A Quest That Became Legend

A Quest That Became Legend

Neon Light Studio · 2023 · RPG, Adventure, Action-Adventure, Party-Based RPG, Dungeon Crawler

PC
Very Positive83% · 80
Best price
$29.99
lowest tracked $22.49
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Steam
Steam
Standard Edition · Steam
$29.99
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About A Quest That Became Legend

"A Quest That Became Legend" is a game inspired by old-school RPG classics, featuring turn-based combat and an open-world environment. Embark on an epic quest to defeat the dark conjurers and save your world from destruction.

Explore various lands and venture into different crypts, dungeons, and many other locations to battle all kinds of monsters, and perhaps discover shiny treasures or powerful magical items. Create a party of four heroes and choose from up to four different hero classes, each with unique skills and abilities. Assist the people you encounter on your journey, level up your characters, and become a living legend as you strive to save the world.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Aug 13, 2025
This game is now a spectacular treat for anyone who played the most accessible/best Might & Magic roleplay games (generally M&M 6 through 8). There are very few recent party based/turn based rpgs out there (not based on DnD) , and this is by far the most accomplished low budget title since Wizardry 8. A lot must have improved since the earlier reviews because this is now truly a completely solid and enjoyable game. Compared to the recent Wizardry reboots, this game has arrived quietly without fuss, but achieves much more, being so far bug free, carefully balanced, more pleasing on the eye, and benefiting from delivering a slightly later era of gaming (1990s instead of 1980s), which gives advantages to the look and 'openness' of the game experience. There are a number of features that specifically please, time and time again. The areas/regions ('levels') have been very cunningly developed and there are few 'empty' areas, and there is always a new challenge across every region's map. Itemisation of loot, though 90% random is generally very well done, so none of those Diablo-random-loot complaints. The core design decision seems to be to slant heavily towards tactical management…
6 found this helpful
Recommended Nov 19, 2025
This is a VERY early review, but I feel like I've played enough to have a gist of the standard gameplay loop. I grew up playing Might and Magic games, and have been starving for a similar gameplay experience since. They just don't make games like that anymore; and no, Legend of Grimrock style games do not count in the slightest. So! - It is very, very Might & Magic coded. That is a plus for me. - It looks nice in some areas and lacks polish in others. Navigating menus and exploring modes (free look vs interacting) feels clunky. But! Things like spell effects look really nice. - I agree with another reviewer who says "set it to easy mode". If you're looking for the hack-and-slash feel of Might & Magic, that's the way to go. Enemies won't be pushovers, but every fight won't be a high likelihood of death either. - I like that mages get "skill spells" that don't cost mana, but have a cooldown. Gives them something to do when they use up all their mana. - There are only 4 classes, which feels limiting. Each class can have its specialty though. The "Shaman" gets healing magic, but feels weird if you're going for more of a paladin vibe. - Again, the polish is ROUGH. Towns feel lifeless. …
2 found this helpful
Recommended May 25, 2026
It has the soul of Might&Magic(6,7,8) and Wizardry 8. A much more minimalist version of the above, focused on combat. It absolutely nails it.
1 found this helpful
Recommended May 14, 2026
The game does have some jank and poor design decisions. That being said... After you get used to it there is a pretty good game in there. It would be great if the dev would update it to try to remove some of the rough edges though.
Recommended May 3, 2026
An amazing fun game!
Recommended Dec 30, 2025
I tried this game a year ago, for whatever reason, I could not get into it, but I tried again. What is helping me is starting with the easy difficulty mode, just to mess around and learn the game. After getting slaughtered by wolves a few minutes ago (welcome back, lol) I switched to easy mode, got a chance to learn the menus, spells, and skills of my group that I had made a year ago, and I can tell that this is my type of game. Read the tutorial, use easy mode to start, and have fun! I plan on switching to normal difficulty soon. My only wish would be the ability to use a xbox controller, then this would be perfect, but hey, its just one guy, and what he as made is simply incredible.

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