21.94 | A$21.94 | — | 1 | |
| NZ$21.98 | NZ$21.98 | — | 1 | |
| R$37.99 | R$37.99 | — | 1 | |
| zł67.95 | zł67.95 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About The Awakener: Battle Tendency
The Awakener: Battle Tendency is an action RPG where you command warriors through shifting illusory battlefields, dodging and timing attacks to defeat enemies while hunting for loot with randomized affixes that enable wild build combinations. It strips away live service bloat to deliver pure hack-and-slash combat and gear-grinding satisfaction in a 20-50 hour campaign with no battle passes or daily login requirements.
The Awakener: Battle Tendency
The Awakener: Battle Tendency is an action RPG that blends hack-and-slash combat with a deep loot grind and affix-driven builds. From a third person perspective, you command Awakeners to confront fate’s echoes. Across ever-shifting illusory battlefields, fight alongside warriors from different eras, defy the laws of fate, grow through life and death trials, and seek a way to defeat the encroaching demon lord, the Erosion King.⚔️ When “Loot” Meets “Action”
One years ago when we started this project, the idea was pretty simple, we wanted an action RPG that we'd actually enjoy playing ourselves. Not one of those "live service" games where you have to log in every day. No pay to win skins, no FOMO mechanics. Just something you can boot up after work, grind a fewruns, find a piece of gear that feels rewarding, and close it feeling good. Like the old Diablo or Musou days. You know the feeling. That's what Battle Tendency is. We put a lot into the combat. It's not a stand there and spam skills kind of game. You dodge, you position, you time your burst windows. When enemies swarm you and you land a crit that fills the screen with damage numbers.honestly, we've lost track of time more than once during our own playtests.🧠 Deep Buildcrafting: A Tribute to Classic Number Crunching Beauty
The Equipment System is where it gets interesting. Random affixes that combine in pretty wild ways. Chain lightning bouncing around, meteors dropping on crits, attack speed stacking until you're basically a human gatling gun. During testing, players came up with builds we never even thought of. That was cool to see.🔥 20–50 Hours of Pure, Concentrated Fun
Roughly 20 to 50 hours. We didn't want to pad it with repetitive side quests or pointless backtracking. Every level is hand crafted. After you finish, there's higher difficulty content for people who want to push their builds to the limit. That's it. No seasons, no battle pass, no daily quests. One purchase, it's yours. Hope you have fun with it.Local multiplayer requires at least one controller.Keyboard and mouse are supported for single-player gameplay.The Awakener: Battle Tendency — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player, Co-op, Split screen
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate the addictive grinding loop, fun combat, and solid value for the price, with many noting it captures ARPG appeal well despite its budget constraints. Common complaints include severe technical issues like GPU crashes, limited loot variety and build depth, copy-pasted levels, trivially easy enemies, minimal customization options, and a lack of meaningful progression incentive after reaching each rarity tier.
Some of you might not believe it, but the peppy Chinese action game The Awakener: Battle Tendency—a musou + Diablo-like looter-slasher hybrid—is actually a damn good time. More than that, I sat down with it today and ended up glued for a solid few hours: a little before my final work sync call, and a lot after it. Fun fact—this game essentially grew out of the assets from a similarly named roguelite that apparently didn't sell too well. The standout thing is that even amidst the total visual chaos of particle effects everywhere, I can still clearly read what's happening on screen. And that's all down to them making the attack tells vivid and legible—you always know where the enemy strike is coming from. My only problem is that my reflexes aren't sharp enough to nail perfect dodges and parries every time (which grant counterattacks), and I don't always get the timing right on launch attacks either. What the game could really use: 1) A more varied soundtrack (they've already tweaked it a bit since launch). There are some genuinely catchy hooks—like the dual metal guitars in the forest areas, or the heavy riffs for the castle and hell themes—but it needs more variety. Right now it …9 found this helpful
It's a decent Musou, very lackluster overall. Enjoyed it for a little bit but it feels very incomplete. Very repetitive and clunky. I hope it improves, until then I can't recommend it over other musou games. And having the diablo style of hoarding items just makes the experience worse, the developers are trying to fuse two very different playerbases that do not mix together that well.5 found this helpful
Steamdeck User: This game is cool, but in order to run smooth on my steam deck I had to put the Settings to low and it looked like it was a game still an alpha.4 found this helpful
You know what? There was a hot elf in a bikini wielding an impractically huge sword, and I mashed every attack button for 8 hours until everything died. Ten dollars well spent. More videogames should be like this.3 found this helpful
As we can't leave neutral I give it a positive. I am having a good time with the game and I will try to 100% it but there is a but. It is trying hard to emulate games like Dynasty Warriors and for that I commend them. But it's lacking the variety. Yes you have different classes, represented by different characters you can play, but only the first has different skins to unlock. There are only 4 stages that have 3 different location you loop through every 5 levels. From level 40 it will mix from them together. This makes the game feel very sluggish to get through now and I think I will only play it in small bursts now to get the 100%. I would recommend picking this game up on a sale and not full price due to the lack of content and existing bugs like enemies getting stuck in the ground, falling through the world or getting stuck in the falling animation. Player wise mechanically it plays well and there are a bunch of Weapons, equipment and Eidolon combinations you can mess around with. At one point I made my Eidolons so OP I didn't have to lift a single finger :D.2 found this helpful
大約等於未完成作品1 found this helpful
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