

Microtopia
Cordyceps Collective · February 18, 2025 · Colony Sim, Automation, Procedural Generation, Resource Management, Sandbox
Buy the Microtopia key for Steam from Eneba at $1.87 — the cheapest of 17 stores we compare.
Where to buy Microtopia — official stores
Cheapest Microtopia keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Microtopia price by region
Microtopia costs £1.50 in the United Kingdom, €1.69 in Europe (EUR), $1.87 in the United States, $1.87 in Georgia (USD), zł7.93 in Poland, CA$16.33 in Canada, A$25.08 in Australia, NZ$26.09 in New Zealand and R$50.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £1.50 −90% | £14.44 | £1.50 | 15 | |
| €1.69 −90% | €16.99 | €1.69 | 17 | |
| $1.87 −89% | $16.99 | $1.87 | 17 | |
| $1.87 −82% | $10.49 | $1.87 | 12 | |
| zł7.93 −79% | zł37.75 | zł7.93 | 15 | |
| CA$16.33 −26% | CA$22.09 | CA$16.33 | 13 | |
| A$25.08 −15% | A$25.08 | A$26.55 | 11 | |
| NZ$26.09 −15% | NZ$28.99 | NZ$26.09 | 9 | |
| R$50.99 −15% | R$50.99 | R$53.99 | 11 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Microtopia
Manage a robotic ant colony by designing transport networks and optimizing workers to gather resources, feed your queen, and ultimately reproduce new colonies that spread across vibrant biomes. Blend real-time strategy with puzzle-like automation as you unlock technologies, upgrade ant castes, and use logic gates to orchestrate your growing settlement into a thriving empire.
Your goal? To reproduce! Create young queens that will fly out during the nuptial flight to spread out to distant lands. Starting the cycle anew.
- Deploy your queen to start a colony. Navigate a world of electronic waste.
- Use trails and buildings to create instructions for your ants. Collect materials, produce goods and feed the queen.
- Optimize your layout by using sensors and logic gates to sort your ants based on different properties.
- Upgrade your workers into different castes like flying ants, digger ants and inventor ants.
- Progress through a tech tree to unlock new features.
- Expand your colony and fly out to nearby islands. Explore a vast array of colorful biomes, discover new plant species and find ways to use their resources.
- Reproduce: As with all life; your goal is to reproduce! Gather up enough resources to build young queens to let them fly out and start new colonies!
Microtopia — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Microtopia is a unique factory-building game where players control ants as the core production mechanism, drawing comparisons to classics like Factorio through its distinct approach rather than direct similarity. Players praise its innovative concept and engaging puzzle-solving elements, though many criticize the restrictive progression system, lack of intuitive explanation for mechanics, and the requirement for extensive micromanagement due to the absence of AI for worker ants.
Hate games that purposefully inconvenience you as much as possible This is one of those games , past the initial phase you want to get stuck into factory building ,but you can't Scaling production is pointless , because you need to find resources on other lands , you can't advance , because you're locked by Gyne points , to get gyne points you need loads of ants and 2nd Island resources. Ok Fair enough Only you can't easily mine or transport resources , until you get a bridge ...ok fair enough Why can't I get second queen on another island? and if I can why isn't it explained? You could get a Multi-Island Storage, only it's locked behind gyne points... well ♥♥♥♥ So you somehow have bridge, guys mining on 2nd island , flying ants supporting Build your Gyne Shrine or whatever the ♥♥♥ Well you need a princess ant, What the ♥♥♥♥ is a princess ant? no thanks , that's purposeful time wasting. I'd Rather play Alchemy Factory over again , at least they don't skimp on factory making tools. And it's obvious too: My storage can pipe across the whole map , but my sling can't bridge the gap between two islands.2 found this helpful
Held off for a while because i ahd my doubts, but this game is incredible, it gives me the old factoria feeling not because of its similarities, but because of its differences! One of the best buys for me this year.1 found this helpful
Electrical engineering homework, the game. Your ants die a period of time after your queen hatches them so all repeated actions are a circuit starting with your queen. 2D with no bridges so the UI for crossing circuits is very clunky. Absolutely no AI, gatherers never expand past a depleted node, haulers never pick up a new load if their storage is full, so you will need to micro resource production. But the game can definitely play itself for few hours without jamming up if you draw robust circuits. It was fun solving some problems once like moving to a new island, but most of the problems felt like an arbitrary "here are your round pegs now you must fill this square hole." It's not a bad game and I wish there was a neutral option, I enjoyed playing the first 10% of the tech tree then uninstalled because the rest looks like increasingly tedious variants of same. If you love automation games or circuit design I think you will like this though.1 found this helpful
My new favorite game!!!
An Electromechanical Ant Production Game - what more could you ask for? Dynamics work differently than most production games as ants need to manipulate the objects, and the trails in this game do not act at all like conveyers. Efficiency still matters, but at this point in my play it's much more about managing the ants and their lives, than what they are carrying.
Very cool concept of merging ants and tech.
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