

One More Island
Berg Games · May 16, 2022 · Exploration, City Builder, Colony Sim, Building, Survival
Buy the One More Island key for Steam from Gameseal at $0.45 — the cheapest of 23 stores we compare.
Where to buy One More Island — official stores
Cheapest One More Island keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
One More Island price by region
One More Island costs £0.25 in the United Kingdom, €0.29 in Europe (EUR), $0.45 in the United States, $0.45 in Georgia (USD), zł1.62 in Poland, R$3.37 in Brazil, CA$3.90 in Canada, A$4.43 in Australia and NZ$4.50 in New Zealand right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.25 −91% | £2.72 | £0.25 | 19 | |
| €0.29 −91% | €3.24 | €0.29 | 22 | |
| $0.45 −87% | $3.49 | $0.45 | 23 | |
| $0.45 −87% | $3.49 | $0.45 | 22 | |
| zł1.62 −97% | zł53.99 | zł1.62 | 19 | |
| R$3.37 −91% | R$37.99 | R$3.37 | 15 | |
| CA$3.90 −80% | CA$5.20 | CA$3.90 | 19 | |
| A$4.43 −80% | A$5.90 | A$4.43 | 17 | |
| NZ$4.50 −83% | NZ$26.99 | NZ$4.50 | 16 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About One More Island
One More Island is a colony management sim where you establish and develop settlements across a procedurally-generated archipelago, balancing production chains, colonist happiness, and resource exploitation to build a thriving empire. The twist lies in your relationship with the Crown—dutifully pay taxes and expand Her Majesty's domain, or risk everything by declaring independence and forging your own nation.
The Queen of the Old World calls upon you! As Her Majesty's domain expands, we require a capable administrator to guide Her latest colonies to prosperity. We will provide you with ships, colonists, and other tools necessary to tame these wild, virgin lands, and turn them into a prosperous colonial enterprise, all under the Queen's watchful eye.
Naturally, the Crown will expect you to share the bounty of these new lands, pay your taxes on time, and continue expanding the boundaries of Her Majesty’s colonial possessions. Obedience may earn you rewards,but refusing to pay your dues or worse, declaring independence, will have dire consequences.
So, governor. Are you ready to colonize One More Island?
You are called upon to explore the frontiers of Her Majesty’s colonial empire, claim territory, then exploit it to its fullest to gain riches for the throne!
- Set sail for the New World to plant Her flag and establish a new colony - as well as ensuring it thrives.
- Each exploration is never the same, thanks to a world map generated dynamically from a combination of hand-crafted map elements.
- Customize the challenge to your tastes, adjusting island size, land fertility, amount of natural resources and more, to make it as easy or as hard as desired.
- Construct the buildings you want: The freeform building designer allows fine-tuning workshop placement and colonist’s paths to optimize the holy colony plan.
- Look after the colonists' needs. Happy colonists work harder and faster, growing your, err, Her Majesty's colonial empire.
- Harness this legendary colony and these dedicated colonists to create production chains, producing necessary goods on the spot and growing the community.
- Build a new fleet to explore the archipelago, claim new islands for your domain, then link them together with overseas trade routes.
- Optimize your production chains and increase their complexity to create entire industries independent of the Old World.
- Research new ways to develop your fledgling colony into a New World superpower. Each civilization tier brings with it new challenges, new requirements - and new opportunities.
- Manage your reputation at the royal court. Pay your taxes on time and meet their expectations or...
- Do you dare to commit the unthinkable? Do you dare to disobey the monarch?
- Do you dare try to form a new nation, breaking free of Old World tyranny?
One More Island — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise One More Island's charming pixel-art aesthetic, cosy atmosphere, and refreshing zoning-based building mechanics, but criticize it for lacking depth in worker management and colony simulation features—treating inhabitants as mere resources rather than characters with meaningful needs and interactions. Common complaints include unclear game logic (like indoor windmills), small unreadable text without scaling options, and an overall sense that the game feels incomplete and more like a factory sim than a true colony builder, with some players finding the progression tedious compared
A charming, lightweight colony sim with a heavy focus on maritime supply chains. Managing trade routes between different tropical islands is pretty satisfying at first, and the low-fi aesthetic is easy on the eyes. Unfortunately, the late game gets bogged down by tedious logistics, and tiny mistakes can cause your whole economy to cascade into chaos. Fun for a weekend, but genre veterans might find the mechanics a bit too shallow.4 found this helpful
Game feels unfinished with glitchy UI and game mechanics.1 found this helpful
Glitchy mechanics and UI. Trade routes don't function properly. Not worth your money. Rimworld is 1000X better.1 found this helpful
Its very annoying. Like the idea is simple; -You begin with one island. It can only do early game crops and ores -You then have a log wait to get to the next island. -You're okay until you lock the 2nd tier and suddenly... you need to maintain your buildings. -You struggle to maintain anything because the demand versus supply chain sucks and is fickle -You have to carefully pick what islands to settle on and settlers die too quick. -Overall its a good game but its let down by settlers just being too easy to kill off
I've played this game for quite a few hours at this point. I honestly thought it was in early access when I started playing it and hadn't noticed how long it had been released (it was a bundle deal and I was like Cool, I want the other game) I do like this game. Tier 1 and 2 are very manageable after a few restarts and you get the hang of things. Every...Single...Time... I go into tier 3, doesn't matter how many supplies I have, doesn't matter how smooth things are going in tier 2, all of my buildings act like they are made of paper and start crumbling so fast my people can't keep up with it. They introduce natural disasters in tier 2 and 3 that they don't really explain, you just have to deal with it. My building shut down way too fast and then you start falling behind on making a simple thing like bread for 2 days and half your colony dies without warning and there is basically no way to recover from that. I kept restarting games and being like "okay, this next one I just have to prepare more of x" and I will literally have a surplus of 600+ of every necessary item and somehow it just disappears. The trading system is broken. Some people are saying that if it's not in the corr…
the longer i play, i feel more like rim world. when the research table and the room come along, everything lead me back to want to play rimworld, cool game, but i can't get to the rest and i want to close it already.
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