

A Valley Without Wind
Arcen Games · 2012 · Action, Platformer, Indie, Adventure, Procedural Generation
PC
Mixed64% · 19854Metacritic
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About A Valley Without Wind
A 2D sidescroller without a linear path. An action game with tactical combat and citybuilding. An adventure game that lets you free-roam a vast, procedurally-generated world. A Valley Without Wind defies genre stereotypes. Unlike other procedurally-generated games, you also get a logical progression in difficulty, plus helpful tips and checklists to guide your travels (should you need them).
Choose for yourself how to prepare to face the vastly stronger Overlord. Complete a variety of missions to earn new spells, and/or roam the wilds to uncover secret missions and stashes of magical crafting loot. Customize your characters with unique combinations of enchants and spells that change how you move, jump, and fight. Or rescue people and bring them back to your settlement so that they can then be sent on dispatch missions; you don't have to carry the burden of your fledgling civilization alone!
You choose how to play, and the world adapts around you.
Choose for yourself how to prepare to face the vastly stronger Overlord. Complete a variety of missions to earn new spells, and/or roam the wilds to uncover secret missions and stashes of magical crafting loot. Customize your characters with unique combinations of enchants and spells that change how you move, jump, and fight. Or rescue people and bring them back to your settlement so that they can then be sent on dispatch missions; you don't have to carry the burden of your fledgling civilization alone!
You choose how to play, and the world adapts around you.
Key features:
- Travel alone or with friends across an ever-expanding world of dangerous creatures, powerful magic, high technology, and mysteries.
- You have choice. The world of Environ is a procedurally generated sandbox, and lets you go anywhere you see -- including right into the overlord's keep at any time. (Good luck with that.)
- Environ is endless. When you save one continent from an overlord, a larger and more complex continent appears.
- The game adapts to how you play: as you demonstrate your proficiency, monsters and missions upgrade accordingly. Killed 100 bats? Okay, time for... bats on fire!
- Crazy amounts of character customization. Combine a multitude of spells, enchants, and equipment to create specialized character builds.
- Play as a long line of brave adventurers. It's not a question of IF your character is going to die, but WHEN. Any character that dies is permanently lost, but you keep all your inventory, enchants, and general progress in the game.
- Become a community leader. Rescue NPCs for your settlement, construct buildings for them, and improve their skill and mood -- then send them on dispatch missions to help you in return!
- Be a clever problem-solver. Challenges have more than one solution, each with its own pros and cons. You get to figure things out rather than just jumping through a set of hoops.
- Difficulty levels give exactly the challenge you want, from casual to hardcore on platforming, combat, and citybuilding independently.
- All owners of Valley 1 also get the much-improved sequel absolutely free! Valley 2 is out now, and features a different style of more-focused, non-sandbox play. Both games are quite distinct from one another, but you don’t have to choose between them -- both are yours for the price of one!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A Valley Without Wind is an ambitious indie action-adventure platformer created and published by Arcen Games. Released in 2012, the game attempts to merge multiple genres into a single large-scale experience, combining procedural exploration, magical combat, light strategy mechanics, and survival elements within a massive dynamically generated world. Rather than guiding players through a strictly linear narrative, the game embraces an open-ended structure where exploration, experimentation, and gradual expansion of a survivor settlement form the backbone of progression. This approach reflects the experimental design philosophy of the developer, which frequently focuses on large systemic worlds and player-driven gameplay rather than scripted storytelling. The game takes place in a distant future where a once-thriving world has been devastated by an apocalyptic climatic catastrophe known as the Wind. The disaster shattered civilization and warped the environment, leaving behind dangerous storms, strange magical anomalies, and powerful overlords that rule the remaining territories. Humanity survives only in scattered communities struggling to rebuild in the face of overwhelming odds.…4 found this helpful
Until this day, I still don't know what the game is.4 found this helpful
This is one of the most incredile indie gmes that I have been playing for years. There is exploration, mystery, combat, platforming. I just like it, it's like Cypher System Numenera 2D.2 found this helpful
Hell no! YES its a game which doesnt know what it wants to be! Its awefull you start and you get overhelmed by the fake possabilities, then you realise no gamemechanic is deep. its all shallow. a little terraria a little magic a little of this and that. same for the art style who thought this mixover cyber/fantasy/realworld mix with different styles of enemys would look great? cant recommend at all 14 of 1001 found this helpful
Janky enough to make you think that there might be something interesting to unearth, but (at least to my tastes) there wasn't.1 found this helpful
https://youtu.be/lj2VNQ08WdI Wind may not be the only thinking lacking from this valley as the randomized structure creates at best uninteresting and at worse unsolvable levels.
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