

A Story About My Uncle
Gone North Games · 2014 · Adventure, First-Person, Parkour, Singleplayer, Indie
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Trailers & screenshots
About A Story About My Uncle
Swing through a breathtaking alien world with a powerful grappling hook, uncovering the mystery of your missing uncle while meeting fantastical creatures along the way. This first-person platformer prioritizes fluid, exhilarating movement and atmospheric storytelling over combat, delivering a unique sense of speed and freedom as you explore stunning landscapes and unravel an engaging narrative.
The movement in A Story About My Uncle is a crucial part of its core gameplay – focusing on swinging through the world with a grappling hook that gives the player a wonderful sense of speed and freedom. Soar through a game world with a unique art style and a mysterious story that unravels before you.
Key features
- Grappling hook: An empowering mechanic that gives you a sensation of speed, flow and vertigo like you’ve never experienced before.
- Explore the world: Visit a wonderful and exciting world - from paradisal caves, to lost civilizations and harsh, mystical landscapes.
- Emphasis on story: While searching for your uncle you will meet creatures with stories and fates of their own. Take your time to explore the world to dig deeper into the narrative.
- Non-violent: A Story About My Uncle is a First Person game, but it is driven by non-violent gameplay and a heavy emphasis on story and atmosphere.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise the grappling-hook parkour mechanics and momentum-based puzzle design, with the game offering satisfying progression that feels polished for its short two-to-three-hour runtime and includes good replay value for completionists. Common criticisms include the brevity leaving players wanting more content, occasional clunky physics, a story that some find underwhelming, and a few specific gripes about historical inaccuracies and technical issues like the default 62 FPS cap.
Garbage game, clunky physics and boring story. 12th of June still massive garbage.
If you like this game for its mechanics play Cyber Hook instead. It's more fum
It's a very short, sweet game that might take you anywhere from one to three hours depending on your skill, and it is full of awesome grappling-hook parkour. While you are tackling the gameplay, it tells a story that feels just like one of those classic short novels that teach you little lessons about life. (The game is locked at 62 FPS by default, but you can change it with a small config file tweak.) Very sweet game. 10/10
wish there was more this game is dope
Short and sweet game, took me about two hours to beat. Fun momentum based puzzles that ease you into the mechanics. It starts off simple enough, but by the end you are zipping around like Spider-Man. Even though it was short, if you are a completionist there is a lot of replay value here, not to mention speed running potential. The story wraps up nicely at the end, and found it to be fun for a one night game.
The gameplay is great, but there is a major inaccuracy: Georgia is a sovereign country, not part of Russia. I hope the developers fix this historical and geographical error.
Community reviews
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